/mob/living/carbon/alien/ex_act(severity) if(!blinded) flick("flash", flash) var/b_loss = null var/f_loss = null switch (severity) if (1.0) b_loss += 500 gib() return if (2.0) b_loss += 60 f_loss += 60 ear_damage += 30 ear_deaf += 120 if(3.0) b_loss += 30 if (prob(50)) Paralyse(1) ear_damage += 15 ear_deaf += 60 adjustBruteLoss(b_loss) adjustFireLoss(f_loss) updatehealth() /mob/living/carbon/alien/blob_act() if (stat == 2) return var/shielded = 0 var/damage = null if (stat != 2) damage = rand(10,30) if(shielded) damage /= 4 //paralysis += 1 show_message("\red The blob attacks you!") adjustFireLoss(damage) updatehealth() return