/spell/targeted/projectile/dumbfire/fireball name = "Fireball" desc = "This spell fires a fireball at a target and does not require wizard garb." proj_type = /obj/item/projectile/spell_projectile/fireball school = "evocation" charge_max = 100 spell_flags = 0 invocation = "ONI SOMA" invocation_type = SpI_SHOUT range = 20 cooldown_min = 20 //10 deciseconds reduction per rank spell_flags = 0 duration = 20 proj_step_delay = 1 amt_dam_brute = 20 amt_dam_fire = 25 var/ex_severe = -1 var/ex_heavy = 1 var/ex_light = 2 var/ex_flash = 5 hud_state = "wiz_fireball" /spell/targeted/projectile/dumbfire/fireball/prox_cast(var/list/targets, spell_holder) for(var/mob/living/M in targets) apply_spell_damage(M) explosion(get_turf(spell_holder), ex_severe, ex_heavy, ex_light, ex_flash) //PROJECTILE /obj/item/projectile/spell_projectile/fireball name = "fireball" icon_state = "fireball"