/obj/item/queen_bee name = "queen bee packet" desc = "Place her into an apiary so she can get busy." icon = 'icons/obj/seeds.dmi' icon_state = "seed-kudzu" w_class = 1 /obj/item/weapon/bee_net name = "bee net" desc = "For catching rogue bees." icon = 'icons/obj/apiary_bees_etc.dmi' icon_state = "bee_net" item_state = "bedsheet" w_class = 3 var/caught_bees = 0 /obj/item/weapon/bee_net/attack_self(mob/user as mob) var/turf/T = get_step(get_turf(user), user.dir) for(var/mob/living/simple_animal/bee/B in T) if(B.feral < 0) caught_bees += B.strength del(B) user.visible_message("\blue [user] nets some bees.","\blue You net up some of the becalmed bees.") else user.visible_message("\red [user] swings at some bees, they don't seem to like it.","\red You swing at some bees, they don't seem to like it.") B.feral = 5 B.target_mob = user /obj/item/weapon/bee_net/verb/empty_bees() set src in usr set name = "Empty bee net" set category = "Object" var/mob/living/carbon/M if(iscarbon(usr)) M = usr while(caught_bees > 0) //release a few super massive swarms while(caught_bees > 5) var/mob/living/simple_animal/bee/B = new(src.loc) B.feral = 5 B.target_mob = M B.strength = 6 B.icon_state = "bees_swarm" caught_bees -= 6 //what's left over var/mob/living/simple_animal/bee/B = new(src.loc) B.strength = caught_bees B.icon_state = "bees[B.strength]" B.feral = 5 B.target_mob = M caught_bees = 0 /obj/item/apiary name = "moveable apiary" icon = 'icons/obj/apiary_bees_etc.dmi' icon_state = "apiary_item" item_state = "giftbag" w_class = 5 /obj/item/beezeez name = "bottle of BeezEez" icon = 'icons/obj/chemical.dmi' icon_state = "bottle17" flags = FPRINT | TABLEPASS New() src.pixel_x = rand(-5.0, 5) src.pixel_y = rand(-5.0, 5) /obj/item/weapon/reagent_containers/food/snacks/honeycomb name = "honeycomb" icon_state = "honeycomb" desc = "Dripping with sugary sweetness." New() ..() /obj/item/weapon/reagent_containers/food/snacks/honeycomb/New() ..() reagents.add_reagent("honey",10) reagents.add_reagent("nutriment", 0.5) reagents.add_reagent("sugar", 2) bitesize = 2 /datum/reagent/honey name = "Honey" id = "honey" description = "A golden yellow syrup, loaded with sugary sweetness." color = "#FFFF00" /obj/item/weapon/book/manual/hydroponics_beekeeping name = "The Ins and Outs of Apiculture - A Precise Art" icon_state ="bookHydroponicsBees" author = "Beekeeper Dave" title = "The Ins and Outs of Apiculture - A Precise Art" dat = {"