turf/var/zone/zone var/list/zones = list() zone var dbg_output = 0 //Enables debug output. rebuild = 0 //If 1, zone will be rebuilt on next process. Not sure if used. datum/gas_mixture/air //The air contents of the zone. list/contents //All the tiles that are contained in this zone. list/connections // /connection objects which refer to connections with other zones, e.g. through a door. list/connected_zones //Parallels connections, but lists zones to which this one is connected and the number //of points they're connected at. list/space_tiles // Any space tiles in this list will cause air to flow out. last_update = 0 list/movable_objects = list() //All the things that can be tossed by airflow.