/obj/item/clothing/under/gimmick //used to fix an error name = "gimmick jumpsuit" desc = "Something about this jumpsuit feels... off..." icon_state = "grey" item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey") /obj/item/clothing/under/pj/red name = "red pj's" desc = "Sleepwear." icon_state = "red_pyjamas" item_state_slots = list(slot_r_hand_str = "white", slot_l_hand_str = "white") /obj/item/clothing/under/pj/blue name = "blue pj's" desc = "Sleepwear." icon_state = "blue_pyjamas" item_state_slots = list(slot_r_hand_str = "white", slot_l_hand_str = "white") /obj/item/clothing/under/captain_fly name = "rogue's uniform" desc = "For the man who doesn't care because he's still free." icon_state = "captain_fly" item_state_slots = list(slot_r_hand_str = "red", slot_l_hand_str = "red") /obj/item/clothing/under/scratch name = "white suit" desc = "A white suit, suitable for an excellent host" icon_state = "scratch" /obj/item/clothing/under/scratch/skirt name = "white skirt suit" icon_state = "scratch_skirt" item_state_slots = list(slot_r_hand_str = "scratch", slot_l_hand_str = "scratch") /obj/item/clothing/under/sl_suit desc = "It's a very amish looking suit." name = "amish suit" icon_state = "sl_suit" rolled_sleeves = 0 /obj/item/clothing/under/waiter name = "waiter's outfit" desc = "It's a very smart uniform with a special pocket for tip." icon_state = "waiter" rolled_sleeves = 0 /obj/item/clothing/under/customs name = "customs uniform" desc = "A standard SolGov customs uniform. Complete with epaulettes." icon_state = "cu_suit" /obj/item/clothing/under/customs/khaki icon_state = "cu_suit_kh" /obj/item/clothing/under/rank/mailman name = "mailman's jumpsuit" desc = "'Special delivery!'" icon_state = "mailman" item_state_slots = list(slot_r_hand_str = "blue", slot_l_hand_str = "blue") rolled_sleeves = 0 /obj/item/clothing/under/sexyclown name = "sexy-clown suit" desc = "It makes you look HONKable!" icon_state = "sexyclown" item_state_slots = list(slot_r_hand_str = "clown", slot_l_hand_str = "clown") body_parts_covered = UPPER_TORSO|LOWER_TORSO rolled_sleeves = -1 //Please never /obj/item/clothing/under/clown //i'm only putting it here to make subtypes of it, since the original suit is under/rank/clown name = "clown suit" desc = "Honk!" icon_state = "clown" rolled_sleeves = -1 /obj/item/clothing/under/clown/green name = "green clown suit" icon_state = "greenclown" /obj/item/clothing/under/clown/purple name = "purple clown suit" icon_state = "purpleclown" /obj/item/clothing/under/clown/yellow name = "yellow clown suit" icon_state = "yellowclown" /obj/item/clothing/under/clown/orange name = "orange clown suit" icon_state = "orangeclown" /obj/item/clothing/under/clown/blue name = "blue clown suit" icon_state = "blueclown" /obj/item/clothing/under/clown/rainbow name = "rainbow clown suit" icon_state = "rainbowclown" /obj/item/clothing/under/rank/vice name = "vice officer's jumpsuit" desc = "It's the standard issue pretty-boy outfit, as seen on Holo-Vision." icon_state = "vice" item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey") //This set of uniforms looks fairly fancy and is generally used for high-ranking NT personnel from what I've seen, so lets give them appropriate ranks. /obj/item/clothing/under/rank/centcom desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Captain.\"" name = "\improper Officer's Dress Uniform" icon_state = "officer" item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black") displays_id = 0 /obj/item/clothing/under/rank/centcom_officer desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Admiral.\"" name = "\improper Officer's Dress Uniform" icon_state = "officer" item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black") displays_id = 0 /obj/item/clothing/under/rank/centcom_captain desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Admiral-Executive.\"" name = "\improper Officer's Dress Uniform" icon_state = "centcom" item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black") displays_id = 0 /obj/item/clothing/under/ert name = "ERT tactical uniform" desc = "A short-sleeved black uniform, paired with grey digital-camo cargo pants. It looks very tactical." icon_state = "ert_uniform" item_state_slots = list(slot_r_hand_str = "black", slot_l_hand_str = "black") /obj/item/clothing/under/space name = "\improper NASA jumpsuit" desc = "It has a NASA logo on it and is made of space-proofed materials." icon_state = "black" w_class = ITEMSIZE_LARGE//bulky item gas_transfer_coefficient = 0.01 permeability_coefficient = 0.02 body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | ARMS //Needs gloves and shoes with cold protection to be fully protected. min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE rolled_sleeves = 0 /obj/item/clothing/under/acj name = "administrative cybernetic jumpsuit" icon_state = "syndicate" item_state_slots = list(slot_r_hand_str = "black", slot_l_hand_str = "black") desc = "it's a cybernetically enhanced jumpsuit used for administrative duties." gas_transfer_coefficient = 0.01 permeability_coefficient = 0.01 body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS armor = list(melee = 100, bullet = 100, laser = 100,energy = 100, bomb = 100, bio = 100, rad = 100) cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE siemens_coefficient = 0 /obj/item/clothing/under/owl name = "owl uniform" desc = "A jumpsuit with owl wings. Photorealistic owl feathers! Twooooo!" icon_state = "owl" /obj/item/clothing/under/johnny name = "johnny~~ jumpsuit" desc = "Johnny~~" icon_state = "johnny" /obj/item/clothing/under/color/rainbow name = "rainbow jumpsuit" desc = "A multi-colored jumpsuit." icon_state = "rainbow" /obj/item/clothing/under/psysuit name = "dark undersuit" desc = "A thick, layered grey undersuit lined with power cables. Feels a little like wearing an electrical storm." icon_state = "psysuit" item_state_slots = list(slot_r_hand_str = "black", slot_l_hand_str = "black") body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS /obj/item/clothing/under/gentlesuit name = "gentlemans suit" desc = "A silk black shirt with matching gray slacks. Feels proper." icon_state = "gentlesuit" item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey") rolled_sleeves = 0 starting_accessories = list(/obj/item/clothing/accessory/tie/white, /obj/item/clothing/accessory/wcoat/gentleman) /obj/item/clothing/under/gentlesuit/skirt name = "lady's suit" desc = "A silk black blouse with a matching gray skirt. Feels proper." icon_state = "gentlesuit_skirt" /obj/item/clothing/under/suit_jacket name = "black suit" desc = "A black suit and red tie. Very formal." icon_state = "black_suit" item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black") /obj/item/clothing/under/suit_jacket/really_black name = "executive suit" desc = "A formal black suit and red tie, intended for the station's finest." icon_state = "really_black_suit" item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black") /obj/item/clothing/under/suit_jacket/really_black/skirt name = "executive skirt suit" desc = "A formal black suit and red necktie, intended for the station's finest." icon_state = "really_black_suit_skirt" /obj/item/clothing/under/suit_jacket/female name = "female executive suit" desc = "A formal trouser suit for women, intended for the station's finest." icon_state = "black_suit_fem" item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black") /obj/item/clothing/under/suit_jacket/female/skirt name = "executive skirt" desc = "A formal suit skirt for women, intended for the station's finest." body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS icon_state = "black_suit_fem" item_state = "black_formal_skirt" /obj/item/clothing/under/schoolgirl name = "schoolgirl uniform" desc = "It's just like one of my Japanese animes!" icon_state = "schoolgirl" item_state_slots = list(slot_r_hand_str = "blue", slot_l_hand_str = "blue") body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/overalls name = "laborer's overalls" desc = "A set of durable overalls for getting the job done." icon_state = "overalls" item_state_slots = list(slot_r_hand_str = "cargo", slot_l_hand_str = "cargo") /obj/item/clothing/under/overalls/sleek name = "sleek overalls" desc = "A set of modern pleather reinforced overalls." icon_state = "overalls_sleek" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/pirate name = "pirate outfit" desc = "Yarr." icon_state = "pirate" item_state_slots = list(slot_r_hand_str = "sl_suit", slot_l_hand_str = "sl_suit") body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS has_sensor = 0 // CHOMPEdit: Fixes sensors issue /obj/item/clothing/under/soviet name = "soviet uniform" desc = "For the Motherland!" icon_state = "soviet" item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey") has_sensor = 0 // CHOMPEdit: Fixes sensors issue /obj/item/clothing/under/redcoat name = "redcoat uniform" desc = "Looks old." icon_state = "redcoat" item_state_slots = list(slot_r_hand_str = "red", slot_l_hand_str = "red") /obj/item/clothing/under/kilt name = "kilt" desc = "Includes shoes and plaid" icon_state = "kilt" body_parts_covered = UPPER_TORSO|LOWER_TORSO|FEET rolled_sleeves = 0 /obj/item/clothing/under/sexymime name = "sexy mime outfit" desc = "The only time when you DON'T enjoy looking at someone's rack." icon_state = "sexymime" item_state_slots = list(slot_r_hand_str = "mime", slot_l_hand_str = "mime") body_parts_covered = UPPER_TORSO|LOWER_TORSO rolled_sleeves = -1 //Please never /obj/item/clothing/under/sexymime/dress //another style of dress closer to the jumpsuit than the sexy outfit name = "mime's jumpskirt" desc = "It's not very colourful." icon_state = "mimedress" /obj/item/clothing/under/gladiator name = "gladiator uniform" desc = "Are you not entertained? Is that not why you are here?" icon_state = "gladiator" item_state_slots = list(slot_r_hand_str = "yellow", slot_l_hand_str = "yellow") body_parts_covered = LOWER_TORSO /obj/item/clothing/under/ascetic name = "plain ascetic garb" desc = "Popular with freshly grown vatborn and new age cultists alike." icon_state = "ascetic" item_state_slots = list(slot_r_hand_str = "white", slot_l_hand_str = "white") /obj/item/clothing/under/robe name = "black robe" desc = "A black robe. It gives off uncomfortable cult vibes." icon_state = "robe" /obj/item/clothing/under/whiterobe name = "white robe" desc = "A white robe. It gives off uncomfortable cult vibes." icon_state = "whiterobe" /obj/item/clothing/under/goldrobe name = "black gold-lined robe" desc = "A gold-lined black robe. It gives off uncomfortable cult vibes, but fancy." icon_state = "goldrobe" /obj/item/clothing/under/whitegoldrobe name = "white gold-lined robe" desc = "A gold-lined white robe. It gives off uncomfortable cult vibes, but fancy." icon_state = "whitegoldrobe" /* * Dress Stuff */ /obj/item/clothing/under/dress body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/dress/blacktango name = "black tango dress" desc = "Filled with Latin fire." icon_state = "black_tango" /obj/item/clothing/under/dress/blacktango/alt name = "black tango dress" desc = "Filled with Latin fire." icon_state = "black_tango_alt" item_state_slots = list(slot_r_hand_str = "black_tango", slot_l_hand_str = "black_tango") /obj/item/clothing/under/dress/stripeddress name = "striped dress" desc = "Fashion in space." icon_state = "striped_dress" /obj/item/clothing/under/dress/sailordress name = "sailor dress" desc = "Formal wear for a leading lady." icon_state = "sailor_dress" /obj/item/clothing/under/dress/redeveninggown name = "red evening gown" desc = "Fancy dress for space bar singers." icon_state = "red_evening_gown" /obj/item/clothing/under/dress/maid name = "maid costume" desc = "Maid in China." icon_state = "maid" /obj/item/clothing/under/dress/maid/janitor name = "maid uniform" desc = "A simple maid uniform for housekeeping." icon_state = "janimaid" /obj/item/clothing/under/dress/maid/sexy name = "sexy maid costume" desc = "You must be a bit risque teasing all of them in a maid uniform!" icon_state = "sexymaid" /obj/item/clothing/under/dress/maid/under_maid name = "modern maid costume" desc = "You're going to use this for housekeeping, right?" icon_state = "under_maid" /obj/item/clothing/under/dress/dress_fire name = "flame dress" desc = "A small black dress with blue flames print on it." icon_state = "dress_fire" /obj/item/clothing/under/dress/dress_green name = "green dress" desc = "A simple, tight fitting green dress." icon_state = "dress_green" /obj/item/clothing/under/dress/dress_orange name = "orange dress" desc = "A fancy orange gown for those who like to show leg." icon_state = "dress_orange" /obj/item/clothing/under/dress/dress_pink name = "pink dress" desc = "A simple, tight fitting pink dress." icon_state = "dress_pink" /obj/item/clothing/under/dress/dress_yellow name = "yellow dress" desc = "A flirty, little yellow dress." icon_state = "dress_yellow" /obj/item/clothing/under/dress/dress_saloon name = "saloon girl dress" desc = "A old western inspired gown for the girl who likes to drink." icon_state = "dress_saloon" item_state_slots = list(slot_r_hand_str = "dress_white", slot_l_hand_str = "dress_white") /obj/item/clothing/under/dress/dress_cap name = "site manager's dress uniform" desc = "Feminine fashion for the style conscious Site Manager." icon_state = "dress_cap" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS /obj/item/clothing/under/dress/dress_hop name = "head of personnel dress uniform" desc = "Feminine fashion for the style conscious HoP." icon_state = "dress_hop" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS /obj/item/clothing/under/dress/dress_hr name = "human resources director uniform" desc = "Superior class for the nosy H.R. Director." icon_state = "huresource" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS /obj/item/clothing/under/dress/black_corset name = "black corset" desc = "A black corset and skirt for those fancy nights out." icon_state = "black_corset" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/dress/flower_dress name = "flower dress" desc = "A beautiful dress with a skirt of flowers." icon_state = "flower_dress" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/dress/red_swept_dress name = "red swept dress" desc = "A red dress that sweeps to the side." icon_state = "red_swept_dress" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/dress/flamenco name = "flamenco dress" desc = "A Mexican flamenco dress." icon_state = "flamenco" /obj/item/clothing/under/dress/westernbustle name = "western bustle" desc = "A western bustle dress from Earth's late 1800's." icon_state = "westernbustle" /obj/item/clothing/under/dress/sari name = "red sari" desc = "A colorful traditional dress originating from India." icon_state = "sari_red" item_state_slots = list(slot_r_hand_str = "darkreddress", slot_l_hand_str = "darkreddress") /obj/item/clothing/under/dress/sari/green name = "green sari" icon_state = "sari_green" item_state_slots = list(slot_r_hand_str = "dress_green", slot_l_hand_str = "dress_green") /obj/item/clothing/under/dress/lilacdress name = "lilac dress" desc = "A simple black dress adorned in fake purple lilacs." icon_state = "lilacdress" /obj/item/clothing/under/dress/white name = "white wedding dress" desc = "A fancy white dress with a blue underdress." icon_state = "whitedress1" flags_inv = HIDESHOES /obj/item/clothing/under/dress/white2 name = "long dress" desc = "A long dress." icon_state = "whitedress2" addblends = "whitedress2_a" flags_inv = HIDESHOES /obj/item/clothing/under/dress/white3 name = "short dress" desc = "A short, plain dress." icon_state = "whitedress3" addblends = "whitedress3_a" /obj/item/clothing/under/dress/white4 name = "long flared dress" desc = "A long white dress that flares out at the bottom." icon_state = "whitedress4" addblends = "whitedress4_a" flags_inv = HIDESHOES /obj/item/clothing/under/dress/darkred name = "fancy dark red dress" desc = "A short, red dress with a black belt. Fancy." icon_state = "darkreddress" /obj/item/clothing/under/dress/polka name = "polka dot dress" desc = "A sleeveless, cream colored dress with red polka dots." icon_state = "polka" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/dress/twistfront name = "twistfront crop dress" desc = "A black skirt and red twistfront croptop. Fancy!" icon_state = "twistfront" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/dress/cropdress name = "crop dress" desc = "A red skirt and longsleeved button-up crop top." icon_state = "cropdress" /obj/item/clothing/under/dress/vneck name = "v-neck dress" desc = "A black v-neck dress with an exaggerated neckline covered in a sheer mesh." icon_state = "vneckdress" /obj/item/clothing/under/dress/bluedress name = "blue dress" desc = "A plain blue dress with a white belt." icon_state = "bluedress" /obj/item/clothing/under/dress/wench name = "wench's dress" desc = "A white dress styled like a Ye Old Barmaid. Saucy!" icon_state = "wench" /obj/item/clothing/under/dress/littleblackdress name = "little black dress" desc = "A little strapless black dress with a red ribbon and flower accessory." icon_state = "littleblackdress" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/dress/pinktutu name = "pink tutu" desc = "A black leotard with a pink mesh tutu. Perfect for ballet practice." icon_state = "pinktutu" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/dress/festivedress name = "festive dress" desc = "A red and white dress themed after some winter holidays. Tastefully festive!" icon_state = "festivedress" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/dress/revealingdress name = "revealing dress" desc = "A very revealing black and blue dress. Is this work appropriate?" icon_state = "revealingdress" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/dress/gothic name = "gothic dress" desc = "A black dress with a sheer mesh over it, tastefully old school goth." icon_state = "gothic" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/dress/formalred name = "formal red dress" desc = "A very formal red dress, for those fancy galas." icon_state = "formalred" flags_inv = HIDESHOES /obj/item/clothing/under/dress/pentagram name = "pentagram dress" desc = "A black dress with straps over the chest in the shape of a pentagram." icon_state = "pentagram" /obj/item/clothing/under/dress/yellowswoop name = "yellow swooped dress" desc = "A yellow dress that swoops to the side." icon_state = "yellowswoop" /obj/item/clothing/under/dress/countess name = "countess dress" desc = "A red and black dress fit for a countess." icon_state = "countess" /obj/item/clothing/under/dress/verglasdress name = "verglas dress" desc = "The modern twist on a forgotten pattern, the Verglas style utilizes comfortable velvet and silver white satin to create an otherworldly effect evocative of winter, or the void." icon_state = "verglas_dress" /obj/item/clothing/under/dress/goddess name = "goddess dress" desc = "A blue and orange dress fit for a goddess." icon_state = "goddess" /obj/item/clothing/under/dress/alpine name = "alpine dress" desc = "A green and white dress that makes you want to yodel." icon_state = "corsetdress" /obj/item/clothing/under/dress/goldwrap name = "golden dress" desc = "A dress so ostentatious that you feel poorer just looking at it." icon_state = "golddress" /obj/item/clothing/under/dress/golddress name = "golden wrap" desc = "An outfit so ostentatious that you feel poorer just looking at it." icon_state = "goldwrap" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/dress/hightrousers name = "high-waisted trousers" desc = "A waistline this high is just made for ripping bodices, swashing buckles, or - just occasionally - sucking blood." icon_state = "gayvampire" /obj/item/clothing/under/dress/singer name = "blue singer dress" desc = "Just looking at this makes you want to sing." icon_state = "bsing" /obj/item/clothing/under/dress/singer/yellow name = "yellow singer dress" desc = "Just looking at this makes you want to sing." icon_state = "ysing" /obj/item/clothing/under/dress/tabard name = "white tabard-dress" desc = "A gold-trimmed white tabard-dress with a large V-shaped boob window. For when you want to show off your hips and look classy at the same time." icon_state = "white_tabard" /obj/item/clothing/under/dress/tabard/black name = "black tabard-dress" desc = "A gold-trimmed black tabard-dress with a large circular boob window. For when you want to show off your hips and look classy at the same time." icon_state = "black_tabard" /* * Wedding Stuff */ /obj/item/clothing/under/wedding body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/wedding/bride_orange name = "orange wedding dress" desc = "A big and puffy orange dress." icon_state = "bride_orange" flags_inv = HIDESHOES /obj/item/clothing/under/wedding/bride_purple name = "purple wedding dress" desc = "A big and puffy purple dress." icon_state = "bride_purple" flags_inv = HIDESHOES /obj/item/clothing/under/wedding/bride_blue name = "blue wedding dress" desc = "A big and puffy blue dress." icon_state = "bride_blue" flags_inv = HIDESHOES /obj/item/clothing/under/wedding/bride_red name = "red wedding dress" desc = "A big and puffy red dress." icon_state = "bride_red" flags_inv = HIDESHOES /obj/item/clothing/under/wedding/bride_white name = "silky wedding dress" desc = "A white wedding gown made from the finest silk." icon_state = "bride_white" flags_inv = HIDESHOES body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/wedding/floofdress name = "floofy dress" desc = "A lovely floofed out dress for formal occasions. Comes in many colors!" icon_state = "floofdress" flags_inv = HIDESHOES /obj/item/clothing/under/wedding/whitegown name = "white gown" desc = "A elegant white gown with accents of sheer mesh." icon_state = "whitegown" /* * Uniforms and such */ /obj/item/clothing/under/sundress name = "sundress" desc = "Makes you want to frolic in a field of daisies." icon_state = "sundress" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/sundress_white name = "flowery white sundress" desc = "A white sundress decorated with purple lilies." icon_state = "sundress_white" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/dress/sundress_pink name = "pink stripied sundress" desc = "A cute pink sundress." icon_state = "pinksun" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/dress/sundress_white name = "white sundress" desc = "A white sundress, it's short." icon_state = "whitesun" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/dress/sundress_pinkbow name = "bowed pink sundress" desc = "A cute pink sundress with a bow." icon_state = "bowsun" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/dress/sundress_blue name = "long blue sundress" desc = "A long blue sun dress with white frills towards the bottom." icon_state = "bluesun" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/dress/sundress_pinkshort name = "short pink sundress" desc = "A very short pink sundress, it's more like a chemise." icon_state = "shortpink" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/dress/twopiece name = "two-piece dress" desc = "A fancy two-piece dress, the pieces are sewn together." icon_state = "twopiece" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/dress/gothic2 name = "lacey gothic dress" desc = "An elegant gothic dress with lace decorations." icon_state = "gothic2" /obj/item/clothing/under/captainformal name = "site manager's formal uniform" desc = "A Site Manager's formal-wear, for special occasions." icon_state = "captain_formal" item_state_slots = list(slot_r_hand_str = "lawyer_blue", slot_l_hand_str = "lawyer_blue") /obj/item/clothing/under/hosformalmale name = "head of security's formal uniform" desc = "A male head of security's formal-wear, for special occasions." icon_state = "hos_formal_male" item_state_slots = list(slot_r_hand_str = "lawyer_red", slot_l_hand_str = "lawyer_red") /obj/item/clothing/under/hosformalfem name = "head of security's formal uniform" desc = "A female head of security's formal-wear, for special occasions." icon_state = "hos_formal_fem" item_state_slots = list(slot_r_hand_str = "lawyer_red", slot_l_hand_str = "lawyer_red") /obj/item/clothing/under/assistantformal name = "assistant's formal uniform" desc = "An assistant's formal-wear. Why an assistant needs formal-wear is still unknown." icon_state = "assistant_formal" item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black") /obj/item/clothing/under/suit_jacket/charcoal name = "charcoal suit" desc = "A charcoal suit and red tie. Very professional." icon_state = "charcoal_suit" item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black") starting_accessories = list(/obj/item/clothing/accessory/tie/navy, /obj/item/clothing/accessory/jacket/charcoal) /obj/item/clothing/under/suit_jacket/charcoal/skirt name = "charcoal skirt" icon_state = "charcoal_suit_skirt" /obj/item/clothing/under/suit_jacket/navy name = "navy suit" desc = "A navy suit and red tie, intended for the station's finest." icon_state = "navy_suit" item_state_slots = list(slot_r_hand_str = "lawyer_blue", slot_l_hand_str = "lawyer_blue") starting_accessories = list(/obj/item/clothing/accessory/tie/red, /obj/item/clothing/accessory/jacket/navy) /obj/item/clothing/under/suit_jacket/navy/skirt name = "navy skirt" icon_state = "navy_suit_skirt" /obj/item/clothing/under/suit_jacket/burgundy name = "burgundy suit" desc = "A burgundy suit and black tie. Somewhat formal." icon_state = "burgundy_suit" item_state_slots = list(slot_r_hand_str = "lawyer_red", slot_l_hand_str = "lawyer_red") starting_accessories = list(/obj/item/clothing/accessory/tie/black, /obj/item/clothing/accessory/jacket/burgundy) /obj/item/clothing/under/suit_jacket/burgundy/skirt name = "burgundy skirt" icon_state = "burgundy_suit_skirt" /obj/item/clothing/under/suit_jacket/red name = "red suit" desc = "A red suit and blue tie. Somewhat formal." icon_state = "red_suit" item_state_slots = list(slot_r_hand_str = "lawyer_red", slot_l_hand_str = "lawyer_red") starting_accessories = list(/obj/item/clothing/accessory/tie/navy, /obj/item/clothing/accessory/jacket/red) /obj/item/clothing/under/suit_jacket/red/skirt name = "red skirt" icon_state = "red_suit_skirt" /obj/item/clothing/under/suit_jacket/teal name = "teal suit" desc = "A teal suit and yellow necktie. An authoritative yet tacky ensemble." icon_state = "teal_suit" item_state_slots = list(slot_r_hand_str = "green", slot_l_hand_str = "green") starting_accessories = list(/obj/item/clothing/accessory/tie/yellow, /obj/item/clothing/accessory/jacket/teal) /obj/item/clothing/under/suit_jacket/teal/skirt name = "teal skirt suit" icon_state = "teal_suit_skirt" /obj/item/clothing/under/suit_jacket/green name = "green suit" desc = "A green suit and yellow necktie. Exemplifies authority." icon_state = "green_suit" item_state_slots = list(slot_r_hand_str = "centcom", slot_l_hand_str = "centcom") starting_accessories = list(/obj/item/clothing/accessory/tie/yellow, /obj/item/clothing/accessory/jacket/green) /obj/item/clothing/under/gov name = "green formal uniform" desc = "A neat proper uniform of someone on offical business. The collar is immaculately starched." icon_state = "greensuit" item_state_slots = list(slot_r_hand_str = "centcom", slot_l_hand_str = "centcom") starting_accessories = list(/obj/item/clothing/accessory/tie/darkgreen) rolled_sleeves = 0 /obj/item/clothing/under/gov/skirt name = "green formal skirt" desc = "A neat proper uniform of someone on offical business. The top button is sewn shut." icon_state = "greensuit_skirt" /obj/item/clothing/under/suit_jacket/green/skirt name = "green skirt suit" icon_state = "green_suit_skirt" /obj/item/clothing/under/suit_jacket/checkered name = "checkered suit" desc = "That's a very nice suit you have there. Shame if something were to happen to it, eh?" icon_state = "checkered_suit" item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black") starting_accessories = list(/obj/item/clothing/accessory/tie/black, /obj/item/clothing/accessory/jacket/checkered) /obj/item/clothing/under/suit_jacket/checkered/skirt name = "checkered skirt" icon_state = "checkered_suit_skirt" /obj/item/clothing/under/suit_jacket/gambler name = "gambling suit" desc = "The suit of a gambler. Lady luck be with you." icon_state = "gambler_suit" item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black") starting_accessories = list(/obj/item/clothing/accessory/tie/black, /obj/item/clothing/accessory/jacket/gambler) /obj/item/clothing/under/suit_jacket/extravagant name = "extravagant suit" desc = "An extravagant suit. Perfect for being over dramatic." icon_state = "extravagant_suit" item_state_slots = list(slot_r_hand_str = "lawyer_black", slot_l_hand_str = "lawyer_black") starting_accessories = list(/obj/item/clothing/accessory/jacket/extravagant) /obj/item/clothing/under/suit_jacket/tan name = "tan suit" desc = "A tan suit. Smart, but casual." icon_state = "tan_suit" item_state_slots = list(slot_r_hand_str = "tan_suit", slot_l_hand_str = "tan_suit") starting_accessories = list(/obj/item/clothing/accessory/tie/yellow, /obj/item/clothing/accessory/jacket) /obj/item/clothing/under/suit_jacket/tan/skirt name = "tan skirt" icon_state = "tan_suit_skirt" /obj/item/clothing/under/cheongsam name = "white cheongsam" desc = "It is a white cheongsam dress." icon_state = "cheongsam-white" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/cheongsam/red name = "red cheongsam" desc = "It is a red cheongsam dress." icon_state = "cheongsam-red" /obj/item/clothing/under/cheongsam/blue name = "blue cheongsam" desc = "It is a blue cheongsam dress." icon_state = "cheongsam-blue" /obj/item/clothing/under/cheongsam/black name = "black cheongsam" desc = "It is a black cheongsam dress." icon_state = "cheongsam-black" /obj/item/clothing/under/cheongsam/darkred name = "dark red cheongsam" desc = "It is a dark red cheongsam dress." icon_state = "cheongsam-darkred" /obj/item/clothing/under/cheongsam/green name = "green cheongsam" desc = "It is a green cheongsam dress." icon_state = "cheongsam-green" /obj/item/clothing/under/cheongsam/purple name = "purple cheongsam" desc = "It is a purple cheongsam dress." icon_state = "cheongsam-purple" /obj/item/clothing/under/cheongsam/darkblue name = "dark blue cheongsam" desc = "It is a dark blue cheongsam dress." icon_state = "cheongsam-darkblue" /obj/item/clothing/under/blazer name = "blue blazer" desc = "A bold but yet conservative outfit, red corduroys, navy blazer and a tie." icon_state = "blue_blazer" item_state_slots = list(slot_r_hand_str = "lawyer_blue", slot_l_hand_str = "lawyer_blue") /obj/item/clothing/under/blazer/skirt name = "ladies blue blazer" desc = "A bold but yet conservative outfit, a red pencil skirt and a navy blazer." icon_state = "blue_blazer_skirt" /obj/item/clothing/under/croptop name = "crop top" desc = "A shirt that has had the top cropped. This one is NT sponsored." icon_state = "croptop" item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey") /obj/item/clothing/under/croptop/red name = "red crop top" desc = "A red shirt that has had the top cropped." icon_state = "croptop_red" item_state_slots = list(slot_r_hand_str = "red", slot_l_hand_str = "red") /obj/item/clothing/under/croptop/grey name = "grey crop top" desc = "A grey shirt that has had the top cropped." icon_state = "croptop_grey" item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey") /obj/item/clothing/under/cuttop name = "grey cut top" desc = "A grey shirt that has had the top cut low." icon_state = "cuttop" item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey") /obj/item/clothing/under/cuttop/red name = "red cut top" desc = "A red shirt that has had the top cut low." icon_state = "cuttop_red" item_state_slots = list(slot_r_hand_str = "red", slot_l_hand_str = "red") /obj/item/clothing/under/harness name = "gear harness" desc = "How... minimalist." icon_state = "gear_harness" body_parts_covered = 0 /obj/item/clothing/under/haltertop name = "halter top" desc = "Jean shorts and a black halter top. Perfect for casual Fridays!" icon_state = "haltertop" /obj/item/clothing/under/rippedpunk name = "ripped punk jeans" desc = "Black ripped jeans and a fishnet top. How punk." icon_state = "rippedpunk" /obj/item/clothing/under/greenasym name = "green asymmetrical jumpsuit" desc = "A green futuristic uniform with asymmetrical pants. Trendy!" icon_state = "greenasym" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/cyberpunkharness name = "cyberpunk strapped harness" desc = "A cyberpunk styled harness and pants. Perfect for your dystopian future." icon_state = "cyberhell" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS /obj/item/clothing/under/blackngold name = "black and gold gown" desc = "A black and gold gown. You get the impression this is typically worn for religious purposes." icon_state = "blackngold" /obj/item/clothing/under/sheerblue name = "sheer blue dress" desc = "An entirely sheer blue dress. Best worn with something underneath!" icon_state = "sheerblue" /obj/item/clothing/under/disheveled name = "disheveled suit" desc = "What might pass as well maintained formal attire. If you're blind." icon_state = "disheveled" /obj/item/clothing/under/flower_skirt name = "flower skirt" desc = "A flowery skirt that comes in a variety of colors." icon_state = "flowerskirt" body_parts_covered = LOWER_TORSO /obj/item/clothing/under/fashionminiskirt name = "fashionable miniskirt" desc = "An impractically short miniskirt allegedly making waves through the local fashion scene." icon_state = "miniskirt_fashion" body_parts_covered = LOWER_TORSO /obj/item/clothing/under/retrosweater name = "retro sweater" desc = "A rugged cableknit sweater and leather pants, fit for a dashing space adventurer." icon_state = "retro_sweater" /obj/item/clothing/under/wednesday name = "cropped sweater skirt" desc = "A cropped green sweater and matching miniskirt." icon_state = "wednesday" /* * Swimsuit */ /obj/item/clothing/under/swimsuit/ siemens_coefficient = 1 body_parts_covered = 0 /obj/item/clothing/under/swimsuit/black name = "black swimsuit" desc = "An oldfashioned black swimsuit." icon_state = "swim_black" /obj/item/clothing/under/swimsuit/blue name = "blue swimsuit" desc = "An oldfashioned blue swimsuit." icon_state = "swim_blue" /obj/item/clothing/under/swimsuit/purple name = "purple swimsuit" desc = "An oldfashioned purple swimsuit." icon_state = "swim_purp" /obj/item/clothing/under/swimsuit/green name = "green swimsuit" desc = "An oldfashioned green swimsuit." icon_state = "swim_green" /obj/item/clothing/under/swimsuit/red name = "red swimsuit" desc = "An oldfashioned red swimsuit." icon_state = "swim_red" /obj/item/clothing/under/swimsuit/striped name = "striped swimsuit" desc = "A more revealing striped swimsuit." icon_state = "swim_striped" /obj/item/clothing/under/swimsuit/white name = "white swimsuit" desc = "A classic one piece." icon_state = "swim_white" /obj/item/clothing/under/swimsuit/earth name = "earthen swimsuit" desc = "A design more popular on Earth these days." icon_state = "swim_earth" /obj/item/clothing/under/swimsuit/stripper/stripper_pink name = "pink swimsuit" desc = "A rather skimpy pink swimsuit." icon_state = "stripper_p" /obj/item/clothing/under/swimsuit/stripper/stripper_green name = "green swimsuit" desc = "A rather skimpy green swimsuit." icon_state = "stripper_g" /obj/item/clothing/under/swimsuit/stripper/mankini name = "mankini" desc = "No honest man would wear this abomination" icon_state = "mankini" /obj/item/clothing/under/swimsuit/cowbikini name = "cow print bikini" desc = "A rather skimpy cow patterned swimsuit." icon_state = "swim_cow" /obj/item/clothing/under/swimsuit/highclass name = "high class swimsuit" desc = "An elegant swimsuit with a white bikini top and black bikini bottom. Thin black silk drapes down the back and goes to the upper thighs, and authentic gold rings hold the top together at the bust and back." icon_state = "swim_highclass" /obj/item/clothing/under/swimsuit/risque name = "risque swimsuit" desc = "This fits a bit too snug in all the right places. Comes with a collar, for inscrutable reasons." icon_state = "swim_risque" /obj/item/clothing/under/swimsuit/streamlined name = "streamlined swimsuit" desc = "An all white one-piece that maintains modesty without sacrificing class." icon_state = "swim_stream" /obj/item/clothing/under/wetsuit name = "wetsuit" desc = "For when you need to scuba dive your way into an enemy base." icon_state = "wetsuit" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS cold_protection = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS /obj/item/clothing/under/wetsuit_skimpy name = "tactical wetsuit" desc = "For when you need to scuba dive your way into an enemy base but still want to show off a little skin." icon_state = "wetsuit_skimpy" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/wetsuit_rec name = "recreational wetsuit" desc = "For when you need to kayak your way into an enemy base." icon_state = "wetsuit_rec" body_parts_covered = UPPER_TORSO|LOWER_TORSO cold_protection = UPPER_TORSO|LOWER_TORSO /* * Pyjamas */ /obj/item/clothing/under/bluepyjamas name = "blue pyjamas" desc = "Slightly old-fashioned sleepwear." icon_state = "blue_pyjamas" item_state_slots = list(slot_r_hand_str = "blue", slot_l_hand_str = "blue") body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS /obj/item/clothing/under/redpyjamas name = "red pyjamas" desc = "Slightly old-fashioned sleepwear." icon_state = "red_pyjamas" item_state_slots = list(slot_r_hand_str = "red", slot_l_hand_str = "red") body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS /obj/item/clothing/under/rank/psych/turtleneck/sweater desc = "A warm looking sweater and a pair of dark blue slacks." name = "sweater" icon_state = "turtleneck" worn_state = "turtleneck" /obj/item/clothing/under/medigown name = "medical gown" desc = "A flimsy examination gown, the back ties never close." icon_state = "medicalgown" worn_state = "medicalgown" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/bathrobe name = "bathrobe" desc = "A fluffy robe to keep you from showing off to the world." icon_state = "bathrobe" worn_state = "bathrobe" /obj/item/clothing/under/explorer desc = "A green uniform for operating in hazardous environments." name = "explorer's jumpsuit" //CHOMP keep explo icon_state = "explorer" /obj/item/clothing/under/explorer/armored desc = "A green uniform for operating in hazardous environments. This one looks like it's been modified." armor = list(melee = 10, bullet = 10, laser = 10,energy = 10, bomb = 10, bio = 10, rad = 30) armorsoak = list(melee = 5, bullet = 5, laser = 5,energy = 5, bomb = 5, bio = 5, rad = 0) /obj/item/clothing/under/cohesion name = "black cohesion suit" desc = "A plain black cohesion suit intended to assist Prometheans in maintaining their form and prevent direct skin exposure." icon_state = "cohesionsuit" rolled_sleeves = -1 // defeats the purpose!!! /obj/item/clothing/under/cohesion/striped name = "red striped cohesion suit" desc = "A black cohesion suit with red stripes intended to assist Prometheans in maintaining their form and prevent direct skin exposure." icon_state = "cohesionsuit_striped" /obj/item/clothing/under/cohesion/decal name = "purple decaled cohesion suit" desc = "A white cohesion suit with purple decals intended to assist Prometheans in maintaining their form and prevent direct skin exposure." icon_state = "cohesionsuit_decal" /obj/item/clothing/under/cohesion/pattern name = "blue patterned cohesion suit" desc = "A white cohesion suit with blue patterns intended to assist Prometheans in maintaining their form and prevent direct skin exposure." icon_state = "cohesionsuit_pattern" /obj/item/clothing/under/cohesion/hazard name = "hazard cohesion suit" desc = "An orange cohesion suit with yellow hazard stripes intended to assist Prometheans in maintaining their form and prevent direct skin exposure." icon_state = "cohesionsuit_hazard" //Ranger uniforms //On-mob sprites go in icons\mob\uniform.dmi with the format "white_ranger_uniform_s" - with 'white' replaced with green, cyan, etc... of course! Note the _s - this is not optional. //Item sprites go in icons\obj\clothing\ranger.dmi with the format "white_ranger_uniform" /obj/item/clothing/under/color/ranger var/unicolor = "white" name = "ranger uniform" desc = "Made from a space-proof fibre and tight fitting, this uniform usually gives the agile Rangers all kinds of protection while not inhibiting their movement. \ This costume is instead made from genuine cotton fibre and is based on the season three uniform." icon = 'icons/obj/clothing/ranger.dmi' icon_state = "white_ranger_uniform" rolled_down = 0 rolled_sleeves = 0 /obj/item/clothing/under/color/ranger/Initialize() . = ..() if(icon_state == "ranger_uniform") //allows for custom items name = "[unicolor] ranger uniform" icon_state = "[unicolor]_ranger_uniform" /obj/item/clothing/under/color/ranger/black unicolor = "black" /obj/item/clothing/under/color/ranger/pink unicolor = "pink" /obj/item/clothing/under/color/ranger/green unicolor = "green" /obj/item/clothing/under/color/ranger/cyan unicolor = "cyan" /obj/item/clothing/under/color/ranger/orange unicolor = "orange" /obj/item/clothing/under/color/ranger/yellow unicolor = "yellow" /obj/item/clothing/under/boater name = "boater outfit" desc = "A classic outfit for those with a nautical inclination." icon_state = "boater" worn_state = "boater" /obj/item/clothing/under/tourist_1 name = "summer outfit" desc = "The perfect outfit to wear out of town." icon_state = "tourist_1" worn_state = "tourist_1" /obj/item/clothing/under/tourist_2 name = "summer outfit" desc = "The perfect outfit to wear out of town." icon_state = "tourist_2" worn_state = "tourist_2" /obj/item/clothing/under/relaxwear_1 name = "casual outfit" desc = "Something casual to wear out on the town. Pairs well with the holiday season." icon_state = "relaxwear_1" worn_state = "relaxwear_1" starting_accessories = list(/obj/item/clothing/accessory/wcoat/swvest/red) /obj/item/clothing/under/relaxwear_2 name = "relaxing outfit" desc = "A comfy looking set of clothes to relax in, even if the style is a bit dated." icon_state = "relaxwear_2" worn_state = "relaxwear_2" starting_accessories = list(/obj/item/clothing/accessory/wcoat/swvest/green) /obj/item/clothing/under/serviceoveralls name = "workman outfit" desc = "The very image of a working man. Not that you're probably doing work." icon_state = "mechanic" item_state_slots = list(slot_r_hand_str = "cargo", slot_l_hand_str = "cargo") rolled_sleeves = 0 /obj/item/clothing/under/frontier name = "frontier clothes" desc = "A rugged flannel shirt and denim overalls. A popular style among frontier colonists." icon_state = "frontier" worn_state = "frontier" /obj/item/clothing/under/rustler name = "rustler outfit" desc = "A rugged outfit for rustling cattle out on the frontier." icon_state = "rustler" worn_state = "rustler" /obj/item/clothing/under/cowboy name = "cowboy clothes" desc = "Some rugged clothes for hard labor out on the farm." icon_state = "cowboy" worn_state = "cowboy" /obj/item/clothing/under/cowboy/tan name = "tan cowboy clothes" icon_state = "cowboy_tan" worn_state = "cowboy_tan" /obj/item/clothing/under/cowboy/brown name = "brown cowboy clothes" icon_state = "cowboy_brown" worn_state = "cowboy_brown" /obj/item/clothing/under/cowboy/grey name = "grey cowboy clothes" icon_state = "cowboy_grey" worn_state = "cowboy_grey" /obj/item/clothing/under/curator name = "curator uniform" desc = "A rugged uniform suitable for treasure hunting." icon_state = "curator" worn_state = "curator" /* * 80s */ /obj/item/clothing/under/tropical name = "black tropical oufit" desc = "A classic themed outfit. This one makes you feel like an animal." icon_state = "animalstyle" worn_state = "animalstyle" starting_accessories = list(/obj/item/clothing/accessory/tropical) /obj/item/clothing/under/tropical/green name = "puke-green tropical oufit" desc = "A classic themed outfit. This one makes you look like puke." icon_state = "tropicopuke" worn_state = "tropicopuke" starting_accessories = list(/obj/item/clothing/accessory/tropical/green) /obj/item/clothing/under/tropical/pink name = "pink tropical oufit" desc = "A classic themed outfit. This one makes you feel nostalgic." icon_state = "3005vintage" worn_state = "3005vintage" starting_accessories = list(/obj/item/clothing/accessory/tropical/pink) /obj/item/clothing/under/tropical/blue name = "pink tropical oufit" desc = "A classic themed outfit. This one makes you feel out of touch." icon_state = "miamivice" worn_state = "miamivice" starting_accessories = list(/obj/item/clothing/accessory/tropical/blue) /* * Modern */ /obj/item/clothing/under/moderncoat name = "modern wrapped coat (pants)" desc = "The cutting edge of fashion." icon_state = "mod_coat_pants" worn_state = "mod_coat_pants" item_state_slots = list(slot_r_hand_str = "red", slot_l_hand_str = "red") body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS starting_accessories = list(/obj/item/clothing/accessory/jacket/modwrap) /obj/item/clothing/under/modjump name = "modern jumpsuit" desc = "A stylish jumpsuit of modern culture." icon_state = "mod_jump" worn_state = "mod_jump" item_state_slots = list(slot_r_hand_str = "orange", slot_l_hand_str = "orange") /obj/item/clothing/under/modjump2 name = "modern outfit" desc = "A stylish outfit of modern culture." icon_state = "mod_jump2" worn_state = "mod_jump2" item_state_slots = list(slot_r_hand_str = "black", slot_l_hand_str = "black") /obj/item/clothing/under/modjump3 name = "cyber jumpsuit" desc = "A cool cyberpunk styled jumpsuit. The lights on the back glitched out and don't work." icon_state = "cyber" worn_state = "cyber" item_state_slots = list(slot_r_hand_str = "grey", slot_l_hand_str = "grey") /* * Corporate Uniforms */ /obj/item/clothing/under/mbill name = "\improper Major Bill's uniform" desc = "A uniform belonging to Major Bill's Transportation, a shipping megacorporation." icon_state = "mbill" worn_state = "mbill" catalogue_data = list(/datum/category_item/catalogue/information/organization/major_bills) /obj/item/clothing/under/mbill_flight name = "\improper Major Bill's flightsuit" desc = "A flightsuit belonging to Major Bill's Transportation, a shipping megacorporation." icon_state = "mbill_flight" worn_state = "mbill_flight" catalogue_data = list(/datum/category_item/catalogue/information/organization/major_bills) starting_accessories = list(/obj/item/clothing/accessory/storage/webbing/pilot1) rolled_sleeves = 0 /obj/item/clothing/under/corp/aether name = "\improper Aether jumpsuit" desc = "A jumpsuit belonging to Aether Atmospherics and Recycling, a Trans-Stellar that supplies recycling and atmospheric systems to colonies." icon_state = "aether" worn_state = "aether" /obj/item/clothing/under/corp/pcrc name = "\improper PCRC uniform" desc = "A uniform belonging to Proxima Centauri Risk Control, a private security firm." icon_state = "pcrc" item_state = "jensensuit" worn_state = "pcrc" /obj/item/clothing/under/corp/centauri name = "\improper Centauri Provisions jumpsuit" desc = "A jumpsuit belonging to Centauri Provisions, a Trans-Stellar best known for its food and drink products." icon_state = "centauri" worn_state = "centauri" /obj/item/clothing/under/corp/grayson name = "\improper Grayson overalls" desc = "A set of overalls belonging to Grayson Manufactories, a mining Trans-Stellar." icon_state = "grayson_mech" worn_state = "grayson_mech" /obj/item/clothing/under/corp/grayson_jump name = "\improper Grayson jumpsuit" desc = "A jumpsuit belonging to Grayson Manufactories, a mining Trans-Stellar." icon_state = "grayson" worn_state = "grayson" rolled_sleeves = 0 /obj/item/clothing/under/corp/wardt name = "\improper Ward-Takahashi jumpsuit" desc = "A jumpsuit belonging to Ward-Takahashi, a Trans-Stellar in the consumer goods market." icon_state = "robotics2" worn_state = "robotics2" /obj/item/clothing/under/corp/confederacy name = "\improper Confederacy uniform" desc = "A military uniform belonging to the Confederacy of Man, an independent human government." icon_state = "confed" worn_state = "confed" /obj/item/clothing/under/corp/saare name = "\improper SAARE uniform" desc = "A dress uniform belonging to Stealth Assault Enterprises, a minor private military corporation." icon_state = "saare" worn_state = "saare" /obj/item/clothing/under/corp/focal name = "\improper Focal Point jumpsuit" desc = "A jumpsuit belonging to Focal Point Energistics, an engineering megacorporation." icon_state = "focal" worn_state = "focal" /obj/item/clothing/under/corp/wulf name = "\improper Wulf jumpsuit" desc = "A jumpsuit belonging to Wulf Aeronautics, a ship-building and propulsion systems Trans-Stellar." icon_state = "wulf" worn_state = "wulf" rolled_sleeves = 0 /obj/item/clothing/under/corp/hephaestus name = "\improper Hephaestus jumpsuit" desc = "A jumpsuit belonging to Hephaestus, a Trans-Stellar best known for high-grade arms manufacturing." icon_state = "heph" worn_state = "heph" rolled_sleeves = 0 /obj/item/clothing/under/corp/kaleidoscope name = "\improper Kaleidoscope uniform" desc = "A science uniform belonging to Kaleidoscope Cosmetics, a cosmetic and gene-modification trans-stellar." icon_state = "kaleido" worn_state = "kaleido" rolled_sleeves = 0 /obj/item/clothing/under/corp/veymed name = "\improper Vey-Med uniform" desc = "A uniform belonging to Vey-Medical, a Skrellian biomedical Trans-Stellar." icon_state = "veymed" worn_state = "veymed" rolled_sleeves = 0 /obj/item/clothing/under/corp/wardt name = "\improper Ward-Takahashi jumpsuit" desc = "A jumpsuit belonging to Ward-Takahashi, a Trans-Stellar in the consumer goods market." icon_state = "robotics2" worn_state = "robotics2" /obj/item/clothing/under/corp/xion name = "\improper Xion jumpsuit" desc = "A jumpsuit belonging to Xion Manufacturing, an industrial equipment Trans-Stellar." icon_state = "xion" worn_state = "xion" rolled_sleeves = 0 /obj/item/clothing/under/corp/zenghu name = "\improper Zeng-Hu jumpsuit" desc = "A jumpsuit belonging to Zeng-Hu Pharmaceuticals, a Trans-Stellar in the business of exactly what you'd expect.." icon_state = "zenghu" worn_state = "zenghu" starting_accessories = list(/obj/item/clothing/accessory/tie/red) rolled_sleeves = 0 /obj/item/clothing/under/corp/morpheus name = "\improper Morpheus jumpsuit" desc = "A uniform belonging to Morpheus Cyberkinetics, a positronic-run cybernetics Trans-Stellar." icon_state = "morpheus" worn_state = "morpheus" /obj/item/clothing/under/corp/xion name = "\improper Xion jumpsuit" desc = "A jumpsuit belonging to Xion Manufacturing, an industrial equipment Trans-Stellar." icon_state = "xion" worn_state = "xion" rolled_sleeves = 0 /obj/item/clothing/under/corp/hedberg name = "\improper Hedberg law enforcement uniform" desc = "A sturdy civilian law enforcement uniform belonging to the Hedberg-Hammarstrom private security corporation." icon_state = "hedberg" worn_state = "hedberg" armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) //Equivalent to security officer's jumpsuit rolled_sleeves = 0 /obj/item/clothing/under/corp/hedbergtech name = "\improper Hedberg technician uniform" desc = "A technician's uniform belonging to the Hedberg-Hammarstrom private security corporation. It is lightly shielded against radiation." icon_state = "hedberg_tech" worn_state = "hedberg_tech" armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10) // Equivalent to engineer's jumpsuit. rolled_sleeves = 0 //christmas stuff /obj/item/clothing/under/christmas/red name = "red christmas suit" desc = "A simple red christmas suit that looks close to Santa's!" icon_state = "christmasred" /obj/item/clothing/under/christmas/green name = "green christmas suit" desc = "A simple green christmas suit. Smells minty!" icon_state = "christmasgreen" /obj/item/clothing/under/christmas/croptop/red name = "red crop-top christmas suit" desc = "A simple red christmas suit that doesn't quite looks like Mrs Claus'." icon_state = "christmascroppedred" /obj/item/clothing/under/christmas/croptop/green name = "green crop-top christmas suit" desc = "A simple green christmas suit that doesn't quite looks like Mrs Claus'. Smells minty!" icon_state = "christmascroppedgreen" //leotards /obj/item/clothing/under/leotard name = "black leotard" desc = "A black leotard with a piece of semi-transparent cloth near the bust. Perfect for showing off cleavage. Bunny ears not included." icon_state = "leotard" /obj/item/clothing/under/leotardcolor name = "colored leotard" desc = "A colorable leotard with a piece of semi-transparent cloth near the bust. Perfect for showing off cleavage. Bunny ears not included." icon_state = "leotard_color" //skinsuits /obj/item/clothing/under/skinsuit name = "skinsuit" desc = "Similar to other form-fitting latex bodysuits in design and function, skinsuits typically feature integrated hardpoints around common wear areas." icon_state = "skinsuit" /obj/item/clothing/under/skinsuit/gray name = "gray skinsuit" icon_state = "skinsuit_g" /obj/item/clothing/under/skinsuit/leotard name = "leotard skinsuit" desc = "The skinsuit's leotard variant has long since eclipsed its initial function as a breathable undersuit for submersible hardsuits. Although still utilized in this role, it has become rather fashionable to wear outside of deep water operations." icon_state = "skinsuitleo" /obj/item/clothing/under/skinsuit/leotard/gray name = "gray leotard skinsuit" icon_state = "skinsuitleo_g" /obj/item/clothing/under/skinsuit/fem name = "feminine skinsuit" desc = "Similar to other form-fitting latex bodysuits in design and function, skinsuits typically feature integrated hardpoints around common wear areas." icon_state = "skinsuitfem" /obj/item/clothing/under/skinsuit/fem/gray name = "feminine gray skinsuit" icon_state = "skinsuitfem_g" /obj/item/clothing/under/skinsuit/fem/leotard name = "feminine leotard skinsuit" desc = "The skinsuit's leotard variant has long since eclipsed its initial function as a breathable undersuit for submersible hardsuits. Although still utilized in this role, it has become rather fashionable to wear outside of deep water operations." icon_state = "skinsuitfemleo" /obj/item/clothing/under/skinsuit/fem/leotard/gray name = "feminine gray leotard skinsuit" icon_state = "skinsuitfemleo_g" //baggy turtlenecks /obj/item/clothing/under/turtlebaggy name = "cream baggy turtleneck (cream)" desc = "A cozy knit turtleneck. It's too baggy and comfortable to be tactical." icon_state = "bb_turtle" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS /obj/item/clothing/under/turtlebaggy/cream_fem name = "feminine cream baggy turtleneck" icon_state = "bb_turtle_fem" /obj/item/clothing/under/turtlebaggy/purple name = "purple baggy turtleneck" icon_state = "bb_turtlepur" /obj/item/clothing/under/turtlebaggy/purple_fem name = "feminine purple baggy turtleneck" icon_state = "bb_turtlepur_fem" /obj/item/clothing/under/turtlebaggy/red name = "red baggy turtleneck" icon_state = "bb_turtlered" /obj/item/clothing/under/turtlebaggy/red_fem name = "feminine red baggy turtleneck" icon_state = "bb_turtlered_fem" /obj/item/clothing/under/turtlebaggy/blue name = "blue baggy turtleneck" icon_state = "bb_turtleblu" /obj/item/clothing/under/turtlebaggy/blue_fem name = "feminine blue baggy turtleneck" icon_state = "bb_turtleblu_fem" /obj/item/clothing/under/turtlebaggy/green name = "green baggy turtleneck" icon_state = "bb_turtlegrn" /obj/item/clothing/under/turtlebaggy/green_fem name = "feminine green baggy turtleneck" icon_state = "bb_turtlegrn_fem" /obj/item/clothing/under/turtlebaggy/black name = "black baggy turtleneck" icon_state = "bb_turtleblk" /obj/item/clothing/under/turtlebaggy/black_fem name = "feminine black baggy turtleneck" icon_state = "bb_turtleblk_fem" //half-moon outfit /obj/item/clothing/under/half_moon name = "half moon outfit" desc = "This eminently fashionable outfit consists of a tailored latex leotard and daringly cut white shorts. Paired with plunging off-color stockings, it's to die for." icon_state = "half_moon" //fiend clothes /obj/item/clothing/under/fiendsuit name = "fiendish suit" desc = "A red and black suit befitting someone from the dark pits themselves… Or someone way too edgy." icon_state = "fiendsuit" /obj/item/clothing/under/fienddress name = "fiendish dress" desc = "A red and black dress befitting someone from the dark pits themselves… Or someone way too edgy." icon_state = "fienddress"