#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can cause gradual lag and is recommended you only turn this on if necessary. // 1 will enable set background. 0 will disable set background. #define PRELOAD_RSC 1 /*set to: 0 to allow using external resources or on-demand behaviour; 1 to use the default behaviour (preload compiled in recourses, not player uploaded ones); 2 for preloading absolutely everything; */ #define RUST_G "rust_g" // If uncommented, we will use the rust-g (https://github.com/tgstation/rust-g) native library for fast // logging. This requires you to have the rust_g.dll or rust_g (renamed from librust_g.so) installed in the root folder or BYOND/bin // The define's value should be the name of library file. // ZAS Compile Options //#define ZASDBG // Uncomment to turn on super detailed ZAS debugging that probably won't even compile. #define MULTIZAS // Uncomment to turn on Multi-Z ZAS Support! // Comment/Uncomment this to turn off/on shuttle code debugging logs #define DEBUG_SHUTTLES // If we are doing the map test build, do not include the main maps, only the submaps. #if MAP_TEST #define USING_MAP_DATUM /datum/map #define MAP_OVERRIDE 1 #endif