////////////////////////////// // Landmarks for asteroid positioning // Just makes the placement more safe/sane ////////////////////////////// /obj/asteroid_spawner name = "asteroid spawn" icon = 'icons/mob/screen1.dmi' icon_state = "x2" invisibility = 101 anchored = TRUE var/datum/rogue/asteroid/myasteroid /obj/asteroid_spawner/New() if(loc && istype(loc,/turf/space) && istype(loc.loc,/area/asteroid/rogue)) var/area/asteroid/rogue/A = loc.loc A.asteroid_spawns += src /obj/rogue_mobspawner name = "mob spawn" icon = 'icons/mob/screen1.dmi' icon_state = "x" invisibility = 101 anchored = TRUE var/mob/mymob /obj/rogue_mobspawner/New() if(loc && istype(loc,/turf/space) && istype(loc.loc,/area/asteroid/rogue)) var/area/asteroid/rogue/A = loc.loc A.mob_spawns += src