/** * Alters text when players are injured. * Adds text, trims left and right side * * Arguments: * payload - a string list containing entry & channel * Returns: * string - the altered entry */ /datum/tgui_say/proc/alter_entry(payload) var/entry = payload["entry"] /// No OOC leaks if(!entry || payload["channel"] == OOC_CHANNEL || payload["channel"] == ME_CHANNEL || payload["channel"] == LOOC_CHANNEL) return pick(hurt_phrases) /// Random trimming for larger sentences if(length(entry) > 50) entry = trim(entry, rand(40, 50)) else /// Otherwise limit trim to just last letter if(length(entry) > 1) entry = trim(entry, length(entry)) return entry + "-" + pick(hurt_phrases) /** * Delegates the speech to the proper channel. * * Arguments: * entry - the text to broadcast * channel - the channel to broadcast in * Returns: * boolean - on success or failure */ /datum/tgui_say/proc/delegate_speech(entry, channel) switch(channel) if(SAY_CHANNEL) client.mob.say_verb(entry) return TRUE if(RADIO_CHANNEL) client.mob.say_verb(";" + entry) return TRUE if(ME_CHANNEL) client.mob.me_verb(entry) return TRUE if(WHIS_CHANNEL) client.mob.whisper(entry) return TRUE if(SUBTLE_CHANNEL) client.mob.me_verb_subtle(entry) return TRUE if(OOC_CHANNEL) client.ooc(entry) return TRUE if(LOOC_CHANNEL) client.looc(entry) return TRUE if(ADMIN_CHANNEL) if(check_rights(R_ADMIN, show_msg = FALSE)) SSadmin_verbs.dynamic_invoke_verb(client, /datum/admin_verb/cmd_admin_say, entry) return TRUE return FALSE /** * Force say handler. * Sends a message to the say modal to send its current value. */ // /datum/tgui_say/proc/force_say() // window.send_message("force") // stop_typing() /** * Makes the player force say what's in their current input box. */ // /mob/living/carbon/human/proc/force_say() // if(stat != CONSCIOUS || !client?.tgui_say?.window_open) // return FALSE // client.tgui_say.force_say() // if(client.typing_indicators) // log_speech_indicators("[key_name(client)] FORCED to stop typing, indicators enabled.") // else // log_speech_indicators("[key_name(client)] FORCED to stop typing, indicators DISABLED.") // SEND_SIGNAL(src, COMSIG_HUMAN_FORCESAY) /** * Handles text entry and forced speech. * * Arguments: * type - a string "entry" or "force" based on how this function is called * payload - a string list containing entry & channel * Returns: * boolean - success or failure */ /datum/tgui_say/proc/handle_entry(type, payload) if(!payload?["channel"] || !payload["entry"]) CRASH("[usr] entered in a null payload to the chat window.") if(length(payload["entry"]) > max_length) CRASH("[usr] has entered more characters than allowed into a TGUI-Say") if(type == "entry") delegate_speech(payload["entry"], payload["channel"]) return TRUE if(type == "force") var/target_channel = payload["channel"] if(target_channel == ME_CHANNEL || target_channel == OOC_CHANNEL || target_channel == LOOC_CHANNEL) target_channel = SAY_CHANNEL // No ooc leaks - this is fine because alter_entry will override this completely delegate_speech(alter_entry(payload), target_channel) return TRUE return FALSE