| Name | Vitals | Position |
"
var/list/logs = list()
for(var/obj/item/clothing/under/C in src.tracked)
var/log = ""
var/turf/pos = get_turf(C)
if((C) && (C.has_sensor) && (pos) && (pos.z == src.z) && C.sensor_mode)
if(istype(C.loc, /mob/living/carbon/human))
var/mob/living/carbon/human/H = C.loc
var/dam1 = round(H.getOxyLoss(),1)
var/dam2 = round(H.getToxLoss(),1)
var/dam3 = round(H.getFireLoss(),1)
var/dam4 = round(H.getBruteLoss(),1)
var/life_status = "[H.stat > 1 ? "Deceased" : "Living"]"
var/damage_report = "([dam1]/[dam2]/[dam3]/[dam4])"
if(H.wear_id)
log += "| [H.wear_id.name] | "
else
log += "
| Unknown | "
switch(C.sensor_mode)
if(1)
log += "[life_status] | Not Available |
"
if(2)
log += "[life_status] [damage_report] | Not Available | "
if(3)
var/area/player_area = get_area(H)
log += "[life_status] [damage_report] | [player_area.name] ([pos.x], [pos.y]) | "
logs += log
logs = sortList(logs)
for(var/log in logs)
t += log
t += "
"
t += "