/obj/machinery/atmospherics/unary dir = SOUTH initialize_directions = SOUTH construction_type = /obj/item/pipe/directional pipe_flags = PIPING_DEFAULT_LAYER_ONLY|PIPING_ONE_PER_TURF //layer = TURF_LAYER+0.1 var/datum/gas_mixture/air_contents var/obj/machinery/atmospherics/node var/datum/pipe_network/network var/welded = FALSE //defining this here for ventcrawl stuff /obj/machinery/atmospherics/unary/Initialize(mapload) . = ..() air_contents = new air_contents.volume = 200 /obj/machinery/atmospherics/unary/init_dir() initialize_directions = dir // Housekeeping and pipe network stuff below /obj/machinery/atmospherics/unary/get_neighbor_nodes_for_init() return list(node) /obj/machinery/atmospherics/unary/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference) if(reference == node) network = new_network if(new_network.normal_members.Find(src)) return 0 new_network.normal_members += src return null /obj/machinery/atmospherics/unary/Destroy() . = ..() if(node) node.disconnect(src) qdel(network) node = null /obj/machinery/atmospherics/unary/atmos_init() if(node) return var/node_connect = dir for(var/obj/machinery/atmospherics/target in get_step(src,node_connect)) if(can_be_node(target, 1)) node = target break update_icon() update_underlays() /obj/machinery/atmospherics/unary/build_network() if(!network && node) network = new /datum/pipe_network() network.normal_members += src network.build_network(node, src) /obj/machinery/atmospherics/unary/return_network(obj/machinery/atmospherics/reference) build_network() if(reference==node) return network return null /obj/machinery/atmospherics/unary/reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network) if(network == old_network) network = new_network return 1 /obj/machinery/atmospherics/unary/return_network_air(datum/pipe_network/reference) var/list/results = list() if(network == reference) results += air_contents return results /obj/machinery/atmospherics/unary/disconnect(obj/machinery/atmospherics/reference) if(reference==node) qdel(network) node = null update_icon() update_underlays() return null // Check if there are any other atmos machines in the same turf that will block this machine from initializing. // Intended for use when a frame-constructable machine (i.e. not made from pipe fittings) wants to wrench down and connect. // Returns TRUE if something is blocking, FALSE if its okay to continue. /obj/machinery/atmospherics/unary/proc/check_for_obstacles() for(var/obj/machinery/atmospherics/M in loc) if(M == src) continue if((M.pipe_flags & pipe_flags & PIPING_ONE_PER_TURF)) //Only one dense/requires density object per tile, eg connectors/cryo/heater/coolers. visible_message(span_warning("\The [src]'s cannot be connected, something is hogging the tile!")) return TRUE if((M.piping_layer != piping_layer) && !((M.pipe_flags | flags) & PIPING_ALL_LAYER)) // Pipes on different layers can't block each other unless they are ALL_LAYER continue if(M.get_init_dirs() & get_init_dirs()) // matches at least one direction on either type of pipe visible_message(span_warning("\The [src]'s connector can't be connected, there is already a pipe at that location!")) return TRUE return FALSE //CHOMPEdit Start - Keybinds for EVEEERYTHING* (* = not everything)) /obj/machinery/atmospherics/unary/CtrlClick(mob/user) if((power_rating != null) && !(pipe_state in list("scrubber", "uvent", "injector"))) //TODO: Add compatibility with air alarm. When not disabled, overrides air alarm state and doesn't tell the air alarm that. Injectors have their own, different bind for enabling. user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN) if(allowed(user)) update_use_power(!use_power) update_icon() add_fingerprint(user) if(use_power) to_chat(user, span_notice("You toggle the [name] on.")) else to_chat(user, span_notice("You toggle the [name] off.")) else to_chat(user, span_warning("Access denied.")) //CHOMPEdit End