/obj/item/wardrobe name = "wardrobe" desc = "A standard-issue bag for clothing and equipment. Usually comes sealed, stocked with everything you need for a particular job." icon = 'suits.dmi' icon_state = "wardrobe_sealed" item_state = "wardrobe" w_class = 4 var descriptor = "various clothing" seal_torn = 0 attack_self(mob/user) if(!contents.len) user << "It's empty!" else user.visible_message("\blue [user] unwraps the clothing from the [src][seal_torn ? "" : ", tearing the seal"].") seal_torn = 1 for(var/obj/item/I in src) I.loc = get_turf(src) update_icon() return attackby(var/obj/item/I as obj, var/mob/user as mob) if(istype(I, /obj/item/wardrobe)) return if(contents.len < 20) if(istype(I, /obj/item/weapon/grab)) return user.drop_item() if(I) I.loc = src update_icon() else user << "\red There's not enough space to fit that!" return examine() set src in usr ..() usr << "It claims to contain [contents.len ? descriptor : descriptor + "... but it looks empty"]." if(seal_torn && !contents.len) usr << "The seal on the bag is broken." else usr << "The seal on the bag is[seal_torn ? ", however, not intact" : " intact"]." return update_icon() if(contents.len) icon_state = "wardrobe" else icon_state = "wardrobe_empty" return New() ..() pixel_x = rand(0,4) -2 pixel_y = rand(0,4) -2 /obj/item/wardrobe/assistant name = "assistant wardrobe" descriptor = "clothing and basic equipment for an assistant" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/pda(src) new /obj/item/device/radio/headset(src) new /obj/item/clothing/shoes/black(src) new /obj/item/clothing/under/color/grey(src) /obj/item/wardrobe/chief_engineer name = "Chief Engineer wardrobe" descriptor = "clothing and basic equipment for a Chief Engineer" New() ..() var/obj/item/weapon/storage/backpack/industrial/BPK = new /obj/item/weapon/storage/backpack/industrial(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/pda/heads/ce(src) new /obj/item/device/multitool(src) new /obj/item/device/flash(src) new /obj/item/clothing/head/helmet/hardhat/white(src) new /obj/item/clothing/head/helmet/welding(src) new /obj/item/weapon/storage/belt/utility/full(src) new /obj/item/weapon/storage/toolbox/mechanical(src) new /obj/item/clothing/suit/hazardvest(src) new /obj/item/clothing/gloves/yellow(src) new /obj/item/clothing/mask/gas(src) new /obj/item/clothing/glasses/meson(src) new /obj/item/device/radio/headset/heads/ce(src) new /obj/item/clothing/shoes/brown(src) new /obj/item/clothing/under/rank/chief_engineer(src) /obj/item/wardrobe/engineer name = "Station Engineer wardrobe" descriptor = "clothing and basic equipment for a Station Engineer" New() ..() var/obj/item/weapon/storage/backpack/industrial/BPK = new /obj/item/weapon/storage/backpack/industrial(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/pda/engineering(src) new /obj/item/device/t_scanner(src) new /obj/item/clothing/suit/hazardvest(src) new /obj/item/weapon/storage/belt/utility/full(src) new /obj/item/weapon/storage/toolbox/mechanical(src) new /obj/item/clothing/mask/gas(src) new /obj/item/clothing/head/helmet/hardhat(src) new /obj/item/clothing/glasses/meson(src) new /obj/item/device/radio/headset/headset_eng(src) new /obj/item/clothing/shoes/orange(src) new /obj/item/clothing/under/rank/engineer(src) /obj/item/wardrobe/atmos name = "Atmospheric Technician wardrobe" descriptor = "clothing and basic equipment for an Atmospheric Technician" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/pda/engineering(src) new /obj/item/weapon/storage/toolbox/mechanical(src) new /obj/item/device/radio/headset/headset_eng(src) new /obj/item/clothing/shoes/black(src) new /obj/item/clothing/under/rank/atmospheric_technician(src) /obj/item/wardrobe/roboticist name = "Roboticist wardrobe" descriptor = "clothing and basic equipment for a Roboticist" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/pda/engineering(src) new /obj/item/weapon/storage/toolbox/mechanical(src) new /obj/item/clothing/suit/storage/labcoat(src) new /obj/item/clothing/gloves/black(src) new /obj/item/device/radio/headset/headset_eng(src) new /obj/item/clothing/shoes/black(src) new /obj/item/clothing/under/rank/roboticist(src) /obj/item/wardrobe/chaplain name = "Chaplain wardrobe" descriptor = "clothing and basic equipment for a Chaplain" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/weapon/storage/bible/booze(src) new /obj/item/device/pda/chaplain(src) new /obj/item/device/radio/headset(src) new /obj/item/clothing/shoes/black(src) new /obj/item/clothing/under/rank/chaplain(src) /obj/item/wardrobe/captain name = "Captain wardrobe" descriptor = "clothing and basic equipment for a Captain" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/pda/captain(src) new /obj/item/weapon/storage/id_kit(src) new /obj/item/weapon/reagent_containers/food/drinks/flask(src) new /obj/item/weapon/gun/energy/gun(src) new /obj/item/clothing/glasses/sunglasses(src) new /obj/item/clothing/suit/storage/captunic(src) new /obj/item/clothing/suit/armor/vest(src) new /obj/item/clothing/head/caphat(src) new /obj/item/clothing/gloves/captain(src) new /obj/item/clothing/head/helmet/swat(src) new /obj/item/device/radio/headset/heads/captain(src) new /obj/item/clothing/shoes/brown(src) new /obj/item/clothing/under/rank/captain(src) /obj/item/wardrobe/hop name = "Head of Personnel wardrobe" descriptor = "clothing and basic equipment for a Head of Personnel" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/pda/heads/hop(src) new /obj/item/weapon/storage/id_kit(src) new /obj/item/weapon/gun/energy/gun(src) new /obj/item/device/flash(src) new /obj/item/clothing/suit/armor/vest(src) new /obj/item/clothing/head/helmet(src) new /obj/item/clothing/glasses/sunglasses(src) new /obj/item/clothing/gloves/blue(src) new /obj/item/device/radio/headset/heads/hop(src) new /obj/item/clothing/shoes/brown(src) new /obj/item/clothing/under/rank/head_of_personnel(src) /obj/item/wardrobe/cmo name = "Chief Medical Officer wardrobe" descriptor = "clothing and basic equipment for a Chief Medical Officer" New() ..() var/obj/item/weapon/storage/backpack/medic/BPK = new /obj/item/weapon/storage/backpack/medic(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/pda/heads/cmo(src) new /obj/item/weapon/storage/firstaid/regular(src) new /obj/item/device/flashlight/pen(src) new /obj/item/clothing/gloves/latex(src) new /obj/item/clothing/suit/bio_suit/cmo(src) new /obj/item/clothing/head/bio_hood/general(src) new /obj/item/clothing/suit/storage/labcoat/cmo(src) new /obj/item/clothing/shoes/brown(src) new /obj/item/device/radio/headset/heads/cmo(src) new /obj/item/clothing/under/rank/chief_medical_officer(src) /obj/item/wardrobe/doctor name = "Medical Doctor wardrobe" descriptor = "clothing and basic equipment for a Medical Doctor" New() ..() var/obj/item/weapon/storage/backpack/medic/BPK = new /obj/item/weapon/storage/backpack/medic(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/pda/medical(src) new /obj/item/weapon/storage/firstaid/regular(src) new /obj/item/device/flashlight/pen(src) new /obj/item/clothing/suit/storage/labcoat(src) new /obj/item/clothing/head/nursehat (src) new /obj/item/weapon/storage/belt/medical(src) new /obj/item/clothing/shoes/white(src) new /obj/item/device/radio/headset/headset_med(src) new /obj/item/clothing/under/rank/nursesuit (src) new /obj/item/clothing/under/rank/medical(src) /obj/item/wardrobe/geneticist name = "Geneticist wardrobe" descriptor = "clothing and basic equipment for a Geneticist" New() ..() var/obj/item/weapon/storage/backpack/medic/BPK = new /obj/item/weapon/storage/backpack/medic(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/pda/medical(src) new /obj/item/device/flashlight/pen(src) new /obj/item/clothing/suit/storage/labcoat/genetics(src) new /obj/item/device/radio/headset/headset_medsci(src) new /obj/item/clothing/shoes/white(src) new /obj/item/clothing/under/rank/geneticist(src) /obj/item/wardrobe/virologist name = "Virologist wardrobe" descriptor = "clothing and basic equipment for a Virologist" New() ..() var/obj/item/weapon/storage/backpack/medic/BPK = new /obj/item/weapon/storage/backpack/medic(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/flashlight/pen(src) new /obj/item/device/pda/medical(src) new /obj/item/clothing/mask/surgical(src) new /obj/item/clothing/suit/storage/labcoat/virologist(src) new /obj/item/device/radio/headset/headset_med(src) new /obj/item/clothing/shoes/white(src) new /obj/item/clothing/under/rank/medical(src) /obj/item/wardrobe/rd name = "Research Director wardrobe" descriptor = "clothing and basic equipment for a Research Director" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/device/pda/heads/rd(src) new /obj/item/weapon/clipboard(src) new /obj/item/weapon/tank/air(src) new /obj/item/clothing/mask/gas(src) new /obj/item/device/flash(src) new /obj/item/clothing/suit/bio_suit/scientist(src) new /obj/item/clothing/head/bio_hood/scientist(src) new /obj/item/clothing/suit/storage/labcoat(src) new /obj/item/clothing/gloves/latex(src) new /obj/item/device/radio/headset/heads/rd(src) new /obj/item/clothing/shoes/white(src) new /obj/item/clothing/under/rank/research_director(src) /obj/item/wardrobe/scientist name = "Scientist wardrobe" descriptor = "clothing and basic equipment for a Scientist" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/pda/toxins(src) new /obj/item/weapon/tank/oxygen(src) new /obj/item/clothing/mask/gas(src) new /obj/item/clothing/suit/storage/labcoat/science(src) new /obj/item/device/radio/headset/headset_sci(src) new /obj/item/clothing/shoes/white(src) new /obj/item/clothing/under/rank/scientist(src) /obj/item/wardrobe/chemist name = "Chemist wardrobe" descriptor = "clothing and basic equipment for a Chemist" New() ..() var/obj/item/weapon/storage/backpack/medic/BPK = new /obj/item/weapon/storage/backpack/medic(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/radio/headset/headset_medsci(src) new /obj/item/clothing/under/rank/chemist(src) new /obj/item/clothing/shoes/white(src) new /obj/item/device/pda/toxins(src) new /obj/item/clothing/suit/storage/labcoat/chemist(src) /obj/item/wardrobe/hos name = "Head of Security wardrobe" descriptor = "clothing and basic equipment for a Head of Security" New() ..() var/obj/item/weapon/storage/backpack/security/BPK = new /obj/item/weapon/storage/backpack/security(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/weapon/melee/baton(src) new /obj/item/weapon/gun/energy/gun(src) new /obj/item/device/flash(src) new /obj/item/device/pda/heads/hos(src) new /obj/item/clothing/suit/storage/armourrigvest(src) new /obj/item/clothing/suit/armor/hos(src) new /obj/item/clothing/head/helmet/HoS(src) new /obj/item/weapon/storage/belt/security(src) new /obj/item/clothing/gloves/hos(src) new /obj/item/clothing/glasses/sunglasses/sechud(src) new /obj/item/device/radio/headset/heads/hos(src) new /obj/item/clothing/shoes/jackboots(src) new /obj/item/clothing/under/rank/head_of_security(src) /obj/item/wardrobe/warden name = "Warden wardrobe" descriptor = "clothing and basic equipment for a Warden" New() ..() var/obj/item/weapon/storage/backpack/security/BPK = new /obj/item/weapon/storage/backpack/security(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/flash(src) new /obj/item/weapon/melee/baton(src) new /obj/item/weapon/gun/energy/taser(src) new /obj/item/device/pda/security(src) new /obj/item/clothing/suit/armor/vest(src) new /obj/item/clothing/suit/storage/gearharness(src) new /obj/item/clothing/head/helmet/warden(src) new /obj/item/clothing/gloves/red(src) new /obj/item/weapon/storage/belt/security(src) new /obj/item/clothing/glasses/sunglasses/sechud(src) new /obj/item/device/radio/headset/headset_sec(src) new /obj/item/clothing/shoes/jackboots(src) new /obj/item/clothing/under/rank/warden(src) /obj/item/wardrobe/detective name = "Detective wardrobe" descriptor = "clothing and basic equipment for a Detective" New() ..() var/obj/item/weapon/storage/backpack/security/BPK = new /obj/item/weapon/storage/backpack/security(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/fcardholder(src) new /obj/item/weapon/clipboard(src) new /obj/item/device/detective_scanner(src) new /obj/item/policetaperoll(src) new /obj/item/weapon/storage/box/evidence(src) new /obj/item/device/pda/detective(src) new /obj/item/clothing/suit/det_suit/armor(src) new /obj/item/clothing/suit/storage/det_suit(src) new /obj/item/clothing/gloves/detective(src) new /obj/item/clothing/head/det_hat(src) new /obj/item/device/radio/headset/headset_sec(src) new /obj/item/clothing/shoes/brown(src) new /obj/item/clothing/under/det(src) /obj/item/wardrobe/officer name = "Security Officer wardrobe" descriptor = "clothing and basic equipment for a Security Officer" New() ..() var/obj/item/weapon/storage/backpack/security/BPK = new /obj/item/weapon/storage/backpack/security(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/weapon/pepperspray(src) new /obj/item/device/flash(src) new /obj/item/weapon/melee/baton(src) new /obj/item/policetaperoll(src) new /obj/item/weapon/flashbang(src) new /obj/item/device/pda/security(src) new /obj/item/clothing/suit/armor/vest(src) new /obj/item/clothing/suit/storage/gearharness(src) new /obj/item/clothing/glasses/sunglasses/sechud(src) new /obj/item/weapon/storage/belt/security(src) new /obj/item/clothing/head/helmet(src) new /obj/item/clothing/head/secsoft(src) new /obj/item/clothing/gloves/red(src) new /obj/item/device/radio/headset/headset_sec(src) new /obj/item/clothing/shoes/jackboots(src) new /obj/item/clothing/under/rank/security(src) /obj/item/wardrobe/bartender name = "Bartender wardrobe" descriptor = "clothing and basic equipment for a Bartender" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/ammo_casing/shotgun/beanbag(BPK) new /obj/item/ammo_casing/shotgun/beanbag(BPK) new /obj/item/ammo_casing/shotgun/beanbag(BPK) new /obj/item/ammo_casing/shotgun/beanbag(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/radio/headset(src) new /obj/item/clothing/suit/armor/vest(src) new /obj/item/clothing/shoes/black(src) new /obj/item/clothing/under/rank/bartender(src) /obj/item/wardrobe/chef name = "Chef wardrobe" descriptor = "clothing and basic equipment for a Chef" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/clothing/suit/storage/chef(src) new /obj/item/clothing/head/chefhat(src) new /obj/item/device/radio/headset(src) new /obj/item/clothing/shoes/black(src) new /obj/item/clothing/under/rank/chef(src) /obj/item/wardrobe/hydro name = "Botanist wardrobe" descriptor = "clothing and basic equipment for a Botanist" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/analyzer/plant_analyzer(src) new /obj/item/clothing/suit/storage/apron(src) new /obj/item/clothing/gloves/botanic_leather(src) new /obj/item/device/radio/headset(src) new /obj/item/clothing/shoes/black(src) new /obj/item/clothing/under/rank/hydroponics(src) /obj/item/wardrobe/qm name = "Quartermaster wardrobe" descriptor = "clothing and basic equipment for a Quartermaster" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/weapon/clipboard(src) new /obj/item/device/pda/quartermaster(src) new /obj/item/clothing/glasses/sunglasses(src) new /obj/item/device/radio/headset/heads/qm(src) new /obj/item/clothing/shoes/black(src) new /obj/item/clothing/under/rank/cargo(src) /obj/item/wardrobe/cargo_tech name = "Cargo Technician wardrobe" descriptor = "clothing and basic equipment for a Cargo Technician" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/pda/quartermaster(src) new /obj/item/device/radio/headset/headset_cargo(src) new /obj/item/clothing/shoes/black(src) new /obj/item/clothing/under/rank/cargo(src) /obj/item/wardrobe/mining name = "Shaft Miner wardrobe" descriptor = "clothing and basic equipment for a Shaft Miner" New() ..() var/obj/item/weapon/storage/backpack/industrial/BPK = new /obj/item/weapon/storage/backpack/industrial(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/analyzer(src) new /obj/item/weapon/satchel(src) new /obj/item/device/flashlight/lantern(src) new /obj/item/weapon/shovel(src) new /obj/item/weapon/pickaxe(src) new /obj/item/weapon/crowbar(src) new /obj/item/clothing/glasses/meson(src) new /obj/item/device/radio/headset/headset_mine(src) new /obj/item/clothing/shoes/black(src) new /obj/item/clothing/under/rank/miner(src) /obj/item/wardrobe/janitor name = "Janitor wardrobe" descriptor = "clothing and basic equipment for a Janitor" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/pda/janitor(src) new /obj/item/clothing/shoes/black(src) new /obj/item/clothing/under/rank/janitor(src) /obj/item/wardrobe/librarian name = "Librarian wardrobe" descriptor = "clothing and basic equipment for a Librarian" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/weapon/barcodescanner(src) new /obj/item/clothing/shoes/black(src) new /obj/item/clothing/under/suit_jacket/red(src) /obj/item/wardrobe/lawyer name = "Lawyer wardrobe" descriptor = "clothing and basic equipment for a Lawyer" New() ..() var/obj/item/weapon/storage/backpack/BPK = new /obj/item/weapon/storage/backpack(src) new /obj/item/weapon/storage/box(BPK) new /obj/item/weapon/pen(src) new /obj/item/device/pda/lawyer(src) new /obj/item/device/detective_scanner(src) new /obj/item/weapon/storage/briefcase(src) new /obj/item/clothing/shoes/brown(src) if(prob(50)) new /obj/item/clothing/under/lawyer/bluesuit(src) new /obj/item/clothing/suit/lawyer/bluejacket(src) else new /obj/item/clothing/under/lawyer/purpsuit(src) new /obj/item/clothing/suit/lawyer/purpjacket(src)