//toggles /client/verb/toggle_ghost_ears() set name = "Show/Hide GhostEars" set category = "Preferences" set desc = ".Toggle Between seeing all mob speech, and only speech of nearby mobs" prefs.toggles ^= CHAT_GHOSTEARS src << "As a ghost, you will now [(prefs.toggles & CHAT_GHOSTEARS) ? "see all speech in the world" : "only see speech from nearby mobs"]." prefs.save_preferences() feedback_add_details("admin_verb","TGE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/verb/toggle_ghost_sight() set name = "Show/Hide GhostSight" set category = "Preferences" set desc = ".Toggle Between seeing all mob emotes, and only emotes of nearby mobs" prefs.toggles ^= CHAT_GHOSTSIGHT src << "As a ghost, you will now [(prefs.toggles & CHAT_GHOSTSIGHT) ? "see all emotes in the world" : "only see emotes from nearby mobs"]." prefs.save_preferences() feedback_add_details("admin_verb","TGS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/verb/toggle_ghost_radio() set name = "Enable/Disable GhostRadio" set category = "Preferences" set desc = ".Toggle between hearing all radio chatter, or only from nearby speakers" prefs.toggles ^= CHAT_GHOSTRADIO src << "As a ghost, you will now [(prefs.toggles & CHAT_GHOSTRADIO) ? "hear all radio chat in the world" : "only hear from nearby speakers"]." prefs.save_preferences() feedback_add_details("admin_verb","TGR") /client/proc/toggle_hear_radio() set name = "Show/Hide RadioChatter" set category = "Preferences" set desc = "Toggle seeing radiochatter from radios and speakers" if(!holder) return prefs.toggles ^= CHAT_RADIO prefs.save_preferences() usr << "You will [(prefs.toggles & CHAT_RADIO) ? "now" : "no longer"] see radio chatter from radios or speakers" feedback_add_details("admin_verb","THR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggleadminhelpsound() set name = "Hear/Silence Adminhelps" set category = "Preferences" set desc = "Toggle hearing a notification when admin PMs are recieved" if(!holder) return prefs.toggles ^= SOUND_ADMINHELP prefs.save_preferences() usr << "You will [(prefs.toggles & SOUND_ADMINHELP) ? "now" : "no longer"] hear a sound when adminhelps arrive." feedback_add_details("admin_verb","AHS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/verb/deadchat() // Deadchat toggle is usable by anyone. set name = "Show/Hide Deadchat" set category = "Preferences" set desc ="Toggles seeing deadchat" prefs.toggles ^= CHAT_DEAD prefs.save_preferences() if(src.holder) src << "You will [(prefs.toggles & CHAT_DEAD) ? "now" : "no longer"] see deadchat." else src << "As a ghost, you will [(prefs.toggles & CHAT_DEAD) ? "now" : "no longer"] see deadchat." feedback_add_details("admin_verb","TDV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggleprayers() set name = "Show/Hide Prayers" set category = "Preferences" set desc = "Toggles seeing prayers" prefs.toggles ^= CHAT_PRAYER prefs.save_preferences() src << "You will [(prefs.toggles & CHAT_PRAYER) ? "now" : "no longer"] see prayerchat." feedback_add_details("admin_verb","TP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/verb/toggletitlemusic() set name = "Hear/Silence LobbyMusic" set category = "Preferences" set desc = "Toggles hearing the GameLobby music" prefs.toggles ^= SOUND_LOBBY prefs.save_preferences() if(prefs.toggles & SOUND_LOBBY) src << "You will now hear music in the game lobby." if(istype(mob, /mob/new_player)) playtitlemusic() else src << "You will no longer hear music in the game lobby." if(istype(mob, /mob/new_player)) src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // stop the jamsz feedback_add_details("admin_verb","TLobby") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/verb/togglemidis() set name = "Hear/Silence Midis" set category = "Preferences" set desc = "Toggles hearing sounds uploaded by admins" prefs.toggles ^= SOUND_MIDI prefs.save_preferences() if(prefs.toggles & SOUND_MIDI) src << "You will now hear any sounds uploaded by admins." var/sound/break_sound = sound(null, repeat = 0, wait = 0, channel = 777) break_sound.priority = 250 src << break_sound //breaks the client's sound output on channel 777 else src << "You will no longer hear sounds uploaded by admins; any currently playing midis have been disabled." feedback_add_details("admin_verb","TMidi") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/verb/listen_ooc() set name = "Show/Hide OOC" set category = "Preferences" set desc = "Toggles seeing OutOfCharacter chat" prefs.toggles ^= CHAT_OOC prefs.save_preferences() src << "You will [(prefs.toggles & CHAT_OOC) ? "now" : "no longer"] see messages on the OOC channel." feedback_add_details("admin_verb","TOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/verb/listen_looc() set name = "Show/Hide LOOC" set category = "Preferences" set desc = "Toggles seeing Local OutOfCharacter chat" prefs.toggles ^= CHAT_LOOC prefs.save_preferences() src << "You will [(prefs.toggles & CHAT_LOOC) ? "now" : "no longer"] see messages on the LOOC channel." feedback_add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/verb/toggle_chattags() set name = "Show/Hide Chat Tags" set category = "Preferences" set desc = "Toggles seeing chat tags/icons" prefs.toggles ^= CHAT_NOICONS prefs.save_preferences() src << "You will [!(prefs.toggles & CHAT_NOICONS) ? "now" : "no longer"] see chat tag icons." feedback_add_details("admin_verb","TCTAG") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/verb/Toggle_Soundscape() //All new ambience should be added here so it works with this verb until someone better at things comes up with a fix that isn't awful set name = "Hear/Silence Ambience" set category = "Preferences" set desc = "Toggles hearing ambient sound effects" prefs.toggles ^= SOUND_AMBIENCE prefs.save_preferences() if(prefs.toggles & SOUND_AMBIENCE) src << "You will now hear ambient sounds." else src << "You will no longer hear ambient sounds." src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 1) src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2) feedback_add_details("admin_verb","TAmbi") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //be special /client/verb/toggle_be_special(role in be_special_flags) set name = "Toggle SpecialRole Candidacy" set category = "Preferences" set desc = "Toggles which special roles you would like to be a candidate for, during events." var/role_flag = be_special_flags[role] if(!role_flag) return prefs.be_special ^= role_flag prefs.save_preferences() src << "You will [(prefs.be_special & role_flag) ? "now" : "no longer"] be considered for [role] events (where possible)." feedback_add_details("admin_verb","TBeSpecial") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/verb/change_ui() set name = "Change UI" set category = "Preferences" set desc = "Configure your user interface" if(!ishuman(usr)) usr << "This only for human" return var/UI_style_new = input(usr, "Select a style, we recommend White for customization") in list("White", "Midnight", "Orange", "old") if(!UI_style_new) return var/UI_style_alpha_new = input(usr, "Select a new alpha(transparence) parametr for UI, between 50 and 255") as num if(!UI_style_alpha_new | !(UI_style_alpha_new <= 255 && UI_style_alpha_new >= 50)) return var/UI_style_color_new = input(usr, "Choose your UI color, dark colors are not recommended!") as color|null if(!UI_style_color_new) return //update UI var/list/icons = usr.hud_used.adding + usr.hud_used.other +usr.hud_used.hotkeybuttons icons.Add(usr.zone_sel) for(var/obj/screen/I in icons) if(I.name in list("help", "harm", "disarm", "grab")) continue I.icon = ui_style2icon(UI_style_new) I.color = UI_style_color_new I.alpha = UI_style_alpha_new if(alert("Like it? Save changes?",,"Yes", "No") == "Yes") prefs.UI_style = UI_style_new prefs.UI_style_alpha = UI_style_alpha_new prefs.UI_style_color = UI_style_color_new prefs.save_preferences() usr << "UI was saved"