/obj/item/weapon/storage/box/mixedglasses name = "glassware box" desc = "A box of assorted glassware" can_hold = list(/obj/item/weapon/reagent_containers/food/drinks/glass2) New() ..() new /obj/item/weapon/reagent_containers/food/drinks/glass2/square(src) new /obj/item/weapon/reagent_containers/food/drinks/glass2/rocks(src) new /obj/item/weapon/reagent_containers/food/drinks/glass2/shake(src) new /obj/item/weapon/reagent_containers/food/drinks/glass2/cocktail(src) new /obj/item/weapon/reagent_containers/food/drinks/glass2/shot(src) new /obj/item/weapon/reagent_containers/food/drinks/glass2/pint(src) new /obj/item/weapon/reagent_containers/food/drinks/glass2/mug(src) new /obj/item/weapon/reagent_containers/food/drinks/glass2/wine(src) /obj/item/weapon/storage/box/glasses name = "box of glasses" var/glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2 can_hold = list(/obj/item/weapon/reagent_containers/food/drinks/glass2) New() ..() for(var/i = 1 to 7) new glass_type(src) /obj/item/weapon/storage/box/glasses/square name = "box of half-pint glasses" glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/square /obj/item/weapon/storage/box/glasses/rocks name = "box of rocks glasses" glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/rocks /obj/item/weapon/storage/box/glasses/shake name = "box of milkshake glasses" glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/shake /obj/item/weapon/storage/box/glasses/cocktail name = "box of cocktail glasses" glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/cocktail /obj/item/weapon/storage/box/glasses/shot name = "box of shot glasses" glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/shot /obj/item/weapon/storage/box/glasses/pint name = "box of pint glasses" glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/pint /obj/item/weapon/storage/box/glasses/mug name = "box of glass mugs" glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/mug /obj/item/weapon/storage/box/glasses/wine name = "box of wine glasses" glass_type = /obj/item/weapon/reagent_containers/food/drinks/glass2/wine /obj/item/weapon/storage/box/glass_extras name = "box of cocktail garnishings" var/extra_type = /obj/item/weapon/glass_extra can_hold = list(/obj/item/weapon/glass_extra) storage_slots = 14 New() ..() for(var/i = 1 to 14) new extra_type(src) /obj/item/weapon/storage/box/glass_extras/straws name = "box of straws" extra_type = /obj/item/weapon/glass_extra/straw /obj/item/weapon/storage/box/glass_extras/sticks name = "box of drink sticks" extra_type = /obj/item/weapon/glass_extra/stick