/datum/technomancer/presets name = "Preset Template" desc = "If you see me, I'm broken." obj_path = null var/list/bundled = list() /datum/technomancer/presets/basic name = "Basic" desc = "This preset is created to be simple to understand and use, yet sufficent to face a wide range of hazards that may lay \ ahead. It includes Force Missile, Beam, Passwall, Repel Missiles, Pulsar, and Discharge. Force Missile and Beam will be your \ bread and butter, as both can be used frequently and cheaply. Passwall allows you to teleport to an adjacent room. Repel Missiles should \ be applied before going into a fight, and Pulsar is an excellent 'area denial' function, that forces the opposing force to decide \ if being struck with EMP is worth staying still. Discharge can be used if the opposing force is using energy weapons heavily, or \ if you are fighting synthetics." cost = 600 /datum/technomancer/presets/summoner name = "Summoner" desc = "This preset is dedicated to amassing a large army of entities to do your bidding. It includes the Summoner Core, to allow \ for more efficency, as well as Summon Creature and Summon Automatron, for obvious reasons. The functions Aspect Aura and \ Mend Wounds are also included, to allow for an area of effect heal that is ideal for keeping your (nonrobotic) army alive. \ Finally, this includes the Scepter of Enpowerment, to make your summoned entities friendly to you and your allies, without the \ need for the Control function. The Control function can be obtained if one wishes to micromanage their summon army, however." cost = 600 /datum/technomancer/presets/illusionist name = "Illusionist" desc = "This preset is designed to facilitate the screwing of the opposing forces' minds, as all of the functions included \ lend themselves to trickery. Illusion, Audible Deception, Chroma, and Darkness will allow you to make the crew question \ reality itself. Passwall will let you slip into adjacent rooms, while the TODO lets you see everything without walls getting \ in the way, so that you may manipulate without being seen in the same room. It may be wise to invest in at least one function \ that can do harm, in case they wise up." cost = 400 /datum/technomancer/presets/healer name = "Healer" desc = "This preset is recommended for apprentices who wish to support their master. It contains many healing and support \ functions, such as Mend Wounds, Mend Burns, Purify, Oxygenate, Aspect Aura, Shared Burden, Link, Resurrect, and Great Mend Wounds. \ Be aware that a lot of these functions create a lot of instability, so prepare for that if you can." cost = 600 /datum/technomancer/presets/support name = "Support" desc = "This preset is recommended for apprentices who wish to support their master. It contains many functions focused on \ augmenting you and your master's survival and capabilities, with functions such as Repel Missiles, Shared Burden, Link, Summon \ Ward, Dispel, Corona, and Steal Food." cost = 600 /datum/technomancer/presets/rainbow name = "Rainbow Mage" desc = "This preset includes many Aspect functions, such as Aspect Aura, Aspect Bolt, Aspect Cloud, Aspect Weapon, etc, as well as \ cheap functions beloning to each aspect, for the purposes of combining with an aspect function. This allows you to be \ very flexable, however functions made from aspect functions tend to be weaker due to this. Not recommended for beginners." cost = 600