/area/groundbase name = "Groundbase" icon = 'icons/turf/areas_vr.dmi' icon_state = "blublacir" requires_power = TRUE dynamic_lighting = TRUE ambience = AMBIENCE_RUINS base_turf = /turf/simulated/mineral/floor/virgo3c /area/maintenance/groundbase name = "Maintenance" icon = 'icons/turf/areas_vr.dmi' icon_state = "purblasqu" flags = RAD_SHIELDED ambience = AMBIENCE_RUINS flags = AREA_FLAG_IS_NOT_PERSISTENT base_turf = /turf/simulated/mineral/floor/virgo3c /area/groundbase/level1 name = "Rascal's Pass Level 1" flags = AREA_FLAG_IS_NOT_PERSISTENT sound_env = SOUND_ENVIRONMENT_MOUNTAINS /area/groundbase/level1/ne name = "Northeast Rascal's Pass Level 1" /area/groundbase/level1/nw name = "Northwest Rascal's Pass Level 1" /area/groundbase/level1/se name = "Southeast Rascal's Pass Level 1" /area/groundbase/level1/sw name = "Southwest Rascal's Pass Level 1" /area/groundbase/level1/centsquare name = "\improper Central Square" /area/groundbase/level1/northspur name = "\improper North Spur" /area/groundbase/level1/eastspur name = "\improper East Spur" /area/groundbase/level1/westspur name = "\improper West Spur" /area/groundbase/level1/southeastspur name = "\improper Southeast Spur" /area/groundbase/level1/southwestspur name = "\improper Southwest Spur" /area/groundbase/level2 name = "Rascal's Pass Level 2" flags = AREA_FLAG_IS_NOT_PERSISTENT sound_env = SOUND_ENVIRONMENT_MOUNTAINS /area/groundbase/level2/ne name = "Northeast Rascal's Pass Level 2" /area/groundbase/level2/nw name = "Northwest Rascal's Pass Level 2" /area/groundbase/level2/se name = "Southeast Rascal's Pass Level 2" /area/groundbase/level2/sw name = "Southwest Rascal's Pass Level 2" /area/groundbase/level2/northspur name = "\improper North Spur" base_turf = /turf/simulated/open/virgo3c /area/groundbase/level2/eastspur name = "\improper East Spur" base_turf = /turf/simulated/open/virgo3c /area/groundbase/level2/westspur name = "\improper West Spur" base_turf = /turf/simulated/open/virgo3c /area/groundbase/level2/southeastspur name = "\improper Southeast Spur" base_turf = /turf/simulated/open/virgo3c /area/groundbase/level2/southwestspur name = "\improper Southwest Spur" base_turf = /turf/simulated/open/virgo3c /area/groundbase/level3 name = "Rascal's Pass Level 3" flags = AREA_FLAG_IS_NOT_PERSISTENT sound_env = SOUND_ENVIRONMENT_MOUNTAINS /area/groundbase/level3/ne name = "Northeast Rascal's Pass Level 3" /area/groundbase/level3/ne/open base_turf = /turf/simulated/open/virgo3c /area/groundbase/level3/nw name = "Northwest Rascal's Pass Level 3" /area/groundbase/level3/nw/open base_turf = /turf/simulated/open/virgo3c /area/groundbase/level3/se name = "Southeast Rascal's Pass Level 3" /area/groundbase/level3/se/open base_turf = /turf/simulated/open/virgo3c /area/groundbase/level3/sw name = "Southwest Rascal's Pass Level 3" /area/groundbase/level3/sw/open base_turf = /turf/simulated/open/virgo3c /area/groundbase/level3/escapepad name = "Escape Shuttle Landing Pad" /area/groundbase/science name = "Science" holomap_color = HOLOMAP_AREACOLOR_SCIENCE icon_state = "purwhisqu" ambience = AMBIENCE_GENERIC lightswitch = 0 /area/groundbase/science/hall name = "Science Hallway" lightswitch = 1 /area/groundbase/science/rnd name = "Research and Development" /area/groundbase/science/robotics name = "Rocotics" /area/groundbase/science/server name = "Science Server Room" /area/groundbase/science/rd name = "Research Director's Office" /area/groundbase/science/circuits name = "Circuits Workshop" /area/groundbase/science/xenohall name = "Xeno Studies Hallway" lightswitch = 1 /area/groundbase/science/xenobot name = "Xenobotany" /area/groundbase/science/xenobot/storage name = "Xenobotany Storage" /area/groundbase/science/picnic name = "Science Break Room" lightswitch = 1 /area/groundbase/science/outpost name = "Science Outpost" lightswitch = 1 /area/groundbase/science/outpost/substation name = "Science Outpost Substation" /area/groundbase/science/outpost/atmos name = "Science Outpost Atmospherics" lightswitch = 0 /area/groundbase/science/outpost/anomaly_lab name = "Science Outpost Anomaly Lab" lightswitch = 0 /area/groundbase/science/outpost/anomaly_storage name = "Science Outpost Anomaly Storage" lightswitch = 0 /area/groundbase/science/outpost/anomaly_testing name = "Science Outpost Anomaly Testing" lightswitch = 0 /area/groundbase/science/outpost/toxins_lab name = "Science Outpost Toxins Lab" lightswitch = 0 /area/groundbase/science/outpost/toxins_storage name = "Science Outpost Toxins Storage" lightswitch = 0 /area/groundbase/science/outpost/toxing_gasworks name = "Science Outpost Toxins Gasworks" lightswitch = 0 /area/groundbase/science/outpost/toxins_mixing name = "Science Outpost Toxins Mixing" lightswitch = 0 /area/groundbase/science/outpost/toxins_hallway name = "Science Outpost Toxins Hallway" /area/groundbase/command name = "Command" holomap_color = HOLOMAP_AREACOLOR_COMMAND icon_state = "bluwhisqu" ambience = AMBIENCE_GENERIC /area/groundbase/command/bridge name = "Bridge" /area/groundbase/command/captain name = "Captain's Office" lightswitch = 0 /area/groundbase/command/captainq name = "Captain's Quarters" lightswitch = 0 /area/groundbase/command/hop name = "Head of Personnel" lightswitch = 0 /area/groundbase/command/hall name = "Command Hallway" /area/groundbase/command/meeting name = "Command Meeting Room" lightswitch = 0 /area/groundbase/command/ai name = "AI Core" ambience = AMBIENCE_AI /area/groundbase/command/ai/chamber name = "AI Chamber" /area/groundbase/command/ai/upload name = "AI Upload" /area/groundbase/command/ai/hall name = "AI Hall" /area/groundbase/command/ai/foyer name = "AI Foyer" /area/groundbase/command/ai/robot name = "Robot Storage" /area/groundbase/command/ai/storage name = "AI Storage" /area/groundbase/security name = "Security" holomap_color = HOLOMAP_AREACOLOR_SECURITY icon_state = "redwhisqu" ambience = AMBIENCE_GENERIC lightswitch = 0 /area/groundbase/security/lobby name = "Security Lobby" lightswitch = 1 /area/groundbase/security/processing name = "Security Processing" /area/groundbase/security/halls name = "Security South Hallway" lightswitch = 1 /area/groundbase/security/halle name = "Security East Hallway" lightswitch = 1 /area/groundbase/security/warden name = "Warden's Office" /area/groundbase/security/armory name = "Security Armory" lightswitch = 1 ambience = AMBIENCE_HIGHSEC /area/groundbase/security/briefing name = "Security Briefing Room" /area/groundbase/security/equipment name = "Security Equipment Room" ambience = AMBIENCE_HIGHSEC /area/groundbase/security/iaa1 name = "Internal Affairs West Office" /area/groundbase/security/iaa2 name = "Internal Affairs East Office" /area/groundbase/security/detective name = "Detective's Office" /area/groundbase/security/hos name = "Head of Security's Office" /area/prison/cell_block/gb name = "Brig" /area/groundbase/medical name = "Medical" holomap_color = HOLOMAP_AREACOLOR_MEDICAL icon_state = "cyawhisqu" lightswitch = 0 /area/groundbase/medical/lobby name = "Medical Lobby" lightswitch = 1 /area/groundbase/medical/psych name = "Psychiatrist's Office" /area/groundbase/medical/Chemistry name = "Chemistry" /area/groundbase/medical/triage name = "Medical Triage" lightswitch = 1 /area/groundbase/medical/lhallway name = "Medical Lower Hallway" lightswitch = 1 /area/groundbase/medical/resleeving name = "Resleeving" /area/groundbase/medical/autoresleeving name = "Auto-Resleeving" /area/groundbase/medical/or1 name = "Medical Operating Room 1" /area/groundbase/medical/or2 name = "Medical Operating Room 2" /area/groundbase/medical/equipment name = "Medical Equipment Room" /area/groundbase/medical/office name = "Medical Office" /area/groundbase/medical/uhallway name = "Medical Upper Hallway" lightswitch = 1 /area/groundbase/medical/cmo name = "Chief Medical Officer's Office" /area/groundbase/medical/paramedic name = "Paramedic Equipment Room" /area/groundbase/medical/patio name = "Medical Break Room" lightswitch = 1 /area/groundbase/medical/patient1 name = "Medical Patient Room 1" /area/groundbase/medical/patient2 name = "Medical Patient Room 2" /area/groundbase/medical/patient3 name = "Medical Patient Room 3" /area/groundbase/medical/patient4 name = "Medical Patient Room 4" /area/groundbase/medical/morgue name = "Morgue" /area/groundbase/engineering name = "Engineering" holomap_color = HOLOMAP_AREACOLOR_ENGINEERING icon_state = "yelwhisqu" ambience = AMBIENCE_ENGINEERING lightswitch = 0 /area/groundbase/engineering/lobby name = "Engineering Lobby" lightswitch = 1 /area/groundbase/engineering/ce name = "Chief Engineer's Office" /area/groundbase/engineering/workshop name = "Engineering Workshop" lightswitch = 1 /area/groundbase/engineering/eva name = "Engineering EVA" /area/groundbase/engineering/storage name = "Engineering Storage" lightswitch = 1 /area/groundbase/engineering/techstorage name = "Engineering Tech Storage" /area/groundbase/engineering/engine name = "Engine" /area/groundbase/engineering/atmos name = "Atmospherics" ambience = AMBIENCE_ATMOS /area/groundbase/engineering/atmos/monitoring name = "Atmospherics Monitoring" lightswitch = 1 /area/groundbase/engineering/solarshed name = "Solar Shed" lightswitch = 1 /area/groundbase/engineering/solarfield name = "Solar Field" lightswitch = 1 sound_env = SOUND_ENVIRONMENT_MOUNTAINS /area/groundbase/cargo name = "Cargo" holomap_color = HOLOMAP_AREACOLOR_CARGO icon_state = "orawhisqu" ambience = AMBIENCE_HANGAR lightswitch = 0 /area/groundbase/cargo/office name = "Cargo Office" lightswitch = 1 /area/groundbase/cargo/bay name = "Cargo Bay" lightswitch = 1 /area/groundbase/cargo/bay/above base_turf = /turf/simulated/open/virgo3c /area/groundbase/cargo/qm name = "Quartermaster's Office" /area/groundbase/cargo/mining name = "Mining" /area/maintenance/groundbase/trashpit name = "Trash Pit" lightswitch = 1 /area/groundbase/civilian name = "Civilian" holomap_color = HOLOMAP_AREACOLOR_CIV icon_state = "grewhisqu" ambience = AMBIENCE_FOREBODING lightswitch = 0 /area/groundbase/civilian/arrivals name = "Arrivals" lightswitch = 1 forbid_events = TRUE forbid_singulo = TRUE /area/groundbase/civilian/toolstorage name = "Tool Storage" lightswitch = 1 /area/groundbase/civilian/bar name = "Bar" sound_env = LARGE_ENCLOSED lightswitch = 1 /area/groundbase/civilian/bar/upper name = "Bar Balcony" base_turf = /turf/simulated/open/virgo3c /area/groundbase/civilian/cafe name = "Cafe" sound_env = SMALL_SOFTFLOOR /area/groundbase/civilian/hydroponics name = "Hydroponics" /area/groundbase/civilian/hydroponics/out name = "Hydroponics Animal Pen" lightswitch = 1 /area/groundbase/civilian/kitchen name = "Kitchen" /area/groundbase/civilian/kitchen/freezer name = "Kitchen Freezer" /area/groundbase/civilian/kitchen/backroom name = "Kitchen Back Room" /area/groundbase/civilian/chapel name = "Chapel" ambience = AMBIENCE_CHAPEL /area/groundbase/civilian/chapel/office name = "Chaplain's Office" /area/groundbase/civilian/library name = "Library" /area/groundbase/civilian/pilot name = "Pilot Equipment Room" /area/groundbase/civilian/gateway name = "Gateway" /area/groundbase/civilian/janitor name = "Janitor's Closet" /area/groundbase/civilian/foodplace name = "Uncle Grumslex's Snack Emporium" lightswitch = 1 /area/groundbase/civilian/apparel name = "Crew Apparel Care" lightswitch = 1 /area/groundbase/civilian/clown name = "Giggledome" /area/groundbase/civilian/mime name = "Temple of Silence" /area/groundbase/civilian/gameroom name = "Gamatorium" sound_env = SMALL_SOFTFLOOR /area/groundbase/civilian/mensrestroom name = "Men's Restroom" sound_env = SOUND_ENVIRONMENT_BATHROOM lightswitch = 1 forbid_events = TRUE /area/groundbase/civilian/womensrestroom name = "Women's Restroom" sound_env = SOUND_ENVIRONMENT_BATHROOM lightswitch = 1 forbid_events = TRUE /area/groundbase/exploration name = "Exploration" holomap_color = HOLOMAP_AREACOLOR_SCIENCE icon_state = "purwhisqu" ambience = AMBIENCE_GENERIC /area/groundbase/exploration/equipment name = "Exploration Equipment Room" lightswitch = 0 /area/groundbase/exploration/shuttlepad name = "Exploration Shuttlepad" /area/groundbase/dorms name = "Dormitories" holomap_color = HOLOMAP_AREACOLOR_DORMS icon_state = "grawhisqu" ambience = AMBIENCE_GENERIC flags = RAD_SHIELDED| BLUE_SHIELDED |AREA_FLAG_IS_NOT_PERSISTENT soundproofed = TRUE limit_mob_size = FALSE block_suit_sensors = TRUE forbid_events = TRUE forbid_singulo = TRUE /area/groundbase/dorms/bathroom name = "Dormitory Bathroom" sound_env = SOUND_ENVIRONMENT_BATHROOM /area/groundbase/dorms/room1 name = "Dorm Room 1" lightswitch = 0 sound_env = SMALL_SOFTFLOOR /area/groundbase/dorms/room2 name = "Dorm Room 2" lightswitch = 0 sound_env = SMALL_SOFTFLOOR /area/groundbase/dorms/room3 name = "Dorm Room 3" lightswitch = 0 sound_env = SMALL_SOFTFLOOR /area/groundbase/dorms/room4 name = "Dorm Room 4" lightswitch = 0 sound_env = SMALL_SOFTFLOOR /area/groundbase/dorms/room5 name = "Dorm Room 5" lightswitch = 0 sound_env = SMALL_SOFTFLOOR /area/groundbase/dorms/room6 name = "Dorm Room 6" lightswitch = 0 sound_env = SMALL_SOFTFLOOR /area/groundbase/dorms/room7 name = "Dorm Room 7" lightswitch = 0 sound_env = SMALL_SOFTFLOOR /area/groundbase/dorms/room8 name = "Dorm Room 8" lightswitch = 0 sound_env = SMALL_SOFTFLOOR /area/maintenance/groundbase/substation name = "Substation" holomap_color = HOLOMAP_AREACOLOR_ENGINEERING icon_state = "yelwhitri" ambience = AMBIENCE_SUBSTATION /area/maintenance/groundbase/substation/medcargo name = "Medical/Cargo Substation" /area/maintenance/groundbase/substation/secsci name = "Security/Research Substation" /area/maintenance/groundbase/substation/aiciv name = "AI/Civilian Substation" /area/maintenance/groundbase/substation/command name = "Command Substation" /area/maintenance/groundbase/level1/netunnel name = "\improper Level 1 Northeast Tunnel" /area/maintenance/groundbase/level1/nwtunnel name = "\improper Level 1 Northwest Tunnel" /area/maintenance/groundbase/level1/setunnel name = "\improper Level 1 Southeast Tunnel" /area/maintenance/groundbase/level1/stunnel name = "\improper Level 1 South Tunnel" /area/maintenance/groundbase/level1/swtunnel name = "\improper Level 1 Southwest Tunnel" /area/groundbase/unexplored/outdoors name = "\improper Rascal's Pass" icon_state = "orablatri" sound_env = SOUND_ENVIRONMENT_MOUNTAINS /area/groundbase/unexplored/rock sound_env = SOUND_ENVIRONMENT_CAVE /area/groundbase/mining name = "Mining" ambience = list('sound/ambience/ambimine.ogg', 'sound/ambience/song_game.ogg', 'sound/ambience/old_foreboding/foreboding2.ogg', 'sound/ambience/old_foreboding/foreboding2.ogg') /area/groundbase/mining/unexplored icon_state = "orablacir" /area/groundbase/mining/explored icon_state = "blublacir" // Exclude some more areas from the atmos leak event since its outside. /datum/event/atmos_leak/setup() excluded |= /area/groundbase/level1/centsquare excluded |= /area/groundbase/level1/eastspur excluded |= /area/groundbase/level1/northspur excluded |= /area/groundbase/level1/southeastspur excluded |= /area/groundbase/level1/southwestspur excluded |= /area/groundbase/level1/westspur excluded |= /area/maintenance/groundbase/level1/netunnel excluded |= /area/maintenance/groundbase/level1/nwtunnel excluded |= /area/maintenance/groundbase/level1/stunnel excluded |= /area/maintenance/groundbase/level1/setunnel excluded |= /area/maintenance/groundbase/level1/swtunnel excluded |= /area/groundbase/level2/ne excluded |= /area/groundbase/level2/nw excluded |= /area/groundbase/level2/se excluded |= /area/groundbase/level2/sw excluded |= /area/groundbase/level3/ne excluded |= /area/groundbase/level3/nw excluded |= /area/groundbase/level3/se excluded |= /area/groundbase/level3/sw excluded |= /area/groundbase/level2/northspur excluded |= /area/groundbase/level2/eastspur excluded |= /area/groundbase/level2/westspur excluded |= /area/groundbase/level2/southeastspur excluded |= /area/groundbase/level2/southwestspur excluded |= /area/groundbase/level3/ne/open excluded |= /area/groundbase/level3/nw/open excluded |= /area/groundbase/level3/se/open excluded |= /area/groundbase/level3/sw/open excluded |= /area/groundbase/level3/escapepad ..()