/* O - rigsuit stuff OA - rigs themselves OB - rig modules OBAA - general purpose OBAB - mining OBAC - medical OBAD - sec/combat OBAE - engineering/maintenance/cleaning */ ////// RIGSuit Stuff /* /datum/design/item/rig req_tech = list(TECH_MATERIAL = 5, TECH_POWER = 5, TECH_MAGNET = 5) materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 6000, "silver" = 6000, "uranium" = 4000) /datum/design/item/rig/AssembleDesignName() ..() name = "hardsuit prototype ([name])" /datum/design/item/rig/eva name = "eva hardsuit (empty)" id = "eva_hardsuit" build_path = /obj/item/weapon/rig/eva sort_string = "OAAAA" /datum/design/item/rig/mining name = "industrial hardsuit (empty)" id = "ind_hardsuit" build_path = /obj/item/weapon/rig/industrial sort_string = "OAAAB" /datum/design/item/rig/research name = "ami hardsuit (empty)" id = "ami_hardsuit" build_path = /obj/item/weapon/rig/hazmat sort_string = "OAAAC" /datum/design/item/rig/medical name = "medical hardsuit (empty)" id = "med_hardsuit" build_path = /obj/item/weapon/rig/medical sort_string = "OAAAD" */ /datum/design/item/rig_module req_tech = list(TECH_MATERIAL = 5, TECH_POWER = 5, TECH_MAGNET = 5) materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 6000, "silver" = 4000, "uranium" = 2000) /datum/design/item/rig_module/AssembleDesignName() ..() name = "rig module prototype ([name])" /datum/design/item/rig_module/maneuvering_jets name = "maneuvering jets" id = "rigmod_maneuveringjets" build_path = /obj/item/rig_module/maneuvering_jets sort_string = "OBAAA" /datum/design/item/rig_module/sprinter name = "sprinter" id = "rigmod_sprinter" build_path = /obj/item/rig_module/sprinter sort_string = "OBAAB" /datum/design/item/rig_module/plasma_cutter name = "plasma cutter" id = "rigmod_plasmacutter" build_path = /obj/item/rig_module/device/plasmacutter sort_string = "OBABA" /datum/design/item/rig_module/diamond_drill name = "diamond drill" id = "rigmod_diamonddrill" build_path = /obj/item/rig_module/device/drill sort_string = "OBABB" /datum/design/item/rig_module/anomaly_scanner name = "anomaly scanner" id = "rigmod_anomalyscanner" build_path = /obj/item/rig_module/device/anomaly_scanner sort_string = "OBABC" /datum/design/item/rig_module/orescanner name = "ore scanner" id = "rigmod_orescanner" build_path = /obj/item/rig_module/device/orescanner sort_string = "OBABD" /datum/design/item/rig_module/rescue_pharm name = "rescue pharm" id = "rigmod_rescue_pharm" build_path = /obj/item/rig_module/rescue_pharm sort_string = "OBACA" /datum/design/item/rig_module/lasercannon name = "laser cannon" id = "rigmod_lasercannon" build_path = /obj/item/rig_module/mounted materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 6000, "silver" = 4000, "uranium" = 2000, "diamond" = 2000) sort_string = "OBADA" /datum/design/item/rig_module/egun name = "energy gun" id = "rigmod_egun" build_path = /obj/item/rig_module/mounted/egun materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 6000, "silver" = 4000, "uranium" = 2000, "diamond" = 1000) sort_string = "OBADB" /datum/design/item/rig_module/taser name = "taser" id = "rigmod_taser" build_path = /obj/item/rig_module/mounted/taser sort_string = "OBADC" /datum/design/item/rig_module/rcd name = "rcd" id = "rigmod_rcd" build_path = /obj/item/rig_module/device/rcd materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 6000, "silver" = 4000, "uranium" = 2000, "diamond" = 2000) sort_string = "OBAEA"