// Internal surgeries. /datum/surgery_step/internal priority = 2 can_infect = 1 blood_level = 1 /datum/surgery_step/internal/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if (!hasorgans(target)) return 0 var/datum/organ/external/affected = target.get_organ(target_zone) return affected.open == (affected.encased ? 3 : 2) ////////////////////////////////////////////////////////////////// // ALIEN EMBRYO SURGERY // ////////////////////////////////////////////////////////////////// /datum/surgery_step/internal/remove_embryo allowed_tools = list( /obj/item/weapon/hemostat = 100, \ /obj/item/weapon/wirecutters = 75, \ /obj/item/weapon/kitchen/utensil/fork = 20 ) blood_level = 2 min_duration = 80 max_duration = 100 can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/embryo = 0 for(var/obj/item/alien_embryo/A in target) embryo = 1 break if (!hasorgans(target)) return var/datum/organ/external/affected = target.get_organ(target_zone) return ..() && embryo && affected.open == 3 && target_zone == "chest" begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/msg = "[user] starts to pull something out from [target]'s ribcage with \the [tool]." var/self_msg = "You start to pull something out from [target]'s ribcage with \the [tool]." user.visible_message(msg, self_msg) target.custom_pain("Something hurts horribly in your chest!",1) ..() end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) user.visible_message("\red [user] rips the larva out of [target]'s ribcage!", "You rip the larva out of [target]'s ribcage!") for(var/obj/item/alien_embryo/A in target) A.loc = A.loc.loc ////////////////////////////////////////////////////////////////// // CHEST INTERNAL ORGAN SURGERY // ////////////////////////////////////////////////////////////////// /datum/surgery_step/internal/fix_organ allowed_tools = list( /obj/item/stack/medical/advanced/bruise_pack= 100, \ /obj/item/stack/medical/bruise_pack = 20, \ /obj/item/stack/medical/bruise_pack/tajaran = 70, \ ) min_duration = 70 max_duration = 90 can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if (!hasorgans(target)) return var/datum/organ/external/affected = target.get_organ(target_zone) var/is_organ_damaged = 0 for(var/datum/organ/internal/I in affected.internal_organs) if(I.damage > 0) is_organ_damaged = 1 break return ..() && is_organ_damaged begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/tool_name = "\the [tool]" if (istype(tool, /obj/item/stack/medical/advanced/bruise_pack)) tool_name = "regenerative membrane" if (istype(tool, /obj/item/stack/medical/bruise_pack)) if (istype(tool, /obj/item/stack/medical/bruise_pack/tajaran)) tool_name = "the poultice" else tool_name = "the bandaid" if (!hasorgans(target)) return var/datum/organ/external/affected = target.get_organ(target_zone) for(var/datum/organ/internal/I in affected.internal_organs) if(I && I.damage > 0) if(I.robotic < 2) user.visible_message("[user] starts treating damage to [target]'s [I.name] with [tool_name].", \ "You start treating damage to [target]'s [I.name] with [tool_name]." ) target.custom_pain("The pain in your [affected.display_name] is living hell!",1) ..() end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/tool_name = "\the [tool]" if (istype(tool, /obj/item/stack/medical/advanced/bruise_pack)) tool_name = "regenerative membrane" if (istype(tool, /obj/item/stack/medical/bruise_pack)) if (istype(tool, /obj/item/stack/medical/bruise_pack/tajaran)) tool_name = "the poultice" else tool_name = "the bandaid" if (!hasorgans(target)) return var/datum/organ/external/affected = target.get_organ(target_zone) for(var/datum/organ/internal/I in affected.internal_organs) if(I && I.damage > 0) if(I.robotic < 2) user.visible_message("\blue [user] treats damage to [target]'s [I.name] with [tool_name].", \ "\blue You treat damage to [target]'s [I.name] with [tool_name]." ) I.damage = 0 fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if (!hasorgans(target)) return var/datum/organ/external/affected = target.get_organ(target_zone) user.visible_message("\red [user]'s hand slips, getting mess and tearing the inside of [target]'s [affected.display_name] with \the [tool]!", \ "\red Your hand slips, getting mess and tearing the inside of [target]'s [affected.display_name] with \the [tool]!") var/dam_amt = 2 if (istype(tool, /obj/item/stack/medical/advanced/bruise_pack)) target.adjustToxLoss(5) else if (istype(tool, /obj/item/stack/medical/bruise_pack)) if (istype(tool, /obj/item/stack/medical/bruise_pack/tajaran)) target.adjustToxLoss(7) else dam_amt = 5 target.adjustToxLoss(10) affected.createwound(CUT, 5) for(var/datum/organ/internal/I in affected.internal_organs) if(I && I.damage > 0) I.take_damage(dam_amt,0) /datum/surgery_step/internal/fix_organ_robotic //For artificial organs allowed_tools = list( /obj/item/stack/nanopaste = 100, \ /obj/item/weapon/bonegel = 30, \ /obj/item/weapon/screwdriver = 70, \ ) min_duration = 70 max_duration = 90 can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if (!hasorgans(target)) return var/datum/organ/external/affected = target.get_organ(target_zone) var/is_organ_damaged = 0 for(var/datum/organ/internal/I in affected.internal_organs) if(I.damage > 0 && I.robotic >= 2) is_organ_damaged = 1 break return ..() && is_organ_damaged begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if (!hasorgans(target)) return var/datum/organ/external/affected = target.get_organ(target_zone) for(var/datum/organ/internal/I in affected.internal_organs) if(I && I.damage > 0) if(I.robotic >= 2) user.visible_message("[user] starts mending the damage to [target]'s [I.name]'s mechanisms.", \ "You start mending the damage to [target]'s [I.name]'s mechanisms." ) target.custom_pain("The pain in your [affected.display_name] is living hell!",1) ..() end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if (!hasorgans(target)) return var/datum/organ/external/affected = target.get_organ(target_zone) for(var/datum/organ/internal/I in affected.internal_organs) if(I && I.damage > 0) if(I.robotic >= 2) user.visible_message("\blue [user] repairs [target]'s [I.name] with [tool].", \ "\blue You repair [target]'s [I.name] with [tool]." ) I.damage = 0 fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if (!hasorgans(target)) return var/datum/organ/external/affected = target.get_organ(target_zone) user.visible_message("\red [user]'s hand slips, gumming up the mechanisms inside of [target]'s [affected.display_name] with \the [tool]!", \ "\red Your hand slips, gumming up the mechanisms inside of [target]'s [affected.display_name] with \the [tool]!") target.adjustToxLoss(5) affected.createwound(CUT, 5) for(var/datum/organ/internal/I in affected.internal_organs) if(I) I.take_damage(rand(3,5),0) /datum/surgery_step/internal/detatch_organ allowed_tools = list( /obj/item/weapon/scalpel = 100, \ /obj/item/weapon/kitchenknife = 75, \ /obj/item/weapon/shard = 50, \ ) min_duration = 90 max_duration = 110 can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if (!..()) return 0 target.op_stage.current_organ = null var/list/attached_organs = list() for(var/organ in target.internal_organs_by_name) var/datum/organ/internal/I = target.internal_organs_by_name[organ] if(!I.status && I.parent_organ == target_zone) attached_organs |= organ var/organ_to_remove = input(user, "Which organ do you want to prepare for removal?") as null|anything in attached_organs if(!organ_to_remove) return 0 target.op_stage.current_organ = organ_to_remove return ..() && organ_to_remove begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/datum/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] starts to separate [target]'s [target.op_stage.current_organ] with \the [tool].", \ "You start to separate [target]'s [target.op_stage.current_organ] with \the [tool]." ) target.custom_pain("The pain in your [affected.display_name] is living hell!",1) ..() end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) user.visible_message("\blue [user] has separated [target]'s [target.op_stage.current_organ] with \the [tool]." , \ "\blue You have separated [target]'s [target.op_stage.current_organ] with \the [tool].") var/datum/organ/internal/I = target.internal_organs_by_name[target.op_stage.current_organ] if(I && istype(I)) I.status |= ORGAN_CUT_AWAY fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/datum/organ/external/affected = target.get_organ(target_zone) user.visible_message("\red [user]'s hand slips, slicing an artery inside [target]'s [affected.display_name] with \the [tool]!", \ "\red Your hand slips, slicing an artery inside [target]'s [affected.display_name] with \the [tool]!") affected.createwound(CUT, rand(30,50), 1) /datum/surgery_step/internal/remove_organ allowed_tools = list( /obj/item/weapon/hemostat = 100, \ /obj/item/weapon/wirecutters = 75, \ /obj/item/weapon/kitchen/utensil/fork = 20 ) min_duration = 60 max_duration = 80 can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if (!..()) return 0 target.op_stage.current_organ = null var/list/removable_organs = list() for(var/organ in target.internal_organs_by_name) var/datum/organ/internal/I = target.internal_organs_by_name[organ] if(I.status & ORGAN_CUT_AWAY && I.parent_organ == target_zone) removable_organs |= organ var/organ_to_remove = input(user, "Which organ do you want to remove?") as null|anything in removable_organs if(!organ_to_remove) return 0 target.op_stage.current_organ = organ_to_remove return ..() begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) user.visible_message("[user] starts removing [target]'s [target.op_stage.current_organ] with \the [tool].", \ "You start removing [target]'s [target.op_stage.current_organ] with \the [tool].") target.custom_pain("Someone's ripping out your [target.op_stage.current_organ]!",1) ..() end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) user.visible_message("\blue [user] has removed [target]'s [target.op_stage.current_organ] with \the [tool].", \ "\blue You have removed [target]'s [target.op_stage.current_organ] with \the [tool].") // Extract the organ! if(target.op_stage.current_organ) var/datum/organ/external/affected = target.get_organ(target_zone) var/datum/organ/internal/I = target.internal_organs_by_name[target.op_stage.current_organ] var/obj/item/organ/O if(I && istype(I)) O = I.remove(user) if(O && istype(O)) // Stop the organ from continuing to reject. O.organ_data.rejecting = null // Transfer over some blood data, if the organ doesn't have data. var/datum/reagent/blood/organ_blood = locate(/datum/reagent/blood) in O.reagents.reagent_list if(!organ_blood || !organ_blood.data["blood_DNA"]) target.vessel.trans_to(O, 5, 1, 1) // Kinda redundant, but I'm getting some buggy behavior. target.internal_organs_by_name[target.op_stage.current_organ] = null target.internal_organs_by_name -= target.op_stage.current_organ target.internal_organs -= O.organ_data affected.internal_organs -= O.organ_data O.removed(target,user) target.op_stage.current_organ = null fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/datum/organ/external/affected = target.get_organ(target_zone) user.visible_message("\red [user]'s hand slips, damaging the flesh in [target]'s [affected.display_name] with \the [tool]!", \ "\red Your hand slips, damaging the flesh in [target]'s [affected.display_name] with \the [tool]!") affected.createwound(BRUISE, 20) /datum/surgery_step/internal/replace_organ allowed_tools = list( /obj/item/organ = 100 ) min_duration = 60 max_duration = 80 can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/obj/item/organ/O = tool var/datum/organ/external/affected = target.get_organ(target_zone) var/organ_compatible var/organ_missing if(!istype(O)) return 0 if(!target.species) user << "\red You have no idea what species this person is. Report this on the bug tracker." return 2 var/o_is = (O.gender == PLURAL) ? "are" : "is" var/o_a = (O.gender == PLURAL) ? "" : "a " var/o_do = (O.gender == PLURAL) ? "don't" : "doesn't" if(target.species.has_organ[O.organ_tag]) if(!O.health) user << "\red \The [O.organ_tag] [o_is] in no state to be transplanted." return 2 if(!target.internal_organs_by_name[O.organ_tag]) organ_missing = 1 else user << "\red \The [target] already has [o_a][O.organ_tag]." return 2 if(O.organ_data && affected.name == O.organ_data.parent_organ) organ_compatible = 1 else user << "\red \The [O.organ_tag] [o_do] normally go in \the [affected.display_name]." return 2 else user << "\red You're pretty sure [target.species.name_plural] don't normally have [o_a][O.organ_tag]." return 2 return ..() && organ_missing && organ_compatible begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/datum/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] starts transplanting \the [tool] into [target]'s [affected.display_name].", \ "You start transplanting \the [tool] into [target]'s [affected.display_name].") target.custom_pain("Someone's rooting around in your [affected.display_name]!",1) ..() end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/datum/organ/external/affected = target.get_organ(target_zone) user.visible_message("\blue [user] has transplanted \the [tool] into [target]'s [affected.display_name].", \ "\blue You have transplanted \the [tool] into [target]'s [affected.display_name].") user.drop_item(tool) var/obj/item/organ/O = tool if(istype(O)) var/datum/reagent/blood/transplant_blood = locate(/datum/reagent/blood) in O.reagents.reagent_list if(!transplant_blood) O.organ_data.transplant_data = list() O.organ_data.transplant_data["species"] = target.species.name O.organ_data.transplant_data["blood_type"] = target.dna.b_type O.organ_data.transplant_data["blood_DNA"] = target.dna.unique_enzymes else O.organ_data.transplant_data = list() O.organ_data.transplant_data["species"] = transplant_blood.data["species"] O.organ_data.transplant_data["blood_type"] = transplant_blood.data["blood_type"] O.organ_data.transplant_data["blood_DNA"] = transplant_blood.data["blood_DNA"] O.organ_data.organ_holder = null O.organ_data.owner = target target.internal_organs |= O.organ_data affected.internal_organs |= O.organ_data target.internal_organs_by_name[O.organ_tag] = O.organ_data O.organ_data.status |= ORGAN_CUT_AWAY O.replaced(target) del(O) fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) user.visible_message("\red [user]'s hand slips, damaging \the [tool]!", \ "\red Your hand slips, damaging \the [tool]!") var/obj/item/organ/I = tool if(istype(I)) I.organ_data.take_damage(rand(3,5),0) /datum/surgery_step/internal/attach_organ allowed_tools = list( /obj/item/weapon/FixOVein = 100, \ /obj/item/stack/cable_coil = 75 ) min_duration = 100 max_duration = 120 can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) if (!..()) return 0 target.op_stage.current_organ = null var/list/removable_organs = list() for(var/organ in target.internal_organs_by_name) var/datum/organ/internal/I = target.internal_organs_by_name[organ] if(I.status & ORGAN_CUT_AWAY && I.parent_organ == target_zone) removable_organs |= organ var/organ_to_replace = input(user, "Which organ do you want to reattach?") as null|anything in removable_organs if(!organ_to_replace) return 0 target.op_stage.current_organ = organ_to_replace return ..() begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) user.visible_message("[user] begins reattaching [target]'s [target.op_stage.current_organ] with \the [tool].", \ "You start reattaching [target]'s [target.op_stage.current_organ] with \the [tool].") target.custom_pain("Someone's digging needles into your [target.op_stage.current_organ]!",1) ..() end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) user.visible_message("\blue [user] has reattached [target]'s [target.op_stage.current_organ] with \the [tool]." , \ "\blue You have reattached [target]'s [target.op_stage.current_organ] with \the [tool].") var/datum/organ/internal/I = target.internal_organs_by_name[target.op_stage.current_organ] if(I && istype(I)) I.status &= ~ORGAN_CUT_AWAY fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/datum/organ/external/affected = target.get_organ(target_zone) user.visible_message("\red [user]'s hand slips, damaging the flesh in [target]'s [affected.display_name] with \the [tool]!", \ "\red Your hand slips, damaging the flesh in [target]'s [affected.display_name] with \the [tool]!") affected.createwound(BRUISE, 20) ////////////////////////////////////////////////////////////////// // HEART SURGERY // ////////////////////////////////////////////////////////////////// // To be finished after some tests. // /datum/surgery_step/ribcage/heart/cut // allowed_tools = list( // /obj/item/weapon/scalpel = 100, \ // /obj/item/weapon/kitchenknife = 75, \ // /obj/item/weapon/shard = 50, \ // ) // min_duration = 30 // max_duration = 40 // can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) // return ..() && target.op_stage.ribcage == 2