var/global/vox_tick = 1 /mob/living/carbon/human/proc/equip_vox_raider() var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate(src) R.set_frequency(SYND_FREQ) //Same frequency as the syndicate team in Nuke mode. equip_to_slot_or_del(R, slot_l_ear) equip_to_slot_or_del(new /obj/item/clothing/under/vox/vox_robes(src), slot_w_uniform) equip_to_slot_or_del(new /obj/item/clothing/shoes/magboots/vox(src), slot_shoes) // REPLACE THESE WITH CODED VOX ALTERNATIVES. equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow/vox(src), slot_gloves) // AS ABOVE. switch(vox_tick) if(1) // Vox raider! equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/carapace(src), slot_wear_suit) equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/carapace(src), slot_head) equip_to_slot_or_del(new /obj/item/weapon/melee/telebaton(src), slot_belt) equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE. equip_to_slot_or_del(new /obj/item/device/chameleon(src), slot_l_store) var/obj/item/weapon/crossbow/W = new(src) W.cell = new /obj/item/weapon/cell/crap(W) W.cell.charge = 500 equip_to_slot_or_del(W, slot_r_hand) var/obj/item/stack/rods/A = new(src) A.amount = 20 equip_to_slot_or_del(A, slot_l_hand) if(2) // Vox engineer! equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/pressure(src), slot_wear_suit) equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/pressure(src), slot_head) equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(src), slot_belt) equip_to_slot_or_del(new /obj/item/clothing/glasses/meson(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE. equip_to_slot_or_del(new /obj/item/weapon/storage/box/emps(src), slot_r_hand) equip_to_slot_or_del(new /obj/item/device/multitool(src), slot_l_hand) if(3) // Vox saboteur! equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/stealth(src), slot_wear_suit) equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/stealth(src), slot_head) equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(src), slot_belt) equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE. equip_to_slot_or_del(new /obj/item/weapon/card/emag(src), slot_l_store) equip_to_slot_or_del(new /obj/item/weapon/gun/dartgun/vox/raider(src), slot_r_hand) equip_to_slot_or_del(new /obj/item/device/multitool(src), slot_l_hand) if(4) // Vox medic! equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/medic(src), slot_wear_suit) equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/medic(src), slot_head) equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(src), slot_belt) // Who needs actual surgical tools? equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE. equip_to_slot_or_del(new /obj/item/weapon/circular_saw(src), slot_l_store) equip_to_slot_or_del(new /obj/item/weapon/gun/dartgun/vox/medical, slot_r_hand) equip_to_slot_or_del(new /obj/item/clothing/mask/breath/vox(src), slot_wear_mask) equip_to_slot_or_del(new /obj/item/weapon/tank/nitrogen(src), slot_back) equip_to_slot_or_del(new /obj/item/device/flashlight(src), slot_r_store) var/obj/item/weapon/card/id/syndicate/C = new(src) C.name = "[real_name]'s Legitimate Human ID Card" C.icon_state = "id" C.access = list(access_syndicate) C.assignment = "Trader" C.registered_name = real_name C.registered_user = src var/obj/item/weapon/storage/wallet/W = new(src) W.handle_item_insertion(C) spawn_money(rand(100,300)*5,W) equip_to_slot_or_del(W, slot_wear_id) var/obj/item/weapon/implant/cortical/I = new(src) I.imp_in = src I.implanted = 1 var/datum/organ/external/affected = src.get_organ("head") affected.implants += I I.part = affected if(ticker.mode && ( istype( ticker.mode,/datum/game_mode/heist ) ) ) var/datum/game_mode/heist/M = ticker.mode M.cortical_stacks += I M.raiders[mind] = I vox_tick++ if (vox_tick > 4) vox_tick = 1 return 1