//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32 /********************************************************************** Cyborg Spec Items ***********************************************************************/ //Might want to move this into several files later but for now it works here /obj/item/borg/stun name = "electrified arm" icon = 'icons/obj/decals.dmi' icon_state = "shock" attack(mob/M as mob, mob/living/silicon/robot/user as mob) M.attack_log += text("\[[time_stamp()]\] Has been attacked with [src.name] by [user.name] ([user.ckey])") user.attack_log += text("\[[time_stamp()]\] Used the [src.name] to attack [M.name] ([M.ckey])") msg_admin_attack("[user.name] ([user.ckey]) used the [src.name] to attack [M.name] ([M.ckey]) (JMP)") user.cell.charge -= 30 M.Weaken(5) if (M.stuttering < 5) M.stuttering = 5 M.Stun(5) for(var/mob/O in viewers(M, null)) if (O.client) O.show_message("\red [user] has prodded [M] with an electrically-charged arm!", 1, "\red You hear someone fall", 2) /obj/item/borg/overdrive name = "overdrive" icon = 'icons/obj/decals.dmi' icon_state = "shock" /********************************************************************** HUD/SIGHT things ***********************************************************************/ /obj/item/borg/sight icon = 'icons/obj/decals.dmi' icon_state = "securearea" var/sight_mode = null /obj/item/borg/sight/xray name = "\proper x-ray Vision" sight_mode = BORGXRAY /obj/item/borg/sight/thermal name = "\proper thermal vision" sight_mode = BORGTHERM icon_state = "thermal" icon = 'icons/obj/clothing/glasses.dmi' /obj/item/borg/sight/meson name = "\proper meson vision" sight_mode = BORGMESON icon_state = "meson" icon = 'icons/obj/clothing/glasses.dmi' /obj/item/borg/sight/hud name = "hud" var/obj/item/clothing/glasses/hud/hud = null /obj/item/borg/sight/hud/med name = "medical hud" icon_state = "healthhud" icon = 'icons/obj/clothing/glasses.dmi' New() ..() hud = new /obj/item/clothing/glasses/hud/health(src) return /obj/item/borg/sight/hud/sec name = "security hud" icon_state = "securityhud" icon = 'icons/obj/clothing/glasses.dmi' New() ..() hud = new /obj/item/clothing/glasses/hud/security(src) return