////////////////// // AR HUD Overlays /datum/nifsoft/ar_civ name = "AR Overlay (Civ)" desc = "Provides a general identification and health status overlay on your vision with no frills." list_pos = NIF_CIVILIAN_AR cost = 250 a_drain = 0.01 planes_enabled = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_AUGMENTED) vision_flags = (NIF_V_AR_CIVILIAN) incompatible_with = list(NIF_MEDICAL_AR,NIF_SECURITY_AR,NIF_ENGINE_AR,NIF_SCIENCE_AR,NIF_OMNI_AR) /datum/nifsoft/ar_med name = "AR Overlay (Med)" desc = "Like the civilian model, but provides medical records access and virus database lookup." list_pos = NIF_MEDICAL_AR cost = 375 access = access_medical a_drain = 0.01 planes_enabled = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_CH_STATUS_R,VIS_CH_BACKUP,VIS_AUGMENTED) vision_flags = (NIF_V_AR_MEDICAL) incompatible_with = list(NIF_CIVILIAN_AR,NIF_SECURITY_AR,NIF_ENGINE_AR,NIF_SCIENCE_AR,NIF_OMNI_AR) /datum/nifsoft/ar_sec name = "AR Overlay (Sec)" desc = "Like the civilian model, but provides access to arrest status and security records." list_pos = NIF_SECURITY_AR cost = 375 access = access_security a_drain = 0.01 planes_enabled = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_CH_WANTED,VIS_AUGMENTED) vision_flags = (NIF_V_AR_SECURITY) incompatible_with = list(NIF_CIVILIAN_AR,NIF_MEDICAL_AR,NIF_ENGINE_AR,NIF_SCIENCE_AR,NIF_OMNI_AR) /datum/nifsoft/ar_eng name = "AR Overlay (Eng)" desc = "Like the civilian model, but provides station alert notices." list_pos = NIF_ENGINE_AR cost = 375 access = access_engine a_drain = 0.01 planes_enabled = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_AUGMENTED) vision_flags = (NIF_V_AR_ENGINE) incompatible_with = list(NIF_CIVILIAN_AR,NIF_MEDICAL_AR,NIF_SECURITY_AR,NIF_SCIENCE_AR,NIF_OMNI_AR) /datum/nifsoft/ar_science name = "AR Overlay (Sci)" desc = "Like the civilian model, but provides ... well, nothing. For now." list_pos = NIF_SCIENCE_AR cost = 375 access = access_research a_drain = 0.01 planes_enabled = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_AUGMENTED) vision_flags = (NIF_V_AR_SCIENCE) incompatible_with = list(NIF_CIVILIAN_AR,NIF_MEDICAL_AR,NIF_SECURITY_AR,NIF_ENGINE_AR,NIF_OMNI_AR) /datum/nifsoft/ar_omni name = "AR Overlay (Omni)" desc = "Like the civilian model, but provides most of the features of the medical and security overlays as well." list_pos = NIF_OMNI_AR cost = 375 access = access_captain a_drain = 0.01 planes_enabled = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_CH_STATUS_R,VIS_CH_BACKUP,VIS_CH_WANTED,VIS_AUGMENTED) vision_flags = (NIF_V_AR_OMNI) incompatible_with = list(NIF_CIVILIAN_AR,NIF_MEDICAL_AR,NIF_SECURITY_AR,NIF_ENGINE_AR,NIF_SCIENCE_AR) ////////////// // Misc Vision /datum/nifsoft/corrective name = "Corrective AR" desc = "Subtly alters perception to compensate for cataracts and retinal misalignment, among other common disabilities." list_pos = NIF_CORRECTIVE_GLASS cost = 100 a_drain = 0.025 vision_flags = (NIF_V_CORRECTIVE) /datum/nifsoft/uvblocker name = "Nictating Membrane" desc = "A synthetic nictating membrane (aka 'third eyelid') that protects the eyes from UV or hostile atmospheres. Does not protect from photonic stun weapons." list_pos = NIF_UVFILTER cost = 225 a_drain = 0.2 vision_flags = (NIF_V_UVFILTER) /datum/nifsoft/flashprot name = "Responsive Filter" desc = "Enables a high-speed shielding response to intense light, such as flashes, to block them." list_pos = NIF_FLASHPROT cost = 300 access = access_security a_drain = 0.05 vision_flags = (NIF_V_FLASHPROT) //////////////// // Goggle-alikes /datum/nifsoft/mesons name = "Meson Scanner" desc = "Similar to the worn Optical Meson Scanner Goggles, these allow you to see the base structure and terrain through walls." list_pos = NIF_MESONS cost = 500 a_drain = 0.1 access = access_engine tick_flags = NIF_ACTIVETICK planes_enabled = list(VIS_FULLBRIGHT, VIS_MESONS) vision_flags = (NIF_V_MESONS) incompatible_with = list(NIF_MATERIAL,NIF_THERMALS,NIF_NIGHTVIS) life() if((. = ..())) var/mob/living/carbon/human/H = nif.human H.sight |= SEE_TURFS if(H.client) H.client.screen |= global_hud.meson /datum/nifsoft/material name = "Material Scanner" desc = "Similar to the worn Optical Material Scanner Goggles, these allow you to see objects through walls." list_pos = NIF_MATERIAL cost = 500 a_drain = 0.1 access = access_research tick_flags = NIF_ACTIVETICK planes_enabled = list(VIS_FULLBRIGHT) vision_flags = (NIF_V_MATERIAL) incompatible_with = list(NIF_MESONS,NIF_THERMALS,NIF_NIGHTVIS) life() if((. = ..())) var/mob/living/carbon/human/H = nif.human H.sight |= SEE_OBJS if(H.client) H.client.screen |= global_hud.material /datum/nifsoft/thermals name = "Thermal Scanner" desc = "Similar to the worn Thermal Goggles, these allow you to see heat-emitting creatures through walls." list_pos = NIF_THERMALS cost = 1000 a_drain = 0.1 illegal = TRUE access = 999 tick_flags = NIF_ACTIVETICK planes_enabled = list(VIS_FULLBRIGHT) vision_flags = (NIF_V_THERMALS) incompatible_with = list(NIF_MESONS,NIF_MATERIAL,NIF_NIGHTVIS) life() if((. = ..())) var/mob/living/carbon/human/H = nif.human H.sight |= SEE_MOBS if(H.client) H.client.screen |= global_hud.thermal /datum/nifsoft/nightvis name = "Low-Light Amp" desc = "Similar to the worn Night Vision Goggles, these allow you to see in complete darkness." list_pos = NIF_NIGHTVIS cost = 500 a_drain = 0.1 access = access_security tick_flags = NIF_ACTIVETICK planes_enabled = list(VIS_FULLBRIGHT) vision_flags = (NIF_V_NIGHTVIS) incompatible_with = list(NIF_MESONS,NIF_MATERIAL,NIF_THERMALS) life() if((. = ..())) var/mob/living/carbon/human/H = nif.human H.see_in_dark += 7 if(H.client) H.client.screen |= global_hud.nvg