/obj/item/storage/sample_container name = "sample container" desc = "A small containment device used to safely collect and carry up to eight research samples. Has a loop for attaching to belts." description_info = "You can use the sample container directly on a sample to quickly scoop it up, or on a tile to scoop up all samples on that tile. This negates the risk of hurting yourself if you don't have thick enough gloves to safely handle the samples!" icon = 'icons/obj/samples.dmi' icon_state = "sample_container_0" w_class = ITEMSIZE_SMALL slot_flags = SLOT_BELT max_w_class = ITEMSIZE_TINY storage_slots = 8 max_storage_space = ITEMSIZE_TINY * 8 var/lightcolor = "#EFF1BF" drop_sound = 'sound/items/drop/gascan.ogg' pickup_sound = 'sound/items/pickup/gascan.ogg' can_hold = list(/obj/item/research_sample) /obj/item/storage/sample_container/update_icon() ..() icon_state = "sample_container_[contents.len]" if(contents.len > 0) set_light(1, contents.len, lightcolor) else set_light(0) /obj/item/storage/sample_container/afterattack(turf/T as turf, mob/user as mob) for(var/obj/item/research_sample/S in T) if(contents.len >= max_storage_space) to_chat(user, span_notice("\The [src] is full!")) return else S.loc = src update_icon() to_chat(user, span_notice("You scoop \the [S] into \the [src]."))