/obj/screen/ghost icon = 'icons/mob/screen_ghost.dmi' /obj/screen/ghost/MouseEntered(location,control,params) flick(icon_state + "_anim", src) openToolTip(usr, src, params, title = name, content = desc) /obj/screen/ghost/MouseExited() closeToolTip(usr) /obj/screen/ghost/Click() closeToolTip(usr) /obj/screen/ghost/returntomenu name = "Return to menu" desc = "Return to the title screen menu." icon_state = "returntomenu" /obj/screen/ghost/returntomenu/Click() ..() var/mob/observer/dead/G = usr G.abandon_mob() /obj/screen/ghost/jumptomob name = "Jump to mob" desc = "Pick a mob from a list to jump to." icon_state = "jumptomob" /obj/screen/ghost/jumptomob/Click() ..() var/mob/observer/dead/G = usr G.jumptomob() /obj/screen/ghost/orbit name = "Orbit" desc = "Pick a mob to follow and orbit." icon_state = "orbit" /obj/screen/ghost/orbit/Click() ..() var/mob/observer/dead/G = usr G.follow() /obj/screen/ghost/reenter_corpse name = "Reenter corpse" desc = "Only applicable if you HAVE a corpse..." icon_state = "reenter_corpse" /obj/screen/ghost/reenter_corpse/Click() ..() var/mob/observer/dead/G = usr G.reenter_corpse() /obj/screen/ghost/teleport name = "Teleport" desc = "Pick an area to teleport to." icon_state = "teleport" /obj/screen/ghost/teleport/Click() ..() var/mob/observer/dead/G = usr G.dead_tele() /obj/screen/ghost/pai name = "pAI Alert" desc = "Ping all the unoccupied pAI devices in the world." icon_state = "pai" /obj/screen/ghost/pai/Click() ..() var/mob/observer/dead/G = usr G.paialert() /obj/screen/ghost/up name = "Move Upwards" desc = "Move up a z-level." icon_state = "up" /obj/screen/ghost/up/Click() ..() var/mob/observer/dead/G = usr G.zMove(UP) /obj/screen/ghost/down name = "Move Downwards" desc = "Move down a z-level." icon_state = "down" /obj/screen/ghost/down/Click() ..() var/mob/observer/dead/G = usr G.zMove(DOWN) // CHOMPedit start /obj/screen/ghost/vr name = "Enter VR" desc = "Enter virtual reality." icon = 'modular_chomp/icons/mob/screen_ghost.dmi' icon_state = "entervr" /obj/screen/ghost/vr/Click() ..() var/mob/observer/dead/G = usr G.fake_enter_vr() // CHOMPedit end /mob/observer/dead/create_mob_hud(datum/hud/HUD, apply_to_client = TRUE) ..() var/list/adding = list() HUD.adding = adding var/obj/screen/using using = new /obj/screen/ghost/returntomenu() using.screen_loc = ui_ghost_returntomenu using.hud = src adding += using using = new /obj/screen/ghost/jumptomob() using.screen_loc = ui_ghost_jumptomob using.hud = src adding += using using = new /obj/screen/ghost/orbit() using.screen_loc = ui_ghost_orbit using.hud = src adding += using using = new /obj/screen/ghost/reenter_corpse() using.screen_loc = ui_ghost_reenter_corpse using.hud = src adding += using using = new /obj/screen/ghost/teleport() using.screen_loc = ui_ghost_teleport using.hud = src adding += using using = new /obj/screen/ghost/pai() using.screen_loc = ui_ghost_pai using.hud = src adding += using using = new /obj/screen/ghost/up() using.screen_loc = ui_ghost_updown using.hud = src adding += using using = new /obj/screen/ghost/down() using.screen_loc = ui_ghost_updown using.hud = src adding += using //CHOMPedit start using = new /obj/screen/ghost/vr() using.screen_loc = ui_ghost_vr using.hud = src adding += using //CHOMPedit end /* using = new /obj/screen/language_menu using.icon = ui_style using.hud = src adding += using */ if(client && apply_to_client) client.screen = list() client.screen += HUD.adding client.screen += client.void /* I wish we had this. Not yet, though. /datum/hud/ghost/show_hud(version = 0, mob/viewmob) // don't show this HUD if observing; show the HUD of the observee var/mob/dead/observer/O = mymob if (istype(O) && O.observetarget) plane_masters_update() return FALSE . = ..() if(!.) return var/mob/screenmob = viewmob || mymob if(!screenmob.client.prefs.ghost_hud) screenmob.client.screen -= static_inventory else screenmob.client.screen += static_inventory //We should only see observed mob alerts. /datum/hud/ghost/reorganize_alerts(mob/viewmob) var/mob/dead/observer/O = mymob if (istype(O) && O.observetarget) return . = ..() */