/client //START Admin Things //This should be changed to a datum var/obj/admins/holder = null // Stays null if client isn't an admin. Stores properties about the admin, if not null. var/buildmode = 0 var/stealth = 0 var/fakekey = null var/seeprayers = 0 //Hosts can change their color var/ooccolor = "#b82e00" var/muted = null //Can't talk in OOC, say, whisper, emote... anything except for adminhelp and admin-pm. An admin punishment var/muted_complete = null //Can't talk in any way shape or form (muted + can't adminhelp or respond to admin pm-s). An admin punishment var/admin_invis = 0 //END Admin Things var/listen_ooc = 1 var/move_delay = 1 var/moving = null var/adminobs = null var/deadchat = 0.0 var/changes = 0 var/canplaysound = 1 var/ambience_playing = null var/no_ambi = 0 var/area = null var/played = 0 var/team = null var/warned = 0 var/be_syndicate = 0 //Moving this into client vars, since I was silly when I made it. var/STFU_ghosts //80+ people rounds are fun to admin when text flies faster than airport security var/STFU_radio //80+ people rounds are fun to admin when text flies faster than airport security var/sound_adminhelp = 0 //If set to 1 this will play a sound when adminhelps are received. var/midis = 1 //Check if midis should be played for someone var/bubbles = 1 //Check if bubbles should be displayed for someone var/be_alien = 0 //Check if that guy wants to be an alien var/be_pai = 1 //Consider client when searching for players to recruit as a pAI var/vote = null var/showvote = null // comment out the line below when debugging locally to enable the options & messages menu //control_freak = 1