//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31 // The communications computer /obj/machinery/computer/communications name = "command and communications console" desc = "Used to command and control the station. Can relay long-range communications." icon_keyboard = "tech_key" icon_screen = "comm" light_color = "#0099ff" req_access = list(access_heads) circuit = /obj/item/weapon/circuitboard/communications var/prints_intercept = 1 var/authenticated = 0 var/list/messagetitle = list() var/list/messagetext = list() var/currmsg = 0 var/aicurrmsg = 0 var/state = STATE_DEFAULT var/aistate = STATE_DEFAULT var/message_cooldown = 0 var/centcomm_message_cooldown = 0 var/tmp_alertlevel = 0 var/const/STATE_DEFAULT = 1 var/const/STATE_CALLSHUTTLE = 2 var/const/STATE_CANCELSHUTTLE = 3 var/const/STATE_MESSAGELIST = 4 var/const/STATE_VIEWMESSAGE = 5 var/const/STATE_DELMESSAGE = 6 var/const/STATE_STATUSDISPLAY = 7 var/const/STATE_ALERT_LEVEL = 8 var/const/STATE_CONFIRM_LEVEL = 9 var/const/STATE_CREWTRANSFER = 10 var/status_display_freq = "1435" var/stat_msg1 var/stat_msg2 var/datum/lore/atc_controller/ATC var/datum/announcement/priority/crew_announcement = new /obj/machinery/computer/communications/New() ..() ATC = atc crew_announcement.newscast = 1 /obj/machinery/computer/communications/process() if(..()) if(state != STATE_STATUSDISPLAY) src.updateDialog() /obj/machinery/computer/communications/Topic(href, href_list) if(..()) return 1 if (using_map && !(src.z in using_map.contact_levels)) to_chat(usr, "Unable to establish a connection: You're too far away from the station!") return usr.set_machine(src) if(!href_list["operation"]) return switch(href_list["operation"]) // main interface if("main") src.state = STATE_DEFAULT if("login") var/mob/M = usr var/obj/item/weapon/card/id/I = M.get_active_hand() if (istype(I, /obj/item/device/pda)) var/obj/item/device/pda/pda = I I = pda.id if (I && istype(I)) if(src.check_access(I)) authenticated = 1 if(access_captain in I.access) authenticated = 2 crew_announcement.announcer = GetNameAndAssignmentFromId(I) if("logout") authenticated = 0 crew_announcement.announcer = "" if("swipeidseclevel") if(src.authenticated) //Let heads change the alert level. var/old_level = security_level if(!tmp_alertlevel) tmp_alertlevel = SEC_LEVEL_GREEN if(tmp_alertlevel < SEC_LEVEL_GREEN) tmp_alertlevel = SEC_LEVEL_GREEN if(tmp_alertlevel > SEC_LEVEL_BLUE) tmp_alertlevel = SEC_LEVEL_BLUE //Cannot engage delta with this set_security_level(tmp_alertlevel) if(security_level != old_level) //Only notify the admins if an actual change happened log_game("[key_name(usr)] has changed the security level to [get_security_level()].") message_admins("[key_name_admin(usr)] has changed the security level to [get_security_level()].") switch(security_level) if(SEC_LEVEL_GREEN) feedback_inc("alert_comms_green",1) if(SEC_LEVEL_YELLOW) feedback_inc("alert_comms_yellow",1) if(SEC_LEVEL_VIOLET) feedback_inc("alert_comms_violet",1) if(SEC_LEVEL_ORANGE) feedback_inc("alert_comms_orange",1) if(SEC_LEVEL_BLUE) feedback_inc("alert_comms_blue",1) tmp_alertlevel = 0 state = STATE_DEFAULT if("announce") if(src.authenticated==2) if(message_cooldown) to_chat(usr, "Please allow at least one minute to pass between announcements") return var/input = input(usr, "Please write a message to announce to the station crew.", "Priority Announcement") if(!input || !(usr in view(1,src))) return crew_announcement.Announce(input) message_cooldown = 1 spawn(600)//One minute cooldown message_cooldown = 0 if("callshuttle") src.state = STATE_DEFAULT if(src.authenticated) src.state = STATE_CALLSHUTTLE if("callshuttle2") if(src.authenticated) call_shuttle_proc(usr) if(emergency_shuttle.online()) post_status("shuttle") src.state = STATE_DEFAULT if("cancelshuttle") src.state = STATE_DEFAULT if(src.authenticated) src.state = STATE_CANCELSHUTTLE if("cancelshuttle2") if(src.authenticated) cancel_call_proc(usr) src.state = STATE_DEFAULT if("messagelist") src.currmsg = 0 src.state = STATE_MESSAGELIST if("toggleatc") src.ATC.squelched = !src.ATC.squelched if("viewmessage") src.state = STATE_VIEWMESSAGE if (!src.currmsg) if(href_list["message-num"]) src.currmsg = text2num(href_list["message-num"]) else src.state = STATE_MESSAGELIST if("delmessage") src.state = (src.currmsg) ? STATE_DELMESSAGE : STATE_MESSAGELIST if("delmessage2") if(src.authenticated) if(src.currmsg) var/title = src.messagetitle[src.currmsg] var/text = src.messagetext[src.currmsg] src.messagetitle.Remove(title) src.messagetext.Remove(text) if(src.currmsg == src.aicurrmsg) src.aicurrmsg = 0 src.currmsg = 0 src.state = STATE_MESSAGELIST else src.state = STATE_VIEWMESSAGE if("status") src.state = STATE_STATUSDISPLAY // Status display stuff if("setstat") switch(href_list["statdisp"]) if("message") post_status("message", stat_msg1, stat_msg2) if("alert") post_status("alert", href_list["alert"]) else post_status(href_list["statdisp"]) if("setmsg1") stat_msg1 = reject_bad_text(sanitize(input("Line 1", "Enter Message Text", stat_msg1) as text|null, 40), 40) src.updateDialog() if("setmsg2") stat_msg2 = reject_bad_text(sanitize(input("Line 2", "Enter Message Text", stat_msg2) as text|null, 40), 40) src.updateDialog() // OMG CENTCOMM LETTERHEAD if("MessageCentCom") if(src.authenticated==2) if(centcomm_message_cooldown) to_chat(usr, "Arrays recycling. Please stand by.") return var/input = sanitize(input("Please choose a message to transmit to [using_map.boss_short] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response. There is a 30 second delay before you may send another message, be clear, full and concise.", "To abort, send an empty message.", "")) if(!input || !(usr in view(1,src))) return CentCom_announce(input, usr) to_chat(usr, "Message transmitted.") log_game("[key_name(usr)] has made an IA [using_map.boss_short] announcement: [input]") centcomm_message_cooldown = 1 spawn(300)//10 minute cooldown centcomm_message_cooldown = 0 // OMG SYNDICATE ...LETTERHEAD if("MessageSyndicate") if((src.authenticated==2) && (src.emagged)) if(centcomm_message_cooldown) to_chat(usr, "Arrays recycling. Please stand by.") return var/input = sanitize(input(usr, "Please choose a message to transmit to \[ABNORMAL ROUTING CORDINATES\] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response. There is a 30 second delay before you may send another message, be clear, full and concise.", "To abort, send an empty message.", "")) if(!input || !(usr in view(1,src))) return Syndicate_announce(input, usr) to_chat(usr, "Message transmitted.") log_game("[key_name(usr)] has made an illegal announcement: [input]") centcomm_message_cooldown = 1 spawn(300)//10 minute cooldown centcomm_message_cooldown = 0 if("RestoreBackup") to_chat(usr, "Backup routing data restored!") src.emagged = 0 src.updateDialog() // AI interface if("ai-main") src.aicurrmsg = 0 src.aistate = STATE_DEFAULT if("ai-callshuttle") src.aistate = STATE_CALLSHUTTLE if("ai-callshuttle2") call_shuttle_proc(usr) src.aistate = STATE_DEFAULT if("ai-messagelist") src.aicurrmsg = 0 src.aistate = STATE_MESSAGELIST if("ai-viewmessage") src.aistate = STATE_VIEWMESSAGE if (!src.aicurrmsg) if(href_list["message-num"]) src.aicurrmsg = text2num(href_list["message-num"]) else src.aistate = STATE_MESSAGELIST if("ai-delmessage") src.aistate = (src.aicurrmsg) ? STATE_DELMESSAGE : STATE_MESSAGELIST if("ai-delmessage2") if(src.aicurrmsg) var/title = src.messagetitle[src.aicurrmsg] var/text = src.messagetext[src.aicurrmsg] src.messagetitle.Remove(title) src.messagetext.Remove(text) if(src.currmsg == src.aicurrmsg) src.currmsg = 0 src.aicurrmsg = 0 src.aistate = STATE_MESSAGELIST if("ai-status") src.aistate = STATE_STATUSDISPLAY if("securitylevel") src.tmp_alertlevel = text2num( href_list["newalertlevel"] ) if(!tmp_alertlevel) tmp_alertlevel = 0 state = STATE_CONFIRM_LEVEL if("changeseclevel") state = STATE_ALERT_LEVEL src.updateUsrDialog() /obj/machinery/computer/communications/emag_act(var/remaining_charges, var/mob/user) if(!emagged) src.emagged = 1 to_chat(user, "You scramble the communication routing circuits!") return 1 /obj/machinery/computer/communications/attack_ai(var/mob/user as mob) return src.attack_hand(user) /obj/machinery/computer/communications/attack_hand(var/mob/user as mob) if(..()) return if (using_map && !(src.z in using_map.contact_levels)) to_chat(user, "Unable to establish a connection: You're too far away from the station!") return user.set_machine(src) var/dat = "