#define DEFAULT_PRESSURE_DELTA 10000 #define EXTERNAL_PRESSURE_BOUND ONE_ATMOSPHERE #define INTERNAL_PRESSURE_BOUND 0 #define PRESSURE_CHECKS 1 #define PRESSURE_CHECK_EXTERNAL 1 #define PRESSURE_CHECK_INTERNAL 2 #undefine /obj/machinery/atmospherics/unary/vent_pump icon = 'icons/atmos/vent_pump.dmi' icon_state = "map_vent" name = "Air Vent" desc = "Has a valve and pump attached to it" use_power = 0 idle_power_usage = 150 //internal circuitry, friction losses and stuff power_rating = 7500 //7500 W ~ 10 HP connect_types = CONNECT_TYPE_REGULAR|CONNECT_TYPE_SUPPLY //connects to regular and supply pipes var/area/initial_loc level = 1 var/area_uid var/id_tag = null var/hibernate = 0 //Do we even process? var/pump_direction = 1 //0 = siphoning, 1 = releasing var/external_pressure_bound = EXTERNAL_PRESSURE_BOUND var/internal_pressure_bound = INTERNAL_PRESSURE_BOUND var/pressure_checks = PRESSURE_CHECKS //1: Do not pass external_pressure_bound //2: Do not pass internal_pressure_bound //3: Do not pass either // Used when handling incoming radio signals requesting default settings var/external_pressure_bound_default = EXTERNAL_PRESSURE_BOUND var/internal_pressure_bound_default = INTERNAL_PRESSURE_BOUND var/pressure_checks_default = PRESSURE_CHECKS var/welded = 0 // Added for aliens -- TLE var/frequency = 1439 var/datum/radio_frequency/radio_connection var/radio_filter_out var/radio_filter_in /obj/machinery/atmospherics/unary/vent_pump/on use_power = 1 icon_state = "map_vent_out" /obj/machinery/atmospherics/unary/vent_pump/siphon pump_direction = 0 /obj/machinery/atmospherics/unary/vent_pump/siphon/on use_power = 1 icon_state = "map_vent_in" /obj/machinery/atmospherics/unary/vent_pump/siphon/on/atmos use_power = 1 icon_state = "map_vent_in" external_pressure_bound = 0 external_pressure_bound_default = 0 internal_pressure_bound = 2000 internal_pressure_bound_default = 2000 pressure_checks = 2 pressure_checks_default = 2 /obj/machinery/atmospherics/unary/vent_pump/New() ..() air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP icon = null initial_loc = get_area(loc) area_uid = initial_loc.uid if (!id_tag) assign_uid() id_tag = num2text(uid) /obj/machinery/atmospherics/unary/vent_pump/Destroy() unregister_radio(src, frequency) ..() /obj/machinery/atmospherics/unary/vent_pump/high_volume name = "Large Air Vent" power_channel = EQUIP power_rating = 15000 //15 kW ~ 20 HP /obj/machinery/atmospherics/unary/vent_pump/high_volume/New() ..() air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP + 800 /obj/machinery/atmospherics/unary/vent_pump/engine name = "Engine Core Vent" power_channel = ENVIRON power_rating = 30000 //15 kW ~ 20 HP /obj/machinery/atmospherics/unary/vent_pump/engine/New() ..() air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP + 500 //meant to match air injector /obj/machinery/atmospherics/unary/vent_pump/update_icon(var/safety = 0) if(!check_icon_cache()) return if (!node) use_power = 0 overlays.Cut() var/vent_icon = "vent" var/turf/T = get_turf(src) if(!istype(T)) return if(T.intact && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) vent_icon += "h" if(welded) vent_icon += "weld" else if(!powered()) vent_icon += "off" else vent_icon += "[use_power ? "[pump_direction ? "out" : "in"]" : "off"]" overlays += icon_manager.get_atmos_icon("device", , , vent_icon) /obj/machinery/atmospherics/unary/vent_pump/update_underlays() if(..()) underlays.Cut() var/turf/T = get_turf(src) if(!istype(T)) return if(T.intact && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) return else if(node) add_underlay(T, node, dir, node.icon_connect_type) else add_underlay(T,, dir) /obj/machinery/atmospherics/unary/vent_pump/hide() update_icon() update_underlays() /obj/machinery/atmospherics/unary/vent_pump/proc/can_pump() if(stat & (NOPOWER|BROKEN)) return 0 if(!use_power) return 0 if(welded) return 0 return 1 /obj/machinery/atmospherics/unary/vent_pump/process() ..() if (hibernate) return 1 if (!node) use_power = 0 if(!can_pump()) return 0 var/datum/gas_mixture/environment = loc.return_air() var/power_draw = -1 //Figure out the target pressure difference var/pressure_delta = get_pressure_delta(environment) //src.visible_message("DEBUG >>> [src]: pressure_delta = [pressure_delta]") if((environment.temperature || air_contents.temperature) && pressure_delta > 0.5) if(pump_direction) //internal -> external var/transfer_moles = calculate_transfer_moles(air_contents, environment, pressure_delta) power_draw = pump_gas(src, air_contents, environment, transfer_moles, power_rating) else //external -> internal var/transfer_moles = calculate_transfer_moles(environment, air_contents, pressure_delta, (network)? network.volume : 0) //limit flow rate from turfs transfer_moles = min(transfer_moles, environment.total_moles*air_contents.volume/environment.volume) //group_multiplier gets divided out here power_draw = pump_gas(src, environment, air_contents, transfer_moles, power_rating) else //If we're in an area that is fucking ideal, and we don't have to do anything, chances are we won't next tick either so why redo these calculations? //JESUS FUCK. THERE ARE LITERALLY 250 OF YOU MOTHERFUCKERS ON ZLEVEL ONE AND YOU DO THIS SHIT EVERY TICK WHEN VERY OFTEN THERE IS NO REASON TO if(pump_direction && pressure_checks == PRESSURE_CHECK_EXTERNAL && controller_iteration > 10) //99% of all vents //Fucking hibernate because you ain't doing shit. hibernate = 1 spawn(rand(100,200)) //hibernate for 10 or 20 seconds randomly hibernate = 0 if (power_draw >= 0) last_power_draw = power_draw use_power(power_draw) if(network) network.update = 1 return 1 /obj/machinery/atmospherics/unary/vent_pump/proc/get_pressure_delta(datum/gas_mixture/environment) var/pressure_delta = DEFAULT_PRESSURE_DELTA var/environment_pressure = environment.return_pressure() if(pump_direction) //internal -> external if(pressure_checks & PRESSURE_CHECK_EXTERNAL) pressure_delta = min(pressure_delta, external_pressure_bound - environment_pressure) //increasing the pressure here if(pressure_checks & PRESSURE_CHECK_INTERNAL) pressure_delta = min(pressure_delta, air_contents.return_pressure() - internal_pressure_bound) //decreasing the pressure here else //external -> internal if(pressure_checks & PRESSURE_CHECK_EXTERNAL) pressure_delta = min(pressure_delta, environment_pressure - external_pressure_bound) //decreasing the pressure here if(pressure_checks & PRESSURE_CHECK_INTERNAL) pressure_delta = min(pressure_delta, internal_pressure_bound - air_contents.return_pressure()) //increasing the pressure here return pressure_delta /obj/machinery/atmospherics/unary/vent_pump/proc/broadcast_status() if(!radio_connection) return 0 var/datum/signal/signal = new signal.transmission_method = 1 //radio signal signal.source = src signal.data = list( "area" = src.area_uid, "tag" = src.id_tag, "device" = "AVP", "power" = use_power, "direction" = pump_direction?("release"):("siphon"), "checks" = pressure_checks, "internal" = internal_pressure_bound, "external" = external_pressure_bound, "timestamp" = world.time, "sigtype" = "status", "power_draw" = last_power_draw, "flow_rate" = last_flow_rate, ) if(!initial_loc.air_vent_names[id_tag]) var/new_name = "[initial_loc.name] Vent Pump #[initial_loc.air_vent_names.len+1]" initial_loc.air_vent_names[id_tag] = new_name src.name = new_name initial_loc.air_vent_info[id_tag] = signal.data radio_connection.post_signal(src, signal, radio_filter_out) return 1 /obj/machinery/atmospherics/unary/vent_pump/initialize() ..() //some vents work his own special way radio_filter_in = frequency==1439?(RADIO_FROM_AIRALARM):null radio_filter_out = frequency==1439?(RADIO_TO_AIRALARM):null if(frequency) radio_connection = register_radio(src, frequency, frequency, radio_filter_in) src.broadcast_status() /obj/machinery/atmospherics/unary/vent_pump/receive_signal(datum/signal/signal) if(stat & (NOPOWER|BROKEN)) return hibernate = 0 //log_admin("DEBUG \[[world.timeofday]\]: /obj/machinery/atmospherics/unary/vent_pump/receive_signal([signal.debug_print()])") if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command")) return 0 if(signal.data["purge"] != null) pressure_checks &= ~1 pump_direction = 0 if(signal.data["stabalize"] != null) pressure_checks |= 1 pump_direction = 1 if(signal.data["power"] != null) use_power = text2num(signal.data["power"]) if(signal.data["power_toggle"] != null) use_power = !use_power if(signal.data["checks"] != null) if (signal.data["checks"] == "default") pressure_checks = pressure_checks_default else pressure_checks = text2num(signal.data["checks"]) if(signal.data["checks_toggle"] != null) pressure_checks = (pressure_checks?0:3) if(signal.data["direction"] != null) pump_direction = text2num(signal.data["direction"]) if(signal.data["set_internal_pressure"] != null) if (signal.data["set_internal_pressure"] == "default") internal_pressure_bound = internal_pressure_bound_default else internal_pressure_bound = between( 0, text2num(signal.data["set_internal_pressure"]), ONE_ATMOSPHERE*50 ) if(signal.data["set_external_pressure"] != null) if (signal.data["set_external_pressure"] == "default") external_pressure_bound = external_pressure_bound_default else external_pressure_bound = between( 0, text2num(signal.data["set_external_pressure"]), ONE_ATMOSPHERE*50 ) if(signal.data["adjust_internal_pressure"] != null) internal_pressure_bound = between( 0, internal_pressure_bound + text2num(signal.data["adjust_internal_pressure"]), ONE_ATMOSPHERE*50 ) if(signal.data["adjust_external_pressure"] != null) external_pressure_bound = between( 0, external_pressure_bound + text2num(signal.data["adjust_external_pressure"]), ONE_ATMOSPHERE*50 ) if(signal.data["init"] != null) name = signal.data["init"] return if(signal.data["status"] != null) spawn(2) broadcast_status() return //do not update_icon //log_admin("DEBUG \[[world.timeofday]\]: vent_pump/receive_signal: unknown command \"[signal.data["command"]]\"\n[signal.debug_print()]") spawn(2) broadcast_status() update_icon() return /obj/machinery/atmospherics/unary/vent_pump/attackby(obj/item/W, mob/user) if(istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W if (WT.remove_fuel(0,user)) user << "Now welding the vent." if(do_after(user, 20)) if(!src || !WT.isOn()) return playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1) if(!welded) user.visible_message("\The [user] welds the vent shut.", "You weld the vent shut.", "You hear welding.") welded = 1 update_icon() else user.visible_message("[user] unwelds the vent.", "You unweld the vent.", "You hear welding.") welded = 0 update_icon() else user << "The welding tool needs to be on to start this task." else user << "You need more welding fuel to complete this task." return 1 else ..() /obj/machinery/atmospherics/unary/vent_pump/examine(mob/user) if(..(user, 1)) user << "A small gauge in the corner reads [round(last_flow_rate, 0.1)] L/s; [round(last_power_draw)] W" else user << "You are too far away to read the gauge." if(welded) user << "It seems welded shut." /obj/machinery/atmospherics/unary/vent_pump/power_change() var/old_stat = stat ..() if(old_stat != stat) update_icon() /obj/machinery/atmospherics/unary/vent_pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) if (!istype(W, /obj/item/weapon/wrench)) return ..() if (!(stat & NOPOWER) && use_power) user << "You cannot unwrench \the [src], turn it off first." return 1 var/turf/T = src.loc if (node && node.level==1 && isturf(T) && T.intact) user << "You must remove the plating first." return 1 var/datum/gas_mixture/int_air = return_air() var/datum/gas_mixture/env_air = loc.return_air() if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) user << "You cannot unwrench \the [src], it is too exerted due to internal pressure." add_fingerprint(user) return 1 playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) user << "You begin to unfasten \the [src]..." if (do_after(user, 40)) user.visible_message( \ "\The [user] unfastens \the [src].", \ "You have unfastened \the [src].", \ "You hear a ratchet.") new /obj/item/pipe(loc, make_from=src) qdel(src) /obj/machinery/atmospherics/unary/vent_pump/Destroy() if(initial_loc) initial_loc.air_vent_info -= id_tag initial_loc.air_vent_names -= id_tag ..() return