//Captain's Spacesuit /obj/item/clothing/head/helmet/space/capspace name = "space helmet" icon_state = "capspace" item_state = "capspacehelmet" desc = "A special helmet designed for work in a hazardous, low-pressure environment. Only for the most fashionable of military figureheads." flags = HEADCOVERSEYES | BLOCKHAIR | STOPPRESSUREDAMAGE flags_inv = HIDEFACE permeability_coefficient = 0.01 armor = list(melee = 65, bullet = 50, laser = 50,energy = 25, bomb = 50, bio = 100, rad = 50) //Captain's space suit This is not the proper path but I don't currently know enough about how this all works to mess with it. /obj/item/clothing/suit/armor/captain name = "Captain's armor" desc = "A bulky, heavy-duty piece of exclusive Nanotrasen armor. YOU are in charge!" icon_state = "caparmor" item_state = "capspacesuit" w_class = 4 gas_transfer_coefficient = 0.01 permeability_coefficient = 0.02 flags = STOPPRESSUREDAMAGE body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS allowed = list(/obj/item/weapon/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/weapon/gun/energy, /obj/item/weapon/gun/projectile, /obj/item/ammo_magazine, /obj/item/ammo_casing, /obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs) slowdown = 1.5 armor = list(melee = 65, bullet = 50, laser = 50, energy = 25, bomb = 50, bio = 100, rad = 50) flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE siemens_coefficient = 0.7