/*! * Copyright (c) 2022 Aleksej Komarov * SPDX-License-Identifier: MIT */ SUBSYSTEM_DEF(ping) name = "Ping" priority = FIRE_PRIORITY_PING // init_stage = INITSTAGE_EARLY wait = 4 SECONDS flags = SS_NO_INIT runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT var/list/currentrun = list() /datum/controller/subsystem/ping/stat_entry() ..("P:[GLOB.clients.len]") /datum/controller/subsystem/ping/fire(resumed = FALSE) // Prepare the new batch of clients if (!resumed) src.currentrun = GLOB.clients.Copy() // De-reference the list for sanic speeds var/list/currentrun = src.currentrun while (currentrun.len) var/client/client = currentrun[currentrun.len] currentrun.len-- if(!client.is_preference_enabled(/datum/client_preference/vchat_enable)) winset(client, "output", "on-show=&is-disabled=0&is-visible=1") winset(client, "browseroutput", "is-disabled=1;is-visible=0") client.tgui_panel.oldchat = TRUE if (client?.tgui_panel?.is_ready()) // Send a soft ping client.tgui_panel.window.send_message("ping/soft", list( // Slightly less than the subsystem timer (somewhat arbitrary) // to prevent incoming pings from resetting the afk state "afk" = client.is_afk(3.5 SECONDS), )) if (MC_TICK_CHECK) return