ADMIN_VERB_AND_CONTEXT_MENU(possess, R_POSSESS, "Possess Obj", "Possess an object.", ADMIN_CATEGORY_OBJECT, obj/O as obj in world) if(istype(O,/obj/singularity)) if(CONFIG_GET(flag/forbid_singulo_possession)) to_chat(user, "It is forbidden to possess singularities.") return var/turf/T = get_turf(O) if(T) log_admin("[key_name(user)] has possessed [O] ([O.type]) at ([T.x], [T.y], [T.z])") message_admins("[key_name(user)] has possessed [O] ([O.type]) at ([T.x], [T.y], [T.z])", 1) else log_admin("[key_name(user)] has possessed [O] ([O.type]) at an unknown location") message_admins("[key_name(user)] has possessed [O] ([O.type]) at an unknown location", 1) if(!user.mob.control_object) //If you're not already possessing something... user.mob.name_archive = user.mob.real_name user.mob.loc = O user.mob.real_name = O.name user.mob.name = O.name user.eye = O user.mob.control_object = O feedback_add_details("admin_verb","PO") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! ADMIN_VERB_AND_CONTEXT_MENU(release, R_POSSESS, "Release Object", "Stop possessing an object.", ADMIN_CATEGORY_OBJECT, obj/O as obj in world) if(user.mob.control_object && user.mob.name_archive) //if you have a name archived and if you are actually relassing an object user.mob.real_name = user.mob.name_archive user.mob.name = user.mob.real_name if(ishuman(user)) var/mob/living/carbon/human/H = user H.name = H.get_visible_name() user.mob.loc = O.loc // Appear where the object you were controlling is -- TLE user.eye = user user.mob.control_object = null feedback_add_details("admin_verb","RO") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!