// Station voidsuits //Engineering rig /obj/item/clothing/head/helmet/space/void/engineering name = "engineering voidsuit helmet" desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding." icon_state = "rig0-engineering" item_state = "eng_helm" armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 80) /obj/item/clothing/suit/space/void/engineering name = "engineering voidsuit" desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding." icon_state = "rig-engineering" item_state = "eng_voidsuit" slowdown = 1 armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 80) allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd) //Mining rig /obj/item/clothing/head/helmet/space/void/mining name = "mining voidsuit helmet" desc = "A special helmet designed for work in a hazardous, low pressure environment. Has reinforced plating." icon_state = "rig0-mining" item_state = "mining_helm" item_color = "mining" armor = list(melee = 50, bullet = 5, laser = 20,energy = 5, bomb = 55, bio = 100, rad = 20) light_overlay = "helmet_light_dual" /obj/item/clothing/suit/space/void/mining icon_state = "rig-mining" name = "mining voidsuit" desc = "A special suit that protects against hazardous, low pressure environments. Has reinforced plating." item_state = "mining_voidsuit" armor = list(melee = 50, bullet = 5, laser = 20,energy = 5, bomb = 55, bio = 100, rad = 20) //Medical Rig /obj/item/clothing/head/helmet/space/void/medical name = "medical voidsuit helmet" desc = "A special helmet designed for work in a hazardous, low pressure environment. Has minor radiation shielding." icon_state = "rig0-medical" item_state = "medical_helm" item_color = "medical" armor = list(melee = 30, bullet = 5, laser = 20,energy = 5, bomb = 25, bio = 100, rad = 50) /obj/item/clothing/suit/space/void/medical icon_state = "rig-medical" name = "medical voidsuit" desc = "A special suit that protects against hazardous, low pressure environments. Has minor radiation shielding." item_state = "medical_voidsuit" allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical) armor = list(melee = 30, bullet = 5, laser = 20,energy = 5, bomb = 25, bio = 100, rad = 50) //Security /obj/item/clothing/head/helmet/space/void/security name = "security voidsuit helmet" desc = "A special helmet designed for work in a hazardous, low pressure environment. Has an additional layer of armor." icon_state = "rig0-sec" item_state = "sec_helm" item_color = "sec" armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10) siemens_coefficient = 0.7 light_overlay = "helmet_light_dual" /obj/item/clothing/suit/space/void/security icon_state = "rig-sec" name = "security voidsuit" desc = "A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor." item_state = "sec_voidsuit" armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10) allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton) siemens_coefficient = 0.7 //Atmospherics Rig (BS12) /obj/item/clothing/head/helmet/space/void/atmos desc = "A special helmet designed for work in a hazardous, low pressure environments. Has improved thermal protection and minor radiation shielding." name = "atmospherics voidsuit helmet" icon_state = "rig0-atmos" item_state = "atmos_helm" item_color = "atmos" armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 50) max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE light_overlay = "helmet_light_dual" /obj/item/clothing/suit/space/void/atmos desc = "A special suit that protects against hazardous, low pressure environments. Has improved thermal protection and minor radiation shielding." icon_state = "rig-atmos" name = "atmos voidsuit" item_state = "atmos_voidsuit" armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 50) max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE