/datum/teleport/proc/try_televore() //Destination is in a belly if(isbelly(destination.loc) && isliving(teleatom)) var/mob/living/L = teleatom var/obj/belly/B = destination.loc if(!L.can_be_drop_prey) //Overloading this as a pref for 'want to be unexpectedly eaten' return FALSE teleatom.forceMove(get_turf(B)) //So we can splash the sound and sparks and everything. playSpecials(destination,effectout,soundout) teleatom.forceMove(B) return TRUE //No fun! return FALSE