//File isn't currently being used. //It is now. /datum/preferences/update_preview_icon() // Lines up and un-overlaps character edit previews. Also un-splits taurs. var/mob/living/carbon/human/dummy/mannequin/mannequin = get_mannequin(client_ckey) mannequin.delete_inventory(TRUE) dress_preview_mob(mannequin) var/icon/bgstate = pick("000", "FFF", "steel", "white", "plating", "reinforced") preview_icon = icon('icons/effects/128x48_vr.dmi', bgstate) preview_icon.Scale(64+64, 16+32) mannequin.dir = NORTH var/icon/stamp = getFlatIcon(mannequin) preview_icon.Blend(stamp, ICON_OVERLAY, 49, 9) mannequin.dir = WEST stamp = getFlatIcon(mannequin) preview_icon.Blend(stamp, ICON_OVERLAY, 1, 9) mannequin.dir = SOUTH stamp = getFlatIcon(mannequin) preview_icon.Blend(stamp, ICON_OVERLAY, 83, 9) preview_icon.Scale(preview_icon.Width() * 2, preview_icon.Height() * 2) // Scaling here to prevent blurring in the browser.