// BEGIN - DO NOT EDIT PROTOTYPE /obj/item/weapon/storage/box/fluff name = "Undefined Fluff Box" desc = "This should have a description. Tell an admin." storage_slots = 7 var/list/has_items = list() /obj/item/weapon/storage/box/fluff/New() storage_slots = has_items.len allowed = list() for(var/P in has_items) allowed += P new P(src) ..() return // END - DO NOT EDIT PROTOTYPE /* TEMPLATE // ckey:Character Name /obj/item/weapon/storage/box/fluff/charactername name = "" desc = "" has_items = list( /obj/item/clothing/head/thing1, /obj/item/clothing/shoes/thing2, /obj/item/clothing/suit/thing3, /obj/item/clothing/under/thing4) */ // bwoincognito:Tasald Corlethian /obj/item/weapon/storage/box/fluff/tasald name = "Tasald's Kit" desc = "A kit containing Talsald's equipment." has_items = list( /obj/item/clothing/suit/storage/det_suit/fluff/tasald, /obj/item/clothing/suit/storage/det_suit/fluff/tas_coat, /obj/item/clothing/under/det/fluff/tasald, /obj/item/fluff/permit/tasald_corlethian, /obj/item/weapon/gun/projectile/revolver/mateba/fluff/tasald_corlethian, /obj/item/weapon/implanter/loyalty) //bwoincognito:Octavious Ward /obj/item/weapon/storage/box/fluff/octavious name = "Octavious's Kit" desc = "A kit containing Octavious's work clothes." has_items = list( /obj/item/clothing/suit/storage/trench/fluff/octaviouscoat, /obj/item/clothing/under/det/fluff/octavious, /obj/item/clothing/mask/gas/plaguedoctor/fluff/octaviousmask, /obj/item/clothing/head/fedora/fluff/bowler, /obj/item/clothing/shoes/black/cuffs/octavious, /obj/item/weapon/cane/fluff/tasald, /obj/item/clothing/glasses/hud/health/octaviousmonicle ) // jemli:Cirra Mayhem /obj/item/weapon/storage/box/fluff/cirra name = "Instant Pirate Kit" desc = "Just add Akula!" has_items = list( /obj/item/clothing/head/pirate, /obj/item/clothing/glasses/eyepatch, /obj/item/clothing/suit/pirate, /obj/item/clothing/under/pirate) // joey4298:Emoticon /obj/item/weapon/storage/box/fluff/emoticon name = "Emoticon's Mime Kit" desc = "Specially packaged for the hungry catgirl mime with a taste for clown." has_items = list( /obj/item/device/fluff/id_kit_mime, /obj/item/clothing/gloves/white, /obj/item/clothing/head/beret, /obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing, /obj/item/clothing/shoes/black, /*/obj/item/toy/crayon/mime*/) //Need to track down the code for crayons before adding this back in //joanrisu:Joan Risu /obj/item/weapon/storage/backpack/dufflebag/sec/fluff/joanrisu name = "Joan's Workbag" desc = "A bag Joan uses to carry her work equipment. It has the 82nd Battle Group Insignia on it." icon_state = "joanbag" icon = 'icons/vore/custom_items_vr.dmi' item_state = "duffle_med" slowdown = 0 New() ..() new /obj/item/clothing/accessory/holster/hip(src) new /obj/item/clothing/suit/storage/fluff/modernfedcoat(src) new /obj/item/clothing/head/caphat/formal/fedcover(src) new /obj/item/weapon/card/id/centcom/fluff/joanbadge(src) new /obj/item/weapon/gun/energy/gun/fluff/dominator(src) new /obj/item/clothing/suit/armor/det_suit(src) new /obj/item/fluff/permit/joanrisu(src) new /obj/item/weapon/sword/fluff/joanaria(src) new /obj/item/weapon/flame/lighter/zippo/fluff/joan(src) new /obj/item/clothing/under/rank/internalaffairs/fluff/joan(src) new /obj/item/clothing/head/helmet/space/fluff/joan(src) new /obj/item/clothing/suit/space/fluff/joan(src) //joanrisu:Katarina Eine /obj/item/weapon/storage/backpack/dufflebag/sec/fluff/katarina name = "Katarina's Workbag" desc = "A duffle bag Katarina uses to carry her tools." slowdown = 0 New() ..() new /obj/item/clothing/accessory/holster/hip(src) new /obj/item/clothing/suit/storage/fluff/fedcoat(src) new /obj/item/weapon/gun/energy/gun/fluff/dominator(src) new /obj/item/clothing/suit/armor/det_suit(src) new /obj/item/clothing/accessory/storage/black_vest(src) new /obj/item/weapon/material/hatchet/tacknife/combatknife/fluff/katarina(src) new /obj/item/weapon/material/hatchet/tacknife/combatknife/fluff/katarina(src) new /obj/item/weapon/material/hatchet/tacknife/combatknife/fluff/katarina(src) new /obj/item/weapon/material/hatchet/tacknife/combatknife/fluff/katarina(src) new /obj/item/clothing/under/rank/internalaffairs/fluff/joan(src) //Razerwing:Archer Maximus /obj/item/weapon/storage/box/fluff/archermaximus desc = "Personal Effects" has_items = list( /obj/item/fluff/permit/archermaximus, /obj/item/weapon/gun/projectile/colt/fluff/archercolt) //ivymoomoo:Ivy Baladeva /obj/item/weapon/storage/backpack/messenger/sec/fluff/ivymoomoo name = "Ivy's Courier" desc = "A bag resembling something used by college students. Contains items for ''MooMoo''." New() ..() new /obj/item/clothing/head/beretg(src) new /obj/item/weapon/card/id/fluff/ivyholoid(src) new /obj/item/weapon/storage/fancy/cigarettes/dromedaryco(src) new /obj/item/weapon/storage/box/matches(src) new /obj/item/weapon/reagent_containers/food/snacks/sliceable/plaincake(src) //Xsdew:Penelope Allen /obj/item/weapon/storage/box/fluff/penelope name = "Penelope's capsule" desc = "A little capsule where a designer's swimsuit is stored." icon = 'icons/vore/custom_items_vr.dmi' icon_state = "capsule" storage_slots = 1 foldable = null w_class = ITEMSIZE_SMALL max_w_class = ITEMSIZE_NORMAL can_hold = list(/obj/item/clothing/under/swimsuit/) has_items = list(/obj/item/clothing/under/swimsuit/fluff/penelope) //Arokha:Aronai Kadigan /obj/item/weapon/storage/backpack/satchel/gen/fluff/aronai name = "blue medical satchel" desc = "A medical satchel done up in blue and white." New() ..() //Might look like a lot... but all small items. new /obj/item/weapon/reagent_containers/hypospray/vr/fluff/aronai(src) new /obj/item/weapon/reagent_containers/glass/beaker/vial/vr/fluff/aro_st(src) new /obj/item/weapon/reagent_containers/glass/beaker/vial/vr/fluff/aro_bt(src) new /obj/item/weapon/reagent_containers/glass/beaker/vial/vr/fluff/aro_bu(src) new /obj/item/weapon/reagent_containers/glass/beaker/vial/vr/fluff/aro_tx(src) //Centcom stuff and permit new /obj/item/weapon/card/id/centcom/fluff/aronai(src) new /obj/item/fluff/permit/aronai_kadigan(src) new /obj/item/clothing/glasses/omnihud/med/fluff/aronai(src) //Gun and holster new /obj/item/weapon/gun/energy/netgun(src) new /obj/item/clothing/accessory/holster/leg(src) /* Swimsuits, for general use, to avoid arriving to work with your swimsuit. */ /obj/item/weapon/storage/box/fluff/swimsuit name = "Black Swimsuit capsule" desc = "A little capsule where a swimsuit is usually stored." storage_slots = 1 icon = 'icons/vore/custom_items_vr.dmi' icon_state = "capsule" foldable = null w_class = ITEMSIZE_SMALL max_w_class = ITEMSIZE_NORMAL can_hold = list(/obj/item/clothing/under/swimsuit/) has_items = list(/obj/item/clothing/under/swimsuit/black) /obj/item/weapon/storage/box/fluff/swimsuit/blue name = "Blue Swimsuit capsule" has_items = list(/obj/item/clothing/under/swimsuit/blue) /obj/item/weapon/storage/box/fluff/swimsuit/purple name = "Purple Swimsuit capsule" has_items = list(/obj/item/clothing/under/swimsuit/purple) /obj/item/weapon/storage/box/fluff/swimsuit/green name = "Green Swimsuit capsule" has_items = list(/obj/item/clothing/under/swimsuit/green) /obj/item/weapon/storage/box/fluff/swimsuit/red name = "Red Swimsuit capsule" has_items = list(/obj/item/clothing/under/swimsuit/red) /obj/item/weapon/storage/box/fluff/swimsuit/engineering name = "Engineering Swimsuit capsule" has_items = list(/obj/item/clothing/under/swimsuit/fluff/engineering) /obj/item/weapon/storage/box/fluff/swimsuit/science name = "Science Swimsuit capsule" has_items = list(/obj/item/clothing/under/swimsuit/fluff/science) /obj/item/weapon/storage/box/fluff/swimsuit/security name = "Security Swimsuit capsule" has_items = list(/obj/item/clothing/under/swimsuit/fluff/security) /obj/item/weapon/storage/box/fluff/swimsuit/medical name = "Medical Swimsuit capsule" has_items = list(/obj/item/clothing/under/swimsuit/fluff/medical)