/obj/structure/closet/cabinet name = "cabinet" desc = "Old will forever be in fashion." icon_state = "cabinet_closed" icon_closed = "cabinet_closed" icon_opened = "cabinet_open" /obj/structure/closet/cabinet/update_icon() if(!opened) icon_state = icon_closed else icon_state = icon_opened /obj/structure/closet/acloset name = "strange closet" desc = "It looks alien!" icon_state = "acloset" icon_closed = "acloset" icon_opened = "aclosetopen" /obj/structure/closet/gimmick name = "administrative supply closet" desc = "It's a storage unit for things that have no right being here." icon_state = "syndicate1" icon_closed = "syndicate1" icon_opened = "syndicate1open" anchored = 0 /obj/structure/closet/gimmick/russian name = "russian surplus closet" desc = "It's a storage unit for Russian standard-issue surplus." icon_state = "syndicate1" icon_closed = "syndicate1" icon_opened = "syndicate1open" /obj/structure/closet/gimmick/russian/New() ..() new /obj/item/clothing/head/ushanka(src) new /obj/item/clothing/head/ushanka(src) new /obj/item/clothing/head/ushanka(src) new /obj/item/clothing/head/ushanka(src) new /obj/item/clothing/head/ushanka(src) new /obj/item/clothing/under/soviet(src) new /obj/item/clothing/under/soviet(src) new /obj/item/clothing/under/soviet(src) new /obj/item/clothing/under/soviet(src) new /obj/item/clothing/under/soviet(src) /obj/structure/closet/gimmick/tacticool name = "tacticool gear closet" desc = "It's a storage unit for Tacticool gear." icon_state = "syndicate1" icon_closed = "syndicate1" icon_opened = "syndicate1open" /obj/structure/closet/gimmick/tacticool/New() ..() new /obj/item/clothing/glasses/eyepatch(src) new /obj/item/clothing/glasses/sunglasses(src) new /obj/item/clothing/gloves/swat(src) new /obj/item/clothing/gloves/swat(src) new /obj/item/clothing/head/helmet/swat(src) new /obj/item/clothing/head/helmet/swat(src) new /obj/item/clothing/mask/gas(src) new /obj/item/clothing/mask/gas(src) new /obj/item/clothing/shoes/swat(src) new /obj/item/clothing/shoes/swat(src) new /obj/item/clothing/suit/armor/swat(src) new /obj/item/clothing/suit/armor/swat(src) new /obj/item/clothing/under/syndicate/tacticool(src) new /obj/item/clothing/under/syndicate/tacticool(src) /obj/structure/closet/thunderdome name = "\improper Thunderdome closet" desc = "Everything you need!" icon_state = "syndicate" icon_closed = "syndicate" icon_opened = "syndicateopen" anchored = 1 /obj/structure/closet/thunderdome/New() ..() /obj/structure/closet/thunderdome/tdred name = "red-team Thunderdome closet" /obj/structure/closet/thunderdome/tdred/New() ..() new /obj/item/clothing/suit/armor/tdome/red(src) new /obj/item/clothing/suit/armor/tdome/red(src) new /obj/item/clothing/suit/armor/tdome/red(src) new /obj/item/weapon/melee/energy/sword(src) new /obj/item/weapon/melee/energy/sword(src) new /obj/item/weapon/melee/energy/sword(src) new /obj/item/weapon/gun/energy/laser(src) new /obj/item/weapon/gun/energy/laser(src) new /obj/item/weapon/gun/energy/laser(src) new /obj/item/weapon/melee/baton(src) new /obj/item/weapon/melee/baton(src) new /obj/item/weapon/melee/baton(src) new /obj/item/weapon/storage/box/flashbangs(src) new /obj/item/weapon/storage/box/flashbangs(src) new /obj/item/weapon/storage/box/flashbangs(src) new /obj/item/clothing/head/helmet/thunderdome(src) new /obj/item/clothing/head/helmet/thunderdome(src) new /obj/item/clothing/head/helmet/thunderdome(src) /obj/structure/closet/thunderdome/tdgreen name = "green-team Thunderdome closet" icon_state = "syndicate1" icon_closed = "syndicate1" icon_opened = "syndicate1open" /obj/structure/closet/thunderdome/tdgreen/New() ..() new /obj/item/clothing/suit/armor/tdome/green(src) new /obj/item/clothing/suit/armor/tdome/green(src) new /obj/item/clothing/suit/armor/tdome/green(src) new /obj/item/weapon/melee/energy/sword(src) new /obj/item/weapon/melee/energy/sword(src) new /obj/item/weapon/melee/energy/sword(src) new /obj/item/weapon/gun/energy/laser(src) new /obj/item/weapon/gun/energy/laser(src) new /obj/item/weapon/gun/energy/laser(src) new /obj/item/weapon/melee/baton(src) new /obj/item/weapon/melee/baton(src) new /obj/item/weapon/melee/baton(src) new /obj/item/weapon/storage/box/flashbangs(src) new /obj/item/weapon/storage/box/flashbangs(src) new /obj/item/weapon/storage/box/flashbangs(src) new /obj/item/clothing/head/helmet/thunderdome(src) new /obj/item/clothing/head/helmet/thunderdome(src) new /obj/item/clothing/head/helmet/thunderdome(src)