/mob/living/carbon/human/proc/get_hair_accessory_overlay() if(hair_accessory_style && !(head && (head.flags_inv & BLOCKHEADHAIR))) var/icon/hair_acc_s = icon(hair_accessory_style.icon, hair_accessory_style.icon_state) if(hair_accessory_style.do_colouration) hair_acc_s.Blend(rgb(src.r_ears, src.g_ears, src.b_ears), hair_accessory_style.color_blend_mode) return hair_acc_s return null