/obj/item/weapon/gun/magic/firestaff name = "flaming staff" desc = "A long, everburning torch." icon = 'icons/obj/wizard.dmi' icon_state = "staffoffire" item_state = "staff" fire_sound = 'sound/weapons/emitter.ogg' w_class = ITEMSIZE_HUGE checks_antimagic = TRUE max_charges = 6 charges = 0 recharge_rate = 4 charge_tick = 0 can_charge = TRUE projectile_type = /obj/item/projectile/energy/fireball