/client/proc/triple_ai()
set category = "Fun"
set name = "Create AI Triumvirate"
if(ticker.current_state > GAME_STATE_PREGAME)
usr << "This option is currently only usable during pregame. This may change at a later date."
return
if(job_master && ticker)
var/datum/job/job = job_master.GetJob("AI")
if(!job)
usr << "Unable to locate the AI job"
return
if(ticker.triai)
ticker.triai = 0
usr << "Only one AI will be spawned at round start."
message_admins("[key_name_admin(usr)] has toggled off triple AIs at round start.", 1)
else
ticker.triai = 1
usr << "There will be an AI Triumvirate at round start."
message_admins("[key_name_admin(usr)] has toggled on triple AIs at round start.", 1)
return