/datum/gear/suit/wintercoat/medical allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Field Medic") /datum/gear/suit/wintercoat/science allowed_roles = list("Research Director","Scientist", "Roboticist", "Xenobiologist", "Explorer", "Pathfinder") /datum/gear/suit/snowsuit/medical allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Field Medic") /datum/gear/suit/snowsuit/science allowed_roles = list("Research Director","Scientist", "Roboticist", "Xenobiologist", "Explorer", "Pathfinder") /datum/gear/suit/labcoat_colorable display_name = "labcoat, colorable" path = /obj/item/clothing/suit/storage/toggle/labcoat /datum/gear/suit/labcoat_colorable/New() ..() gear_tweaks = list(gear_tweak_free_color_choice) /datum/gear/suit/jacket_modular display_name = "jacket, modular" path = /obj/item/clothing/suit/storage/fluff/jacket /datum/gear/suit/jacket_modular/New() ..() var/list/the_jackets = list() for(var/the_jacket in typesof(/obj/item/clothing/suit/storage/fluff/jacket)) var/obj/item/clothing/suit/jacket_type = the_jacket the_jackets[initial(jacket_type.name)] = jacket_type gear_tweaks += new/datum/gear_tweak/path(sortAssoc(the_jackets)) /datum/gear/suit/gntop display_name = "GN crop jacket" path = /obj/item/clothing/suit/storage/fluff/gntop /datum/gear/suit/old_poncho //This is made from an old sprite which has been here for quite some time. Called old poncho because duplicates display_name = "Colorful poncho" description = "A mexican looking poncho. It look like it fits wolf taurs as well." path = /obj/item/clothing/suit/poncho