// Light rigs are not space-capable, but don't suffer excessive slowdown or sight issues when depowered. /obj/item/weapon/rig/light name = "light suit control module" desc = "A lighter, less armoured rig suit." icon_state = "ninja_rig" suit_type = "light suit" allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/cell) armor = list(melee = 50, bullet = 15, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0) slowdown = 0 flags = FPRINT | TABLEPASS | STOPPRESSUREDAMAGE | THICKMATERIAL offline_slowdown = 0 offline_vision_restriction = 0 chest_type = /obj/item/clothing/suit/space/rig/light helm_type = /obj/item/clothing/head/helmet/space/rig/light boot_type = /obj/item/clothing/shoes/magboots/rig/light glove_type = /obj/item/clothing/gloves/rig/light /obj/item/clothing/suit/space/rig/light name = "suit" /obj/item/clothing/gloves/rig/light name = "gloves" /obj/item/clothing/shoes/magboots/rig/light name = "shoes" /obj/item/clothing/head/helmet/space/rig/light name = "hood" /obj/item/weapon/rig/light/hacker name = "cybersuit control module" suit_type = "cyber" desc = "An advanced powered armour suit with many cyberwarfare enhancements." icon_state = "hacker_rig" req_access = list(access_syndicate) helm_type = /obj/item/clothing/head/helmet/space/rig/mask initial_modules = list( /obj/item/rig_module/ai_container, /obj/item/rig_module/power_sink, /obj/item/rig_module/datajack ) /obj/item/clothing/head/helmet/space/rig/mask name = "mask" flags = FPRINT | TABLEPASS | THICKMATERIAL /obj/item/weapon/rig/light/ninja name = "ominous suit control module" suit_type = "ominous" desc = "A unique, vaccum-proof suit of nano-enhanced armor designed specifically for Spider Clan assassins." icon_state = "ninja_rig" armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30) slowdown = 0 req_access = list(access_syndicate) initial_modules = list( /obj/item/rig_module/teleporter, /obj/item/rig_module/stealth_field, /obj/item/rig_module/mounted/energy_blade, /obj/item/rig_module/vision, /obj/item/rig_module/voice, /obj/item/rig_module/fabricator/energy_net, /obj/item/rig_module/chem_dispenser, /obj/item/rig_module/grenade_launcher, /obj/item/rig_module/ai_container, /obj/item/rig_module/power_sink, /obj/item/rig_module/datajack, /obj/item/rig_module/self_destruct ) ..() /obj/item/weapon/rig/light/stealth name = "stealth suit control module" suit_type = "stealth" desc = "A highly advanced and expensive suit designed for covert operations." icon_state = "ninja_rig" req_access = list(access_syndicate) initial_modules = list( /obj/item/rig_module/teleporter, /obj/item/rig_module/stealth_field, /obj/item/rig_module/vision )