// Allows the usage of old style chat inputs even with TG Say enabled /mob/verb/say_verb_old() set name = "Say Old" set category = "IC.Chat" client?.start_thinking() client?.start_typing() var/message = tgui_input_text(src, "Speak to people in sight.\nType your message:", "Say") client?.stop_thinking() if(message) say_verb(message) /mob/verb/me_verb_old() set name = "Me Old" set category = "IC.Chat" set desc = "Emote to nearby people (and your pred/prey)" client?.start_thinking() client?.start_typing() var/message = tgui_input_text(src, "Emote to people in sight (and your pred/prey).\nType your message:", "Emote", multiline = TRUE) client?.stop_thinking() if(message) me_verb(message) /mob/verb/whisper_old() set name = "Whisper Old" set category = "IC.Subtle" var/message = tgui_input_text(src, "Speak to nearby people.\nType your message:", "Whisper") if(message) whisper(message) /mob/verb/me_verb_subtle_old() set name = "Subtle Old" set category = "IC.Subtle" set desc = "Emote to nearby people (and your pred/prey)" var/message = tgui_input_text(src, "Emote to nearby people (and your pred/prey).\nType your message:", "Subtle", multiline = TRUE) if(message) me_verb_subtle(message) /mob/verb/me_verb_subtle_custom_old() set name = "Subtle (Custom) Old" set category = "IC.Subtle" set desc = "Emote to nearby people, with ability to choose which specific portion of people you wish to target." var/message = tgui_input_text(src, "Emote to nearby people, with ability to choose which specific portion of people you wish to target.\nType your message:", "Subtle (Custom)", multiline = TRUE) if(message) me_verb_subtle_custom(message) /mob/verb/psay_old() set name = "Psay Old" set category = "IC.Subtle" var/message = tgui_input_text(src, "Talk to people affected by complete absorbed or dominate predator/prey.\nType your message:", "Psay") if(message) psay(message) /mob/verb/pme_old() set name = "Pme Old" set category = "IC.Subtle" var/message = tgui_input_text(src, "Emote to people affected by complete absorbed or dominate predator/prey.\nType your message:", "Pme") if(message) pme(message) /mob/living/verb/player_narrate_ch() set name = "Narrate (Player) Old" set category = "IC.Chat" var/message = tgui_input_text(src, "Narrate an action or event! An alternative to emoting, for when your emote shouldn't start with your name!\nType your message:", "Narrate (Player)") if(message) player_narrate(message)