/* MouseDrop: Called on the atom you're dragging. In a lot of circumstances we want to use the recieving object instead, so that's the default action. This allows you to drag almost anything into a trash can. */ /atom/MouseDrop(atom/over) if(!usr || !over) return if(!Adjacent(usr) || !over.Adjacent(usr)) return // should stop you from dragging through windows spawn(0) over.MouseDrop_T(src,usr) return // recieve a mousedrop /atom/proc/MouseDrop_T(atom/dropping, mob/user) return