/obj/structure/prop/rock name = "rock" desc = "A hard place." icon = 'icons/obj/flora/rocks.dmi' icon_state = "basalt2" /obj/structure/prop/rock/sharp icon_state = "basalt1" /obj/structure/prop/rock/flat icon_state = "basalt3" /obj/structure/prop/rock/round icon_state = "basalt4" /obj/structure/prop/rock/small name = "small rocks" icon_state = "lavarocks1" density = FALSE /obj/structure/prop/rock/small/alt icon_state = "lavarocks2" // Warm rocks used as atoms retention fields outside! /obj/structure/prop/warmrocks name = "warm rocks" desc = "A number of small rocks that are warm to the touch." icon = 'icons/obj/flora/rocks.dmi' icon_state = "warmrocks" density = FALSE can_atmos_pass = ATMOS_PASS_NO //Water-trim versions for placing in water /obj/structure/prop/rock/water icon_state = "basalt_water2" /obj/structure/prop/rock/watersharp icon_state = "basalt_water1" /obj/structure/prop/rock/waterflat icon_state = "basalt_water3" /obj/structure/prop/rock/small/water name = "submerged rocks" icon_state = "waterrocks1" density = FALSE /obj/structure/prop/rock/small/wateralt icon_state = "waterrocks2" // bluespace crystal from Eris /obj/structure/prop/rock/crystal name = "crystal" icon = 'icons/obj/props/decor.dmi' icon_state = "bsc" /obj/structure/prop/rock/crystal_dust name = "crystal dust" icon = 'icons/obj/props/decor.dmi' icon_state = "bsc_dust"