/obj/item/assembly name = "assembly" icon = 'assemblies.dmi' item_state = "assembly" var/status = 0.0 throwforce = 10 w_class = 3.0 throw_speed = 4 throw_range = 10 /obj/item/assembly/a_i_a name = "Health-Analyzer/Igniter/Armor Assembly" desc = "A health-analyzer, igniter and armor assembly." icon_state = "armor-igniter-analyzer" var/obj/item/device/healthanalyzer/part1 = null var/obj/item/device/igniter/part2 = null var/obj/item/clothing/suit/armor/vest/part3 = null status = null flags = FPRINT | TABLEPASS| CONDUCT /obj/item/assembly/m_i_ptank desc = "A very intricate igniter and proximity sensor electrical assembly mounted onto top of a plasma tank." name = "Proximity/Igniter/Plasma Tank Assembly" icon_state = "prox-igniter-tank0" var/obj/item/device/prox_sensor/part1 = null var/obj/item/device/igniter/part2 = null var/obj/item/weapon/tank/plasma/part3 = null status = 0.0 flags = FPRINT | TABLEPASS| CONDUCT /obj/item/assembly/prox_ignite name = "Proximity/Igniter Assembly" desc = "A proximity-activated igniter assembly." icon_state = "prox-igniter0" var/obj/item/device/prox_sensor/part1 = null var/obj/item/device/igniter/part2 = null status = null flags = FPRINT | TABLEPASS| CONDUCT /obj/item/assembly/r_i_ptank desc = "A very intricate igniter and signaller electrical assembly mounted onto top of a plasma tank." name = "Radio/Igniter/Plasma Tank Assembly" icon_state = "radio-igniter-tank" var/obj/item/device/radio/signaler/part1 = null var/obj/item/device/igniter/part2 = null var/obj/item/weapon/tank/plasma/part3 = null status = 0.0 flags = FPRINT | TABLEPASS| CONDUCT /obj/item/assembly/anal_ignite name = "Health-Analyzer/Igniter Assembly" desc = "A health-analyzer igniter assembly." icon_state = "timer-igniter0" var/obj/item/device/healthanalyzer/part1 = null var/obj/item/device/igniter/part2 = null status = null flags = FPRINT | TABLEPASS| CONDUCT item_state = "electronic" /obj/item/assembly/time_ignite name = "Timer/Igniter Assembly" desc = "A timer-activated igniter assembly." icon_state = "timer-igniter0" var/obj/item/device/timer/part1 = null var/obj/item/device/igniter/part2 = null status = null flags = FPRINT | TABLEPASS| CONDUCT /obj/item/assembly/t_i_ptank desc = "A very intricate igniter and timer assembly mounted onto top of a plasma tank." name = "Timer/Igniter/Plasma Tank Assembly" icon_state = "timer-igniter-tank0" var/obj/item/device/timer/part1 = null var/obj/item/device/igniter/part2 = null var/obj/item/weapon/tank/plasma/part3 = null status = 0.0 flags = FPRINT | TABLEPASS| CONDUCT /obj/item/assembly/rad_ignite name = "Radio/Igniter Assembly" desc = "A radio-activated igniter assembly." icon_state = "radio-igniter" var/obj/item/device/radio/signaler/part1 = null var/obj/item/device/igniter/part2 = null status = null flags = FPRINT | TABLEPASS| CONDUCT /obj/item/assembly/rad_infra name = "Signaller/Infrared Assembly" desc = "An infrared-activated radio signaller" icon_state = "infrared-radio0" var/obj/item/device/radio/signaler/part1 = null var/obj/item/device/infra/part2 = null status = null flags = FPRINT | TABLEPASS| CONDUCT /obj/item/assembly/rad_prox name = "Signaller/Prox Sensor Assembly" desc = "A proximity-activated radio signaller." icon_state = "prox-radio0" var/obj/item/device/radio/signaler/part1 = null var/obj/item/device/prox_sensor/part2 = null status = null flags = FPRINT | TABLEPASS| CONDUCT /obj/item/assembly/rad_time name = "Signaller/Timer Assembly" desc = "A radio signaller activated by a count-down timer." icon_state = "timer-radio0" var/obj/item/device/radio/signaler/part1 = null var/obj/item/device/timer/part2 = null status = null flags = FPRINT | TABLEPASS| CONDUCT /obj/item/assembly/shock_kit name = "Shock Kit" icon_state = "shock_kit" var/obj/item/clothing/head/helmet/part1 = null var/obj/item/device/radio/electropack/part2 = null status = 0.0 w_class = 5.0 flags = FPRINT | TABLEPASS| CONDUCT /obj/item/assembly/weld_rod desc = "A welding torch with metal rods attached to the flame tip." name = "Welder/Rods Assembly" icon_state = "welder-rods" item_state = "welder" var/obj/item/weapon/weldingtool/part1 = null var/obj/item/weapon/rods/part2 = null status = null flags = FPRINT | TABLEPASS| CONDUCT force = 3.0 throwforce = 5.0 throw_speed = 1 throw_range = 5 w_class = 2.0 /obj/item/assembly/w_r_ignite desc = "A welding torch and igniter connected by metal rods." name = "Welder/Rods/Igniter Assembly" icon_state = "welder-rods-igniter" item_state = "welder" var/obj/item/weapon/weldingtool/part1 = null var/obj/item/weapon/rods/part2 = null var/obj/item/device/igniter/part3 = null status = null flags = FPRINT | TABLEPASS| CONDUCT force = 3.0 throwforce = 5.0 throw_speed = 1 throw_range = 5 w_class = 2.0