/datum/event/morph_spawn startWhen = 1 endWhen = 30 /datum/event/morph_spawn/start() var/obj/effect/landmark/spawnspot = null var/list/possibleSpawnspots = list() for(var/obj/effect/landmark/newSpawnspot in landmarks_list) if(newSpawnspot.name == "morphspawn") possibleSpawnspots += newSpawnspot if(possibleSpawnspots.len) spawnspot = pick(possibleSpawnspots) else kill() // To prevent fake announcements return if(!spawnspot) kill() // To prevent fake announcements return new /obj/structure/ghost_pod/ghost_activated/morphspawn(get_turf(spawnspot)) //YW Addition: Adding named landmark for events /obj/effect/landmark/event_spawn/morphspawn name = "morphspawn"