// Everything that didn't fit elsewhere /datum/design/item/general/AssembleDesignName() ..() name = "General purpose design ([item_name])" /datum/design/item/general/communicator name = "Communicator" id = "communicator" req_tech = list(TECH_DATA = 2, TECH_MAGNET = 2) materials = list(DEFAULT_WALL_MATERIAL = 500, "glass" = 500) build_path = /obj/item/device/communicator sort_string = "TAAAA" datum/design/item/general/laserpointer name = "laser pointer" desc = "Don't shine it in your eyes!" id = "laser_pointer" req_tech = list(TECH_MAGNET = 3) materials = list(DEFAULT_WALL_MATERIAL = 100, "glass" = 50) build_path = /obj/item/device/laser_pointer sort_string = "TAABA" /datum/design/item/general/translator name = "handheld translator" id = "translator" req_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 3) materials = list(DEFAULT_WALL_MATERIAL = 3000, "glass" = 3000) build_path = /obj/item/device/universal_translator sort_string = "TAACA" /datum/design/item/general/ear_translator name = "earpiece translator" id = "ear_translator" req_tech = list(TECH_DATA = 5, TECH_ENGINEERING = 5) //It's been hella miniaturized. materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 2000, "gold" = 1000) build_path = /obj/item/device/universal_translator/ear sort_string = "TAACB" /datum/design/item/general/light_replacer name = "Light replacer" desc = "A device to automatically replace lights. Refill with working lightbulbs." id = "light_replacer" req_tech = list(TECH_MAGNET = 3, TECH_MATERIAL = 4) materials = list(DEFAULT_WALL_MATERIAL = 1500, "silver" = 150, "glass" = 3000) build_path = /obj/item/device/lightreplacer sort_string = "TAADA" /datum/design/item/general/binaryencrypt name = "Binary encryption key" desc = "Allows for deciphering the binary channel on-the-fly." id = "binaryencrypt" req_tech = list(TECH_ILLEGAL = 2) materials = list(DEFAULT_WALL_MATERIAL = 300, "glass" = 300) build_path = /obj/item/device/encryptionkey/binary sort_string = "TBAAA" /datum/design/item/general/chameleon name = "Holographic equipment kit" desc = "A kit of dangerous, high-tech equipment with changeable looks." id = "chameleon" req_tech = list(TECH_ILLEGAL = 2) materials = list(DEFAULT_WALL_MATERIAL = 500) build_path = /obj/item/weapon/storage/box/syndie_kit/chameleon sort_string = "TBAAB" /datum/design/item/general/bsflare name = "bluespace flare" desc = "A marker that can be detected by shuttle landing systems." id = "bsflare" req_tech = list(TECH_DATA = 3, TECH_BLUESPACE = 4) materials = list(DEFAULT_WALL_MATERIAL = 4000, MAT_GLASS = 2000, MAT_SILVER = 2000) build_path = /obj/item/device/spaceflare sort_string = "TBAAC"