/material/flesh name = "flesh" display_name = "chunk of flesh" icon_colour = "#dd90aa" sheet_singular_name = "meat" sheet_plural_name = "meats" integrity = 1200 melting_point = 6000 explosion_resistance = 200 hardness = 500 weight = 500 /material/fluff //This is to allow for 2 handed weapons that don't want to have a prefix. name = " " display_name = "" icon_colour = "#000000" sheet_singular_name = "fluff" sheet_plural_name = "fluffs" hardness = 60 weight = 20 //Strong as iron. /material/darkglass name = "darkglass" display_name = "darkglass" icon_base = "darkglass" icon_colour = "#FFFFFF"