/obj/structure/musician/attackby(obj/item/W, mob/user) if(W.has_tool_quality(TOOL_WRENCH)) playsound(src, W.usesound, 100, 1) if(anchored) user.visible_message(span_filter_notice("[user] begins unsecuring \the [src] from the floor."), span_filter_notice("You start unsecuring \the [src] from the floor.")) else user.visible_message(span_filter_notice("[user] begins securing \the [src] to the floor."), span_filter_notice("You start securing \the [src] to the floor.")) if(do_after(user, 20 * W.toolspeed)) if(!src) return to_chat(user, span_notice("You [anchored? "un" : ""]secured \the [src]!")) anchored = !anchored return