/datum/shuttle/ferry/emergency category = /datum/shuttle/ferry/emergency /datum/shuttle/ferry/emergency/New() if(emergency_shuttle.shuttle) CRASH("An emergency shuttle has already been defined.") emergency_shuttle.shuttle = src ..() /datum/shuttle/ferry/emergency/arrived() if (istype(in_use, /obj/machinery/computer/shuttle_control/emergency)) var/obj/machinery/computer/shuttle_control/emergency/C = in_use C.reset_authorization() emergency_shuttle.shuttle_arrived() /datum/shuttle/ferry/emergency/long_jump(var/area/departing, var/area/destination, var/area/interim, var/travel_time, var/direction) //to_world("shuttle/ferry/emergency/long_jump: departing=[departing], destination=[destination], interim=[interim], travel_time=[travel_time]") if (!location) travel_time = SHUTTLE_TRANSIT_DURATION_RETURN else travel_time = SHUTTLE_TRANSIT_DURATION //update move_time and launch_time so we get correct ETAs move_time = travel_time emergency_shuttle.launch_time = world.time ..() /datum/shuttle/ferry/emergency/move(var/area/origin,var/area/destination) ..(origin, destination) if (origin == area_station) //leaving the station emergency_shuttle.departed = 1 var/estimated_time = round(emergency_shuttle.estimate_arrival_time()/60,1) if (emergency_shuttle.evac) priority_announcement.Announce(replacetext(replacetext(using_map.emergency_shuttle_leaving_dock, "%dock_name%", "[using_map.dock_name]"), "%ETA%", "[estimated_time] minute\s")) else priority_announcement.Announce(replacetext(replacetext(using_map.shuttle_leaving_dock, "%dock_name%", "[using_map.dock_name]"), "%ETA%", "[estimated_time] minute\s")) /datum/shuttle/ferry/emergency/can_launch(var/user) if (istype(user, /obj/machinery/computer/shuttle_control/emergency)) var/obj/machinery/computer/shuttle_control/emergency/C = user if (!C.has_authorization()) return 0 return ..() /datum/shuttle/ferry/emergency/can_force(var/user) if (istype(user, /obj/machinery/computer/shuttle_control/emergency)) var/obj/machinery/computer/shuttle_control/emergency/C = user //Initiating or cancelling a launch ALWAYS requires authorization, but if we are already set to launch anyways than forcing does not. //This is so that people can force launch if the docking controller cannot safely undock without needing X heads to swipe. if (!(process_state == WAIT_LAUNCH || C.has_authorization())) return 0 return ..() /datum/shuttle/ferry/emergency/can_cancel(var/user) if (istype(user, /obj/machinery/computer/shuttle_control/emergency)) var/obj/machinery/computer/shuttle_control/emergency/C = user if (!C.has_authorization()) return 0 return ..() /datum/shuttle/ferry/emergency/launch(var/user) if (!can_launch(user)) return if (istype(user, /obj/machinery/computer/shuttle_control/emergency)) //if we were given a command by an emergency shuttle console if (emergency_shuttle.autopilot) emergency_shuttle.autopilot = 0 to_chat(world, "Alert: The shuttle autopilot has been overridden. Launch sequence initiated!") if(usr) log_admin("[key_name(usr)] has overridden the departure shuttle's autopilot and activated the launch sequence.") message_admins("[key_name_admin(usr)] has overridden the departure shuttle's autopilot and activated the launch sequence.") ..(user) /datum/shuttle/ferry/emergency/force_launch(var/user) if (!can_force(user)) return if (istype(user, /obj/machinery/computer/shuttle_control/emergency)) //if we were given a command by an emergency shuttle console if (emergency_shuttle.autopilot) emergency_shuttle.autopilot = 0 to_chat(world, "Alert: The shuttle autopilot has been overridden. Bluespace drive engaged!") if(usr) log_admin("[key_name(usr)] has overridden the departure shuttle's autopilot and forced immediate launch.") message_admins("[key_name_admin(usr)] has overridden the departure shuttle's autopilot and forced immediate launch.") ..(user) /datum/shuttle/ferry/emergency/cancel_launch(var/user) if (!can_cancel(user)) return if (istype(user, /obj/machinery/computer/shuttle_control/emergency)) //if we were given a command by an emergency shuttle console if (emergency_shuttle.autopilot) emergency_shuttle.autopilot = 0 to_chat(world, "Alert: The shuttle autopilot has been overridden. Launch sequence aborted!") if(usr) log_admin("[key_name(usr)] has overridden the departure shuttle's autopilot and cancelled the launch sequence.") message_admins("[key_name_admin(usr)] has overridden the departure shuttle's autopilot and cancelled the launch sequence.") ..(user) /obj/machinery/computer/shuttle_control/emergency shuttle_tag = "Escape" var/debug = 0 var/req_authorizations = 2 var/list/authorized = list() /obj/machinery/computer/shuttle_control/emergency/proc/has_authorization() return (authorized.len >= req_authorizations || emagged) /obj/machinery/computer/shuttle_control/emergency/proc/reset_authorization() //No need to reset emagged status. If they really want to go back to the station they can. authorized = initial(authorized) //returns 1 if the ID was accepted and a new authorization was added, 0 otherwise /obj/machinery/computer/shuttle_control/emergency/proc/read_authorization(var/obj/item/ident) if (!ident || !istype(ident)) return 0 if (authorized.len >= req_authorizations) return 0 //don't need any more var/list/access var/auth_name var/dna_hash var/obj/item/weapon/card/id/ID = ident.GetID() if(!ID) return access = ID.access auth_name = "[ID.registered_name] ([ID.assignment])" dna_hash = ID.dna_hash if (!access || !istype(access)) return 0 //not an ID if (dna_hash in authorized) src.visible_message("\The [src] buzzes. That ID has already been scanned.") playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 0) return 0 if (!(access_heads in access)) src.visible_message("\The [src] buzzes, rejecting [ident].") playsound(src.loc, 'sound/machines/deniedbeep.ogg', 50, 0) return 0 src.visible_message("\The [src] beeps as it scans [ident].") playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0) authorized[dna_hash] = auth_name if (req_authorizations - authorized.len) to_chat(world, "Alert: [req_authorizations - authorized.len] authorization\s needed to override the shuttle autopilot.") //TODO- Belsima, make this an announcement instead of magic. if(usr) log_admin("[key_name(usr)] has inserted [ID] into the shuttle control computer - [req_authorizations - authorized.len] authorisation\s needed") message_admins("[key_name_admin(usr)] has inserted [ID] into the shuttle control computer - [req_authorizations - authorized.len] authorisation\s needed") return 1 /obj/machinery/computer/shuttle_control/emergency/emag_act(var/remaining_charges, var/mob/user) if (!emagged) to_chat(user, "You short out \the [src]'s authorization protocols.") emagged = 1 return 1 /obj/machinery/computer/shuttle_control/emergency/attackby(obj/item/weapon/W as obj, mob/user as mob) read_authorization(W) ..() /obj/machinery/computer/shuttle_control/emergency/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) var/data[0] var/datum/shuttle/ferry/emergency/shuttle = shuttle_controller.shuttles[shuttle_tag] if (!istype(shuttle)) return var/shuttle_state switch(shuttle.moving_status) if(SHUTTLE_IDLE) shuttle_state = "idle" if(SHUTTLE_WARMUP) shuttle_state = "warmup" if(SHUTTLE_INTRANSIT) shuttle_state = "in_transit" var/shuttle_status switch (shuttle.process_state) if(IDLE_STATE) if (shuttle.in_use) shuttle_status = "Busy." else if (!shuttle.location) shuttle_status = "Standing by at [station_name()]." else shuttle_status = "Standing by at [using_map.dock_name]." if(WAIT_LAUNCH, FORCE_LAUNCH) shuttle_status = "Shuttle has received command and will depart shortly." if(WAIT_ARRIVE) shuttle_status = "Proceeding to destination." if(WAIT_FINISH) shuttle_status = "Arriving at destination now." //build a list of authorizations var/list/auth_list[req_authorizations] if (!emagged) var/i = 1 for (var/dna_hash in authorized) auth_list[i++] = list("auth_name"=authorized[dna_hash], "auth_hash"=dna_hash) while (i <= req_authorizations) //fill up the rest of the list with blank entries auth_list[i++] = list("auth_name"="", "auth_hash"=null) else for (var/i = 1; i <= req_authorizations; i++) auth_list[i] = list("auth_name"="ERROR", "auth_hash"=null) var/has_auth = has_authorization() data = list( "shuttle_status" = shuttle_status, "shuttle_state" = shuttle_state, "has_docking" = shuttle.docking_controller? 1 : 0, "docking_status" = shuttle.docking_controller? shuttle.docking_controller.get_docking_status() : null, "docking_override" = shuttle.docking_controller? shuttle.docking_controller.override_enabled : null, "can_launch" = shuttle.can_launch(src), "can_cancel" = shuttle.can_cancel(src), "can_force" = shuttle.can_force(src), "auth_list" = auth_list, "has_auth" = has_auth, "user" = debug? user : null, ) ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open) if (!ui) ui = new(user, src, ui_key, "escape_shuttle_control_console.tmpl", "Shuttle Control", 470, 420) ui.set_initial_data(data) ui.open() ui.set_auto_update(1) /obj/machinery/computer/shuttle_control/emergency/Topic(href, href_list) if(..()) return 1 if(href_list["removeid"]) var/dna_hash = href_list["removeid"] authorized -= dna_hash if(!emagged && href_list["scanid"]) //They selected an empty entry. Try to scan their id. if (ishuman(usr)) var/mob/living/carbon/human/H = usr if (!read_authorization(H.get_active_hand())) //try to read what's in their hand first read_authorization(H.wear_id)