/obj/machinery/atmospherics/trinary/mixer
icon = 'icons/atmos/mixer.dmi'
icon_state = "map"
construction_type = /obj/item/pipe/trinary/flippable
pipe_state = "mixer"
density = FALSE
level = 1
name = "Gas mixer"
use_power = USE_POWER_IDLE
idle_power_usage = 150 //internal circuitry, friction losses and stuff
power_rating = 3700 //This also doubles as a measure of how powerful the mixer is, in Watts. 3700 W ~ 5 HP
var/set_flow_rate = ATMOS_DEFAULT_VOLUME_MIXER
var/list/mixing_inputs
//for mapping
var/node1_concentration = 0.5
var/node2_concentration = 0.5
//node 3 is the outlet, nodes 1 & 2 are intakes
/obj/machinery/atmospherics/trinary/mixer/update_icon(var/safety = 0)
if(tee)
icon_state = "t"
else if(mirrored)
icon_state = "m"
else
icon_state = ""
if(!powered())
icon_state += "off"
else if(node2 && node3 && node1)
icon_state += use_power ? "on" : "off"
else
icon_state += "off"
update_use_power(USE_POWER_OFF)
/obj/machinery/atmospherics/trinary/mixer/Initialize()
. = ..()
air1.volume = ATMOS_DEFAULT_VOLUME_MIXER
air2.volume = ATMOS_DEFAULT_VOLUME_MIXER
air3.volume = ATMOS_DEFAULT_VOLUME_MIXER * 1.5
if (!mixing_inputs)
mixing_inputs = list(src.air1 = node1_concentration, src.air2 = node2_concentration)
/obj/machinery/atmospherics/trinary/mixer/process()
..()
last_power_draw = 0
last_flow_rate = 0
if((stat & (NOPOWER|BROKEN)) || !use_power)
return
//Figure out the amount of moles to transfer
var/transfer_moles = (set_flow_rate*mixing_inputs[air1]/air1.volume)*air1.total_moles + (set_flow_rate*mixing_inputs[air1]/air2.volume)*air2.total_moles
var/power_draw = -1
if (transfer_moles > MINIMUM_MOLES_TO_FILTER)
power_draw = mix_gas(src, mixing_inputs, air3, transfer_moles, power_rating)
if(network1 && mixing_inputs[air1])
network1.update = 1
if(network2 && mixing_inputs[air2])
network2.update = 1
if(network3)
network3.update = 1
if (power_draw >= 0)
last_power_draw = power_draw
use_power(power_draw)
return 1
/obj/machinery/atmospherics/trinary/mixer/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "AtmosMixer", name)
ui.open()
/obj/machinery/atmospherics/trinary/mixer/tgui_data(mob/user)
var/list/data = list()
data["on"] = use_power
data["set_pressure"] = round(set_flow_rate)
data["max_pressure"] = min(air1.volume, air2.volume)
data["node1_concentration"] = round(mixing_inputs[air1]*100, 1)
data["node2_concentration"] = round(mixing_inputs[air2]*100, 1)
var/list/node_connects = get_node_connect_dirs()
data["node1_dir"] = dir_name(node_connects[1],TRUE)
data["node2_dir"] = dir_name(node_connects[2],TRUE)
return data
/obj/machinery/atmospherics/trinary/mixer/attack_hand(user as mob)
if(..())
return
tgui_interact(user)
// src.add_fingerprint(user)
// if(!src.allowed(user))
// to_chat(user, span_warning("Access denied."))
// return
// user.set_machine(src)
// var/list/node_connects = get_node_connect_dirs()
// var/dat = {span_bold("Power: ") + "[use_power?"On":"Off"]
// Set Flow Rate Limit:
// [set_flow_rate]L/s | Change
//
// Flow Rate: [round(last_flow_rate, 0.1)]L/s
//