/client/proc/hide_most_verbs()//Allows you to keep some functionality while hiding some verbs set name = "Adminverbs - Hide Most" set category = "Admin.Misc" //CHOMPEdit remove_verb(src, list(/client/proc/hide_most_verbs,admin_verbs_hideable)) //CHOMPEdit TGPanel add_verb(src,/client/proc/show_verbs) //CHOMPEdit TGPanel to_chat(src, "Most of your adminverbs have been hidden.") feedback_add_details("admin_verb","HMV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/hide_verbs() set name = "Adminverbs - Hide All" set category = "Admin.Misc" //CHOMPEdit remove_admin_verbs() add_verb(src, /client/proc/show_verbs) //CHOMPEdit to_chat(src, "Almost all of your adminverbs have been hidden.") feedback_add_details("admin_verb","TAVVH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/show_verbs() set name = "Adminverbs - Show" set category = "Admin.Misc" //CHOMPEdit remove_verb(src, /client/proc/show_verbs) //CHOMPEdit add_admin_verbs() to_chat(src, "All of your adminverbs are now visible.") feedback_add_details("admin_verb","TAVVS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/admin_ghost() set category = "Admin.Game" //CHOMPEdit set name = "Aghost" if(!holder) return var/build_mode if(src.buildmode) build_mode = tgui_alert(src, "You appear to be currently in buildmode. Do you want to re-enter buildmode after aghosting?", "Buildmode", list("Yes", "No")) if(build_mode != "Yes") to_chat(src, "Will not re-enter buildmode after switch.") if(istype(mob,/mob/observer/dead)) //re-enter var/mob/observer/dead/ghost = mob if(ghost.can_reenter_corpse) if(build_mode) togglebuildmode(mob) ghost.reenter_corpse() if(build_mode == "Yes") togglebuildmode(mob) else ghost.reenter_corpse() else to_chat(ghost, "Error: Aghost: Can't reenter corpse.") return feedback_add_details("admin_verb","P") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! else if(istype(mob,/mob/new_player)) to_chat(src, "Error: Aghost: Can't admin-ghost whilst in the lobby. Join or Observe first.") else //ghostize var/mob/body = mob var/mob/observer/dead/ghost if(build_mode) togglebuildmode(body) ghost = body.ghostize(1) ghost.admin_ghosted = 1 log_and_message_admins("[key_name(src)] admin-ghosted.") // CHOMPEdit - Add logging. if(build_mode == "Yes") togglebuildmode(ghost) else ghost = body.ghostize(1) ghost.admin_ghosted = 1 log_and_message_admins("[key_name(src)] admin-ghosted.") // CHOMPEdit - Add logging. init_verbs() //CHOMPEdit if(body) body.teleop = ghost if(!body.key) body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus feedback_add_details("admin_verb","O") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/invisimin() set name = "Invisimin" set category = "Admin.Game" set desc = "Toggles ghost-like invisibility (Don't abuse this)" if(holder && mob) if(mob.invisibility == INVISIBILITY_OBSERVER) mob.invisibility = initial(mob.invisibility) to_chat(mob, "Invisimin off. Invisibility reset.") mob.alpha = max(mob.alpha + 100, 255) else mob.invisibility = INVISIBILITY_OBSERVER to_chat(mob, "Invisimin on. You are now as invisible as a ghost.") mob.alpha = max(mob.alpha - 100, 0) /client/proc/player_panel() set name = "Player Panel" set category = "Admin.Game" //CHOMPEdit if(holder) holder.player_panel_old() feedback_add_details("admin_verb","PP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/player_panel_new() set name = "Player Panel New" set category = "Admin.Game" //CHOMPEdit if(holder) holder.player_panel_new() feedback_add_details("admin_verb","PPN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/check_antagonists() set name = "Check Antagonists" set category = "Admin.Investigate" //CHOMPEdit if(holder) holder.check_antagonists() log_admin("[key_name(usr)] checked antagonists.") //for tsar~ feedback_add_details("admin_verb","CHA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/jobbans() set name = "Display Job bans" set category = "Admin.Investigate" //CHOMPEdit if(holder) if(CONFIG_GET(flag/ban_legacy_system)) // CHOMPEdit holder.Jobbans() else holder.DB_ban_panel() feedback_add_details("admin_verb","VJB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/unban_panel() set name = "Unban Panel" set category = "Admin.Game" //CHOMPEdit if(holder) if(CONFIG_GET(flag/ban_legacy_system)) // CHOMPEdit holder.unbanpanel() else holder.DB_ban_panel() feedback_add_details("admin_verb","UBP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/game_panel() set name = "Game Panel" set category = "Admin.Game" if(holder) holder.Game() feedback_add_details("admin_verb","GP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/secrets() set name = "Secrets" set category = "Admin.Secrets" //CHOMPEdit if (holder) holder.Secrets() feedback_add_details("admin_verb","S") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/colorooc() set category = "Admin.Misc" //CHOMPEdit set name = "OOC Text Color" if(!holder) return var/response = tgui_alert(src, "Please choose a distinct color that is easy to read and doesn't mix with all the other chat and radio frequency colors.", "Change own OOC color", list("Pick new color", "Reset to default", "Cancel")) if(response == "Pick new color") prefs.ooccolor = input(src, "Please select your OOC colour.", "OOC colour") as color else if(response == "Reset to default") prefs.ooccolor = initial(prefs.ooccolor) SScharacter_setup.queue_preferences_save(prefs) feedback_add_details("admin_verb","OC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/findStealthKey(txt) if(txt) for(var/P in GLOB.stealthminID) if(GLOB.stealthminID[P] == txt) return P txt = GLOB.stealthminID[ckey] return txt /client/proc/createStealthKey() var/num = (rand(0,1000)) var/i = 0 while(i == 0) i = 1 for(var/P in GLOB.stealthminID) if(num == GLOB.stealthminID[P]) num++ i = 0 GLOB.stealthminID["[ckey]"] = "@[num2text(num)]" /client/proc/stealth() set category = "Admin.Game" //CHOMPEdit set name = "Stealth Mode" if(holder) if(holder.fakekey) holder.fakekey = null if(istype(src.mob, /mob/new_player)) mob.name = capitalize(ckey) else var/new_key = ckeyEx(tgui_input_text(usr, "Enter your desired display name.", "Fake Key", key)) if(!new_key) return if(length(new_key) >= 26) new_key = copytext(new_key, 1, 26) holder.fakekey = new_key createStealthKey() if(istype(mob, /mob/new_player)) mob.name = new_key log_and_message_admins("[key_name(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]") feedback_add_details("admin_verb","SM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! #define MAX_WARNS 3 #define AUTOBANTIME 10 /client/proc/warn(warned_ckey) if(!check_rights(R_ADMIN)) return if(!warned_ckey || !istext(warned_ckey)) return if(warned_ckey in admin_datums) to_chat(usr, "Error: warn(): You can't warn admins.") return var/datum/preferences/D var/client/C = GLOB.directory[warned_ckey] if(C) D = C.prefs else D = preferences_datums[warned_ckey] if(!D) to_chat(src, "Error: warn(): No such ckey found.") return if(++D.warns >= MAX_WARNS) //uh ohhhh...you'reee iiiiin trouuuubble O:) ban_unban_log_save("[ckey] warned [warned_ckey], resulting in a [AUTOBANTIME] minute autoban.") if(C) message_admins("[key_name_admin(src)] has warned [key_name_admin(C)] resulting in a [AUTOBANTIME] minute ban.") to_chat(C, "You have been autobanned due to a warning by [ckey].
This is a temporary ban, it will be removed in [AUTOBANTIME] minutes.
") del(C) else message_admins("[key_name_admin(src)] has warned [warned_ckey] resulting in a [AUTOBANTIME] minute ban.") AddBan(warned_ckey, D.last_id, "Autobanning due to too many formal warnings", ckey, 1, AUTOBANTIME) feedback_inc("ban_warn",1) else if(C) to_chat(C, "You have been formally warned by an administrator.
Further warnings will result in an autoban.
") message_admins("[key_name_admin(src)] has warned [key_name_admin(C)]. They have [MAX_WARNS-D.warns] strikes remaining.") else message_admins("[key_name_admin(src)] has warned [warned_ckey] (DC). They have [MAX_WARNS-D.warns] strikes remaining.") feedback_add_details("admin_verb","WARN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! #undef MAX_WARNS #undef AUTOBANTIME /client/proc/drop_bomb() // Some admin dickery that can probably be done better -- TLE set category = "Fun.Do Not" //CHOMPEdit set name = "Drop Bomb" set desc = "Cause an explosion of varying strength at your location." var/turf/epicenter = mob.loc var/list/choices = list("Small Bomb", "Medium Bomb", "Big Bomb", "Custom Bomb", "Cancel") var/choice = tgui_input_list(usr, "What size explosion would you like to produce?", "Explosion Choice", choices) switch(choice) if(null) return 0 if("Cancel") return 0 if("Small Bomb") explosion(epicenter, 1, 2, 3, 3) if("Medium Bomb") explosion(epicenter, 2, 3, 4, 4) if("Big Bomb") explosion(epicenter, 3, 5, 7, 5) if("Custom Bomb") var/devastation_range = tgui_input_number(usr, "Devastation range (in tiles):") var/heavy_impact_range = tgui_input_number(usr, "Heavy impact range (in tiles):") var/light_impact_range = tgui_input_number(usr, "Light impact range (in tiles):") var/flash_range = tgui_input_number(usr, "Flash range (in tiles):") explosion(epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range) message_admins(span_blue("[ckey] creating an admin explosion at [epicenter.loc].")) feedback_add_details("admin_verb","DB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/give_disease2(mob/T as mob in mob_list) // -- Giacom set category = "Fun.Event Kit" //CHOMPEdit set name = "Give Disease" set desc = "Gives a Disease to a mob." var/datum/disease2/disease/D = new /datum/disease2/disease() var/severity = 1 var/greater = tgui_input_list(usr, "Is this a lesser, greater, or badmin disease?", "Give Disease", list("Lesser", "Greater", "Badmin")) switch(greater) if ("Lesser") severity = 1 if ("Greater") severity = 2 if ("Badmin") severity = 99 D.makerandom(severity) D.infectionchance = tgui_input_number(usr, "How virulent is this disease? (1-100)", "Give Disease", D.infectionchance, 100, 1) if(istype(T,/mob/living/carbon/human)) var/mob/living/carbon/human/H = T if (H.species) D.affected_species = list(H.species.get_bodytype()) if(H.species.primitive_form) D.affected_species |= H.species.primitive_form if(H.species.greater_form) D.affected_species |= H.species.greater_form infect_virus2(T,D,1) feedback_add_details("admin_verb","GD2") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] gave [key_name(T)] a [greater] disease2 with infection chance [D.infectionchance].") message_admins(span_blue("[key_name_admin(usr)] gave [key_name(T)] a [greater] disease2 with infection chance [D.infectionchance]."), 1) /client/proc/admin_give_modifier(var/mob/living/L) set category = "Debug.Game" //CHOMPEdit set name = "Give Modifier" set desc = "Makes a mob weaker or stronger by adding a specific modifier to them." set popup_menu = FALSE //VOREStation Edit - Declutter. if(!L) to_chat(usr, "Looks like you didn't select a mob.") return var/list/possible_modifiers = subtypesof(/datum/modifier) var/new_modifier_type = tgui_input_list(usr, "What modifier should we add to [L]?", "Modifier Type", possible_modifiers) if(!new_modifier_type) return var/duration = tgui_input_number(usr, "How long should the new modifier last, in seconds. To make it last forever, write '0'.", "Modifier Duration") if(duration == 0) duration = null else duration = duration SECONDS L.add_modifier(new_modifier_type, duration) log_and_message_admins("has given [key_name(L)] the modifer [new_modifier_type], with a duration of [duration ? "[duration / 600] minutes" : "forever"].") /client/proc/make_sound(var/obj/O in world) // -- TLE set category = "Fun.Sounds" //CHOMPEdit set name = "Make Sound" set desc = "Display a message to everyone who can hear the target" if(O) var/message = sanitize(tgui_input_text(usr, "What do you want the message to be?", "Make Sound")) if(!message) return O.audible_message(message) log_admin("[key_name(usr)] made [O] at [O.x], [O.y], [O.z]. make a sound") message_admins(span_blue("[key_name_admin(usr)] made [O] at [O.x], [O.y], [O.z]. make a sound."), 1) feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/togglebuildmodeself() set name = "Toggle Build Mode Self" set category = "Debug.Events" //CHOMPEdit if(src.mob) togglebuildmode(src.mob) feedback_add_details("admin_verb","TBMS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/object_talk(var/msg as text) // -- TLE set category = "Fun.Narrate" //CHOMPEdit set name = "oSay" set desc = "Display a message to everyone who can hear the target" if(mob.control_object) if(!msg) return for (var/mob/V in hearers(mob.control_object)) V.show_message("[mob.control_object.name] says: \"[msg]\"", 2) feedback_add_details("admin_verb","OT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/kill_air() // -- TLE set category = "Debug.Dangerous" //CHOMPEdit set name = "Kill Air" set desc = "Toggle Air Processing" SSair.can_fire = !SSair.can_fire to_chat(usr, "[SSair.can_fire ? "En" : "Dis"]abled air processing.") feedback_add_details("admin_verb","KA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] used 'kill air'.") message_admins(span_blue("[key_name_admin(usr)] used 'kill air'."), 1) /client/proc/readmin_self() set name = "Re-Admin self" set category = "Admin.Misc" //CHOMPEdit if(deadmin_holder) deadmin_holder.reassociate() log_admin("[src] re-admined themself.") message_admins("[src] re-admined themself.", 1) to_chat(src, "You now have the keys to control the planet, or at least a small space station") remove_verb(src,/client/proc/readmin_self) //CHOMPEdit TGPanel /client/proc/deadmin_self() set name = "De-admin self" set category = "Admin.Misc" //CHOMPEdit if(holder) if(tgui_alert(usr, "Confirm self-deadmin for the round? You can't re-admin yourself without someone promoting you.","Deadmin",list("Yes","No")) == "Yes") log_admin("[src] deadmined themself.") message_admins("[src] deadmined themself.", 1) deadmin() to_chat(src, "You are now a normal player.") add_verb(src,/client/proc/readmin_self) //CHOMPEdit TGPanel feedback_add_details("admin_verb","DAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggle_log_hrefs() set name = "Toggle href logging" set category = "Server.Config" //CHOMPEdit if(!holder) return if(config) CONFIG_SET(flag/log_hrefs, !CONFIG_GET(flag/log_hrefs)) // CHOMPEdit message_admins("[key_name_admin(usr)] [CONFIG_GET(flag/log_hrefs) ? "started" : "stopped"] logging hrefs") // CHOMPEdit /client/proc/check_ai_laws() set name = "Check AI Laws" set category = "Admin.Silicon" //CHOMPEdit if(holder) src.holder.output_ai_laws() /client/proc/rename_silicon() set name = "Rename Silicon" set category = "Admin.Silicon" //CHOMPEdit if(!check_rights(R_ADMIN|R_FUN|R_EVENT)) return var/mob/living/silicon/S = tgui_input_list(usr, "Select silicon.", "Rename Silicon.", silicon_mob_list) if(!S) return var/new_name = sanitizeSafe(tgui_input_text(src, "Enter new name. Leave blank or as is to cancel.", "[S.real_name] - Enter new silicon name", S.real_name)) if(new_name && new_name != S.real_name) log_and_message_admins("has renamed the silicon '[S.real_name]' to '[new_name]'") S.SetName(new_name) feedback_add_details("admin_verb","RAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/manage_silicon_laws() set name = "Manage Silicon Laws" set category = "Admin.Silicon" //CHOMPEdit if(!check_rights(R_ADMIN|R_EVENT)) return var/mob/living/silicon/S = tgui_input_list(usr, "Select silicon.", "Manage Silicon Laws", silicon_mob_list) if(!S) return var/datum/tgui_module/law_manager/admin/L = new(S) L.tgui_interact(usr) log_and_message_admins("has opened [S]'s law manager.") feedback_add_details("admin_verb","MSL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/change_security_level() set name = "Set security level" set desc = "Sets the station security level" set category = "Admin.Events" if(!check_rights(R_ADMIN|R_EVENT)) return var/sec_level = tgui_input_list(usr, "It's currently code [get_security_level()].", "Select Security Level", (list("green","yellow","violet","orange","blue","red","delta")-get_security_level())) if(!sec_level) return if(tgui_alert(usr, "Switch from code [get_security_level()] to code [sec_level]?","Change security level?",list("Yes","No")) == "Yes") set_security_level(sec_level) log_admin("[key_name(usr)] changed the security level to code [sec_level].") /client/proc/shuttle_panel() set name = "Shuttle Control Panel" set category = "Admin.Events" //CHOMPEdit if(!check_rights(R_ADMIN | R_EVENT)) return var/datum/tgui_module/admin_shuttle_controller/A = new(src) A.tgui_interact(usr) log_and_message_admins("has opened the shuttle panel.") feedback_add_details("admin_verb","SHCP") //---- bs12 verbs ---- /client/proc/mod_panel() set name = "Moderator Panel" set category = "Admin.Moderation" //CHOMPEdit /* if(holder) holder.mod_panel()*/ // feedback_add_details("admin_verb","MP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/playernotes() set name = "Show Player Info" set category = "Admin.Moderation" //CHOMPEdit if(holder) holder.PlayerNotes() return /client/proc/free_slot() set name = "Free Job Slot" set category = "Admin.Game" //CHOMPEdit if(holder) var/list/jobs = list() for (var/datum/job/J in job_master.occupations) if (J.current_positions >= J.total_positions && J.total_positions != -1) jobs += J.title if (!jobs.len) to_chat(usr, "There are no fully staffed jobs.") return var/job = tgui_input_list(usr, "Please select job slot to free", "Free job slot", jobs) if (job) job_master.FreeRole(job) message_admins("A job slot for [job] has been opened by [key_name_admin(usr)]") return /client/proc/toggleghostwriters() set name = "Toggle ghost writers" set category = "Server.Game" //CHOMPEdit if(!holder) return if(config) CONFIG_SET(flag/cult_ghostwriter, !CONFIG_GET(flag/cult_ghostwriter)) // CHOMPEdit message_admins("Admin [key_name_admin(usr)] has [CONFIG_GET(flag/cult_ghostwriter) ? "en" : "dis"]abled ghost writers.", 1) // CHOMPEdit /client/proc/toggledrones() set name = "Toggle maintenance drones" set category = "Server.Game" //CHOMPEdit if(!holder) return if(config) CONFIG_SET(flag/allow_drone_spawn, !CONFIG_GET(flag/allow_drone_spawn)) // CHOMPEdit message_admins("Admin [key_name_admin(usr)] has [CONFIG_GET(flag/allow_drone_spawn) ? "en" : "dis"]abled maintenance drones.", 1) // CHOMPEdit /client/proc/man_up(mob/T as mob in mob_list) set category = "Fun.Do Not" //CHOMPEdit set name = "Man Up" set desc = "Tells mob to man up and deal with it." set popup_menu = FALSE //VOREStation Edit - Declutter. if(tgui_alert(usr, "Are you sure you want to tell them to man up?","Confirmation",list("Deal with it","No")) != "Deal with it") return to_chat(T, "Man up and deal with it.") to_chat(T, "Move along.") log_admin("[key_name(usr)] told [key_name(T)] to man up and deal with it.") message_admins(span_blue("[key_name_admin(usr)] told [key_name(T)] to man up and deal with it."), 1) /client/proc/global_man_up() set category = "Fun.Do Not" //CHOMPEdit set name = "Man Up Global" set desc = "Tells everyone to man up and deal with it." if(tgui_alert(usr, "Are you sure you want to tell the whole server up?","Confirmation",list("Deal with it","No")) != "Deal with it") return for (var/mob/T as mob in mob_list) to_chat(T, "
Man up.
Deal with it.

Move along.

") T << 'sound/voice/ManUp1.ogg' log_admin("[key_name(usr)] told everyone to man up and deal with it.") message_admins(span_blue("[key_name_admin(usr)] told everyone to man up and deal with it."), 1) /client/proc/give_spell(mob/T as mob in mob_list) // -- Urist set category = "Fun.Event Kit" //CHOMPEdit set name = "Give Spell" set desc = "Gives a spell to a mob." var/spell/S = tgui_input_list(usr, "Choose the spell to give to that guy", "ABRAKADABRA", spells) if(!S) return T.spell_list += new S feedback_add_details("admin_verb","GS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].") message_admins(span_blue("[key_name_admin(usr)] gave [key_name(T)] the spell [S]."), 1) /client/proc/debugstatpanel() set name = "Debug Stat Panel" set category = "Debug" src.stat_panel.send_message("create_debug")