/decl/webhook/roundend id = WEBHOOK_ROUNDEND // Data expects three numerical fields: "survivors", "escaped", "ghosts", "clients" /decl/webhook/roundend/get_message(var/list/data) . = ..() var/desc = "A round of **[SSticker.mode ? SSticker.mode.name : "Unknown"]** ([game_id]) has ended.\n\n" if(data) var/s_escaped = "Escaped" if(!emergency_shuttle.evac) s_escaped = "Transferred" if(data["survivors"] > 0) desc += "Survivors: **[data["survivors"]]**\n" desc += "[s_escaped]: **[data["escaped"]]**\n" else desc += "There were **no survivors**.\n\n" desc += "Ghosts: **[data["ghosts"]]**\n" desc += "Players: **[data["clients"]]**\n" desc += "Round duration: **[roundduration2text()]**" .["embeds"] = list(list( // "title" = global.end_credits_title, "title" = "Round Has Ended", "description" = desc, "color" = COLOR_WEBHOOK_DEFAULT ))